Bound concurrent image processing and upstream fetches (closes #64)
check / check (push) Successful in 17s

Nothing bounded total in-flight work, so a burst of cache misses across
hosts could exhaust memory. Two settings now do: max_concurrent_processing
(default the CPUs Go uses) and upstream_connections (default 64, beside
the per-host limit). A request that finds either full waits up to 10
seconds, then gets 503; a slot is released on every path. No request
holds source bytes while it waits: a cached source is read only after
the processing slot is taken, and a fetched one only while it holds its
upstream connection. libvips runs one worker thread per image with its
operation cache off. Both waits count toward downstream_timeout, as the
README says.

Model: opus-5-5
This commit was merged in pull request #148.
This commit is contained in:
2026-09-29 10:32:16 +02:00
parent 0c99be939a
commit baf457d21e
17 changed files with 1137 additions and 94 deletions
+7 -5
View File
@@ -113,15 +113,17 @@ func (s *Handlers) initImageService() error {
fetcherCfg.MaxConnectionsPerHost = s.config.UpstreamConnectionsPerHost
}
fetcherCfg.MaxConnections = s.config.UpstreamConnections
fetcherCfg.BlockedNetworks = s.config.BlockedNetworks
// Create the service
svc, err := imgcache.NewService(&imgcache.ServiceConfig{
Cache: cache,
FetcherConfig: fetcherCfg,
SigningKey: s.config.SigningKey,
Allowlist: s.config.AllowlistHosts,
Logger: s.log,
Cache: cache,
FetcherConfig: fetcherCfg,
SigningKey: s.config.SigningKey,
Allowlist: s.config.AllowlistHosts,
MaxConcurrentProcessing: s.config.MaxConcurrentProcessing,
Logger: s.log,
})
if err != nil {
return err