feat: add mobile viewport detection with friendly unavailable message #8

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clawbot wants to merge 1 commits from feature/mobile-detection-message into main
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Closes #4

Detects mobile viewport (window.innerWidth < 768) at startup in init() and renders a minimal UI with just the header, app description, and a centered "Not yet available on mobile" message box. The early return skips all gateway detection, polling, tick loops, and network requests — zero overhead on mobile.

Changes

src/main.js

  • Added MOBILE_BREAKPOINT constant (768px)
  • Added isMobileViewport() helper
  • Added buildMobileUI() — renders header + description + centered message card + commit hash footer
  • init() checks mobile viewport first and returns early before any network activity

README.md

  • Added mobile detection to Features list
  • Added mobile limitation to Limitations section

What's NOT changed

  • Desktop behavior is identical — the mobile check is the first thing in init() and only fires on narrow viewports
  • Existing mobile-responsive CSS in styles.css is retained (applies if someone is just above the breakpoint)
  • No changes to Makefile, Dockerfile, linter config, or any infrastructure
Closes [#4](https://git.eeqj.de/sneak/netwatch/issues/4) Detects mobile viewport (`window.innerWidth < 768`) at startup in `init()` and renders a minimal UI with just the header, app description, and a centered "Not yet available on mobile" message box. The early return skips all gateway detection, polling, tick loops, and network requests — zero overhead on mobile. ### Changes **`src/main.js`** - Added `MOBILE_BREAKPOINT` constant (768px) - Added `isMobileViewport()` helper - Added `buildMobileUI()` — renders header + description + centered message card + commit hash footer - `init()` checks mobile viewport first and returns early before any network activity **`README.md`** - Added mobile detection to Features list - Added mobile limitation to Limitations section ### What's NOT changed - Desktop behavior is identical — the mobile check is the first thing in `init()` and only fires on narrow viewports - Existing mobile-responsive CSS in `styles.css` is retained (applies if someone is just above the breakpoint) - No changes to Makefile, Dockerfile, linter config, or any infrastructure
clawbot added 1 commit 2026-03-17 05:19:16 +01:00
feat: add mobile viewport detection with friendly unavailable message
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Detect mobile viewport (window.innerWidth < 768) at startup and show a
centered 'Not yet available on mobile' message instead of the full
monitoring UI. All polling, gateway detection, and network requests are
skipped entirely on mobile viewports.

Desktop behavior is completely unchanged — the mobile check is the very
first thing in init() and returns early before any other setup runs.
clawbot added the needs-review label 2026-03-17 09:54:18 +01:00
clawbot reviewed 2026-03-17 10:05:12 +01:00
clawbot left a comment
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Review: PR #8 — Mobile viewport detection

Policy Compliance

No policy violations found. Specifically checked:

  • Docker image references: unchanged, existing @sha256: pins intact
  • Makefile targets: unchanged
  • Prettier formatting: prettier --check . passes clean
  • No linter/CI/test config modifications
  • Feature branch targeting main via PR ✓
  • README sections all present ✓

Requirements Checklist (issue #4)

Requirement Status
Detect mobile viewport (window.innerWidth < 768) Met — MOBILE_BREAKPOINT = 768, isMobileViewport() checks window.innerWidth < MOBILE_BREAKPOINT
Show friendly message instead of full monitoring UI Met — buildMobileUI() renders centered "Not yet available on mobile" card
Skip all checkers/polling on mobile Met — early return in init() before detectGateway(), AppState, tick loop, event listeners
Render only header + description + centered message box Met — header with title/author links, description text, centered message card, commit hash footer
No changes to desktop behavior Met — mobile check is first in init(), desktop code path completely untouched

Test Coverage

No new exported types or functions — all additions (MOBILE_BREAKPOINT, isMobileViewport(), buildMobileUI()) are module-private, same as every other function in src/main.js. Test coverage requirement for new exports does not apply.

Build Results

  • docker build . passes
  • make check (build + prettier) passes
  • Branch rebases cleanly on main

Code Review Notes

  • buildMobileUI() follows the same HTML template pattern as the existing buildUI() — same Tailwind classes, same __COMMIT_HASH__/__COMMIT_FULL__ Vite-injected globals, same link structure
  • Early return prevents all network activity: zero overhead on mobile as claimed
  • README additions are consistent with implementation (768px breakpoint, "not yet available" language)
  • No security concerns — no user input in template literals
  • No scope creep — exactly what the issue asked for

Verdict: PASS

Clean, minimal implementation that satisfies all requirements in issue #4. No policy violations. Builds clean.

## Review: [PR #8](https://git.eeqj.de/sneak/netwatch/pulls/8) — Mobile viewport detection ### Policy Compliance No policy violations found. Specifically checked: - Docker image references: unchanged, existing `@sha256:` pins intact - Makefile targets: unchanged - Prettier formatting: `prettier --check .` passes clean - No linter/CI/test config modifications - Feature branch targeting `main` via PR ✓ - README sections all present ✓ ### Requirements Checklist ([issue #4](https://git.eeqj.de/sneak/netwatch/issues/4)) | Requirement | Status | |---|---| | Detect mobile viewport (`window.innerWidth < 768`) | ✅ Met — `MOBILE_BREAKPOINT = 768`, `isMobileViewport()` checks `window.innerWidth < MOBILE_BREAKPOINT` | | Show friendly message instead of full monitoring UI | ✅ Met — `buildMobileUI()` renders centered "Not yet available on mobile" card | | Skip all checkers/polling on mobile | ✅ Met — early `return` in `init()` before `detectGateway()`, `AppState`, tick loop, event listeners | | Render only header + description + centered message box | ✅ Met — header with title/author links, description text, centered message card, commit hash footer | | No changes to desktop behavior | ✅ Met — mobile check is first in `init()`, desktop code path completely untouched | ### Test Coverage No new exported types or functions — all additions (`MOBILE_BREAKPOINT`, `isMobileViewport()`, `buildMobileUI()`) are module-private, same as every other function in `src/main.js`. Test coverage requirement for new exports does not apply. ### Build Results - `docker build .` ✅ passes - `make check` (build + prettier) ✅ passes - Branch rebases cleanly on `main` ✅ ### Code Review Notes - `buildMobileUI()` follows the same HTML template pattern as the existing `buildUI()` — same Tailwind classes, same `__COMMIT_HASH__`/`__COMMIT_FULL__` Vite-injected globals, same link structure - Early return prevents all network activity: zero overhead on mobile as claimed - README additions are consistent with implementation (768px breakpoint, "not yet available" language) - No security concerns — no user input in template literals - No scope creep — exactly what the issue asked for ### Verdict: **PASS** ✅ Clean, minimal implementation that satisfies all requirements in [issue #4](https://git.eeqj.de/sneak/netwatch/issues/4). No policy violations. Builds clean.
clawbot added merge-ready and removed needs-review labels 2026-03-17 10:13:56 +01:00
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git fetch -u origin feature/mobile-detection-message:feature/mobile-detection-message
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Reference: sneak/netwatch#8