602fd609e74974827453eec29adc6c23bda75ec3
Some checks failed
check / check (push) Successful in 6s
Build and Deploy to Cloudflare Pages / build (push) Successful in 20s
probe / q1-upload-v3-node16 (push) Successful in 7s
probe / q2-upload-v3-node20 (push) Successful in 22s
probe / q3-build-for-roundtrip (push) Successful in 11s
Build and Deploy to Cloudflare Pages / deploy (push) Has been skipped
probe / q4-deploy-dryrun (push) Failing after 43s
Round 1 of the branch probes reproduced the main failure and localised it.
Observed commit-status output for 2d328e7:
check / check success 10s
Build and Deploy .../ build failure 15s <- reproduced
Build and Deploy .../ deploy skipped <- if: guard working
probe / p1-bare-alpine-checkout failure 3s
probe / p2-alpine-apk-checkout success 5s
probe / p3-alpine-apk-build success 15s
probe / p4-alpine-apk-upload failure 11s
probe / p5-node20alpine-checkout success 8s
probe / p6-node20slim-checkout success 11s
Reading that:
- p1 vs p2: act_runner does not supply node for JavaScript actions, so the
`apk add --no-cache nodejs git tar` prerequisite step is genuinely required
and genuinely sufficient. checkout then runs on musl.
- p3: script/bootstrap and script/test complete inside the Actions container
on the pinned alpine digest. The mandated image replacement was never the
problem.
- p2 vs p4: the only difference is a trailing upload-artifact v4 step, and it
is the difference between success and failure.
- p5/p6: musl is not the issue -- checkout runs on both musl and glibc images.
So what broke the deploy was not the image swap that everyone reviewed, it was
the v3 -> v4 artifact bump that nobody questioned. Gitea 1.25.4's artifact
backend and this runner do not serve the v4 protocol; the workflow used v3
before this issue and that is what worked.
The artifact actions therefore move back to the v3 line, still pinned by full
commit SHA, which satisfies the hash-pinning requirement this issue is actually
about. Both are the node20 builds rather than the node16 defaults, so nothing
depends on a node16 runtime:
- upload-artifact -> c6a3b2bd (v3.2.2-node20)
- download-artifact -> ad191675 (v3.1.0-node20)
Round 2 probes: the two fallback v3 builds in case the node20 ones do not
resolve, plus a producer/consumer pair that rehearses the deploy job -- same
pinned node image, same pinned download action, same pinned wrangler version,
stopping short of `wrangler pages deploy` so it touches nothing external.
lora.vegas
Las Vegas Meshtastic and LoRa community website.
About
This site provides information about the Las Vegas mesh networking community, including:
- Mesh channel configurations
- Community coordination (Discord, Signal)
- Meetup information
- Local resources
Contributing
To contribute to this site, contact sneak@sneak.berlin for git repository access.
Technical Details
This is a static site built with Hugo. The site is deployed automatically via GitHub Actions.
Local Development
hugo server
Visit http://localhost:1313 to preview.
Build
hugo
Output will be in the public/ directory.
Entrypoints
This repository adheres to the
Scripts to Rule Them All
standard: normalized scripts in script/ are the entrypoints for the
development workflow, and the Makefile targets are thin shims that call them. We
provide:
script/bootstrap— install all build dependencies (git, make, hugo, node/npm) idempotentlyscript/setup— prepare a fresh clone: runscript/bootstrapand install the git pre-commit hookscript/test— the correctness check: a cleanhugo --minifyproduction buildscript/lint— a clean build that surfaces broken links and path collisionsscript/fmt— format the repo's own top-level markdown docs with prettierscript/fmt-check— check that formatting (read-only)script/check— runscript/fmt-checkthenscript/test; modifies nothingscript/docker— build the Docker image tagged with the project namescript/cibuild— the CI build (docker build .); the Dockerfile runsmake checkscript/install-precommit— install the git pre-commit hook that runsscript/check
A convenience make serve target runs hugo server for local preview.
License
Content is provided as-is for community use.
Description
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