Add script/loadtest to measure throughput, latency and memory (closes #81)
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script/loadtest [duration [clients]] (make loadtest, defaults 10s and 4) measures pixad in three scenarios: hit (one cached image), miss (a new source image every request) and herd (each new source image asked for by all clients at once). For each it prints vegeta's report (requests per second, p50/p95/p99 latency, status codes), pixad's peak resident memory and how many requests reached the origin. It is a benchmark, not run by script/check. The origin it uses, internal/loadtestorigin behind cmd/loadtest-origin, answers every path with one generated JPEG. Bad arguments are refused before the build. README.md says how to run and read it and keeps 1-5k r/s as a target not yet measured at scale. Model: opus-5-5
This commit was merged in pull request #209.
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// Package loadtestorigin is the upstream host script/loadtest points pixad
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// at, run by cmd/loadtest-origin. It answers every request, whatever its path,
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// with the same generated JPEG, so each new path is a new source image for
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// pixad to fetch, and it logs one line per request, so its log counts pixad's
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// fetches.
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package loadtestorigin
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import (
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"bytes"
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"image"
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"image/color"
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"image/jpeg"
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"log/slog"
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"math"
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"net/http"
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"os"
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"time"
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)
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const (
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listenAddress = ":80"
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readHeaderTimeout = 10 * time.Second
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imageWidth = 1600
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imageHeight = 1200
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jpegQuality = 85
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)
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// Run makes the image and serves it on port 80 until the server fails, then
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// exits the process with status 1.
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func Run() {
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photo, err := makeJPEG()
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if err != nil {
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slog.Error("cannot make the image", "error", err)
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os.Exit(1)
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}
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server := &http.Server{
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Addr: listenAddress,
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Handler: newHandler(photo),
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ReadHeaderTimeout: readHeaderTimeout,
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}
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err = server.ListenAndServe()
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slog.Error("server stopped", "error", err)
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os.Exit(1)
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}
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// newHandler answers every request with photo and logs the request's path.
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func newHandler(photo []byte) http.Handler {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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slog.Info("request", "path", r.URL.Path)
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w.Header().Set("Content-Type", "image/jpeg")
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_, _ = w.Write(photo)
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})
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}
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// makeJPEG draws colour gradients crossed with a fine pattern, so the image
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// has detail to decode and does not compress to almost nothing.
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func makeJPEG() ([]byte, error) {
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img := image.NewRGBA(image.Rect(0, 0, imageWidth, imageHeight))
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// red and green count up from 0 to 255 and wrap around, along each row
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// and down the image.
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var green uint8
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for y := range imageHeight {
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var red uint8
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for x := range imageWidth {
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img.SetRGBA(x, y, color.RGBA{
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R: red, G: green, B: red ^ green, A: math.MaxUint8,
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})
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red++
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}
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green++
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}
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var buf bytes.Buffer
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err := jpeg.Encode(&buf, img, &jpeg.Options{Quality: jpegQuality})
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if err != nil {
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return nil, err
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}
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return buf.Bytes(), nil
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}
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