Files
pixa/internal/loadtestorigin/loadtestorigin.go
T
clawbot e6ac8c1ef5
check / check (push) Failing after 1s
Move the load-test origin's logic into internal/loadtestorigin
REPO_POLICIES.md requires cmd/ to be thin: one main.go whose body is a
single call into internal/ or pkg/. The image, the handler, the server
and their test move unchanged into internal/loadtestorigin, whose Run
does what main did; cmd/loadtest-origin/main.go only calls it.

Model: opus-5-5
2026-10-04 22:22:57 +00:00

88 lines
2.1 KiB
Go

// Package loadtestorigin is the upstream host script/loadtest points pixad
// at, run by cmd/loadtest-origin. It answers every request, whatever its path,
// with the same generated JPEG, so each new path is a new source image for
// pixad to fetch, and it logs one line per request, so its log counts pixad's
// fetches.
package loadtestorigin
import (
"bytes"
"image"
"image/color"
"image/jpeg"
"log/slog"
"math"
"net/http"
"os"
"time"
)
const (
listenAddress = ":80"
readHeaderTimeout = 10 * time.Second
imageWidth = 1600
imageHeight = 1200
jpegQuality = 85
)
// Run makes the image and serves it on port 80 until the server fails, then
// exits the process with status 1.
func Run() {
photo, err := makeJPEG()
if err != nil {
slog.Error("cannot make the image", "error", err)
os.Exit(1)
}
server := &http.Server{
Addr: listenAddress,
Handler: newHandler(photo),
ReadHeaderTimeout: readHeaderTimeout,
}
err = server.ListenAndServe()
slog.Error("server stopped", "error", err)
os.Exit(1)
}
// newHandler answers every request with photo and logs the request's path.
func newHandler(photo []byte) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
slog.Info("request", "path", r.URL.Path)
w.Header().Set("Content-Type", "image/jpeg")
_, _ = w.Write(photo)
})
}
// makeJPEG draws colour gradients crossed with a fine pattern, so the image
// has detail to decode and does not compress to almost nothing.
func makeJPEG() ([]byte, error) {
img := image.NewRGBA(image.Rect(0, 0, imageWidth, imageHeight))
// red and green count up from 0 to 255 and wrap around, along each row
// and down the image.
var green uint8
for y := range imageHeight {
var red uint8
for x := range imageWidth {
img.SetRGBA(x, y, color.RGBA{
R: red, G: green, B: red ^ green, A: math.MaxUint8,
})
red++
}
green++
}
var buf bytes.Buffer
err := jpeg.Encode(&buf, img, &jpeg.Options{Quality: jpegQuality})
if err != nil {
return nil, err
}
return buf.Bytes(), nil
}