Bound concurrent image processing and upstream fetches (closes #64)
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Nothing bounded total in-flight work, so a burst of cache misses across
hosts could exhaust memory. Two settings now do: max_concurrent_processing
(default the CPUs Go uses) and upstream_connections (default 64, beside
the per-host limit). A request that finds either full waits up to 10
seconds, then gets 503; a slot is released on every path. No request
holds source bytes while it waits: a cached source is read only after
the processing slot is taken, and a fetched one only while it holds its
upstream connection. libvips runs one worker thread per image with its
operation cache off. Both waits count toward downstream_timeout, as the
README says.

Model: opus-5-5
This commit was merged in pull request #148.
This commit is contained in:
2026-09-29 10:32:16 +02:00
parent 0c99be939a
commit baf457d21e
17 changed files with 1137 additions and 94 deletions
+48 -33
View File
@@ -43,6 +43,9 @@ type ServiceConfig struct {
SigningKey string
// Allowlist is the list of hosts that don't require signatures
Allowlist []string
// MaxConcurrentProcessing is the most images processed at once; zero
// uses the image processor's default, one per CPU
MaxConcurrentProcessing int
// Logger for logging
Logger *slog.Logger
}
@@ -91,9 +94,10 @@ func NewService(cfg *ServiceConfig) (*Service, error) {
}
maxResponseSize := fetcherCfg.MaxResponseSize
processor := imageprocessor.New(
imageprocessor.Params{MaxInputBytes: maxResponseSize},
)
processor := imageprocessor.New(imageprocessor.Params{
MaxInputBytes: maxResponseSize,
MaxConcurrentProcessing: cfg.MaxConcurrentProcessing,
})
return &Service{
cache: cfg.Cache,
@@ -237,38 +241,37 @@ func (s *Service) GenerateSignedURL(
baseURL, path, sig, exp, req.Quality, req.FitMode), nil
}
// loadCachedSource attempts to load source content from cache, returning nil
// if the cached data is unavailable or exceeds maxResponseSize.
func (s *Service) loadCachedSource(contentHash ContentHash) []byte {
reader, err := s.cache.GetSourceContent(contentHash)
// loadCachedSource opens source content from cache, without reading it, and
// returns it with its size; nil if the cached data is unavailable, empty or
// exceeds maxResponseSize.
func (s *Service) loadCachedSource(
contentHash ContentHash,
) (io.ReadCloser, int64) {
reader, size, err := s.cache.GetSourceContent(contentHash)
if err != nil {
s.log.Warn("failed to load cached source, fetching", "error", err)
return nil
return nil, 0
}
// Bound the read to maxResponseSize to prevent unbounded memory use
// from unexpectedly large cached files.
limited := io.LimitReader(reader, s.maxResponseSize+1)
data, err := io.ReadAll(limited)
_ = reader.Close()
if size > s.maxResponseSize {
_ = reader.Close()
if err != nil {
s.log.Warn("failed to read cached source, fetching", "error", err)
return nil
}
if int64(len(data)) > s.maxResponseSize {
s.log.Warn("cached source exceeds max response size, discarding",
"hash", contentHash,
"max_bytes", s.maxResponseSize,
)
return nil
return nil, 0
}
return data
if size == 0 {
_ = reader.Close()
return nil, 0
}
return reader, size
}
// processFromSourceOrFetch processes an image, using cached source content
@@ -285,22 +288,27 @@ func (s *Service) processFromSourceOrFetch(
s.log.Warn("source lookup failed", "error", err)
}
var sourceData []byte
var (
source io.ReadCloser
sourceSize int64
)
if contentHash != "" {
s.log.Debug("using cached source", "hash", contentHash)
sourceData = s.loadCachedSource(contentHash)
source, sourceSize = s.loadCachedSource(contentHash)
}
// Fetch from upstream if we don't have source data or it's empty
if len(sourceData) == 0 {
if source == nil {
return s.fetchAndProcess(ctx, req, cacheKey)
}
// Process using cached source; nothing was fetched from upstream
resp, err := s.processAndStore(
ctx, req, cacheKey, sourceData, int64(len(sourceData)),
)
defer func() { _ = source.Close() }()
// Process using cached source; nothing was fetched from upstream. The
// image processor reads the source only once it has a processing slot,
// so a request waiting for one holds none of it in memory.
resp, err := s.processAndStore(ctx, req, cacheKey, source, sourceSize)
return resp, 0, err
}
@@ -334,6 +342,10 @@ func (s *Service) fetchAndProcess(
return nil, 0, fmt.Errorf("upstream fetch failed: %w", err)
}
// Closing the body frees the upstream connection. It is closed only
// after processing, so the fetcher's connection limit also bounds the
// fetched sources held in memory while their requests wait for a
// processing slot.
defer func() { _ = fetchResult.Content.Close() }()
// Read and validate the source content
@@ -379,17 +391,20 @@ func (s *Service) fetchAndProcess(
// Continue even if caching fails
}
resp, err := s.processAndStore(ctx, req, cacheKey, sourceData, fetchBytes)
resp, err := s.processAndStore(
ctx, req, cacheKey, bytes.NewReader(sourceData), fetchBytes,
)
return resp, fetchBytes, err
}
// processAndStore processes an image and stores the result.
// processAndStore processes the image read from source and stores the
// result.
func (s *Service) processAndStore(
ctx context.Context,
req *ImageRequest,
cacheKey VariantKey,
sourceData []byte,
source io.Reader,
fetchBytes int64,
) (*ImageResponse, error) {
// Process the image
@@ -402,7 +417,7 @@ func (s *Service) processAndStore(
FitMode: imageprocessor.FitMode(req.FitMode),
}
processResult, err := s.processor.Process(ctx, bytes.NewReader(sourceData), processReq)
processResult, err := s.processor.Process(ctx, source, processReq)
if err != nil {
return nil, fmt.Errorf("image processing failed: %w", err)
}