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webhooker/internal/middleware/loginguard.go
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Bound every slog line against client-chosen text (closes #176)
2026-08-18 06:03:10 +02:00

410 lines
14 KiB
Go

package middleware
import (
"context"
"crypto/sha256"
"encoding/hex"
"net/http"
"sync"
"time"
"sneak.berlin/go/webhooker/internal/logfield"
)
const (
// loginFailureMaxKeys bounds how many distinct failure counters
// each of the guard's two key sets holds. The submitted username
// is part of a key, so the key set is attacker-influenced and
// needs a hard cap or the limiter becomes the memory
// amplification surface it exists to protect.
//
// A single-admin deployment has a handful of legitimate (client,
// username) pairs, so 1024 is three orders of magnitude of
// headroom before a real operator can be pushed onto the
// fallback. It costs little: a counter is a ~64-byte key string,
// a 32-byte window and map overhead, call it 170 bytes, so both
// key sets full is 2 * 1024 * 170 bytes, under 0.4 MB.
loginFailureMaxKeys = 1024
// passwordVerifyConcurrency bounds how many Argon2id
// verifications may run at once across every password-verifying
// endpoint. Because credentials are now verified before any
// limiter budget is spent, an attacker can force one hash per
// request, and each hash allocates argon2Memory — 64 MB. Two
// slots commit at most 128 MB to password hashing, which fits
// inside the smallest container this service is realistically
// given alongside its own working set; four would commit 256 MB
// and crowd it. A single-admin product needs no concurrent
// logins at all, so the second slot exists only so that one
// stalled request does not serialise the endpoint.
passwordVerifyConcurrency = 2
// passwordVerifyWait is how long a request waits for a
// verification slot before it is answered 503. Slots are handed
// out in arrival order, so a legitimate request queues behind
// the requests already waiting rather than behind the flood as a
// whole. The wait is well inside the 60s request timeout.
passwordVerifyWait = 5 * time.Second
// passwordVerifyMaxWaiters bounds how many requests may be
// queued for a slot at once. Past it, acquire sheds immediately
// with 503 instead of joining the queue.
//
// The wait bounds how long one request occupies memory; this
// bounds how many do so at the same time, and without it the
// 128 MB hashing budget above is the smaller half of the real
// footprint. At the 400 req/s a saturation attack can offer, an
// unbounded queue would park ~2000 requests for the full five
// seconds.
//
// A waiter costs far more than maxFormBodySize suggests: that
// caps the raw body read, not what the parse retains. MaxBodySize,
// CSRF and ParseForm all run before acquire, so a parked waiter
// holds r.Form plus r.PostForm plus its header block for the
// whole wait. Measured on the pinned go1.26.1 toolchain, as the
// HeapAlloc delta across two GCs with 64 waiters parked in the
// handler: an ordinary two-field login form retains ~0 MB, but a
// 1 MB urlencoded body at Go's 10,000-parameter parse cap retains
// 2.82 MB (3.09 MB with %41 escapes), and adding the ~0.9 MB of
// headers httpMaxHeaderBytes allows takes it to 4.18 MB. The
// retained parse and the header block dominate; the raw body does
// not.
//
// Arithmetic, from the measured 4.18 MB worst case: 16 waiters
// commit ~67 MB of queue memory, and peak commitment for the
// endpoint is 128 MB of Argon2id plus the 18 requests that retain
// a parsed form — 16 queued and the 2 being hashed — at
// 18 * 4.18 MB, so ~75 MB: about 203 MB in all. Cross-check
// against the deadline: two slots at the ~27 verifications/s
// measured on a review host (with the race detector on, so the
// real rate is higher) drain a full 16-deep queue in about 0.6 s,
// far inside passwordVerifyWait.
//
// Those 203 MB are live bytes, not resident bytes: the Go
// collector lets the heap reach roughly twice the live set before
// collecting, with transient parse garbage on top. The review
// measured a peak HeapAlloc of 392 MB against this guard under 18
// adversarial requests, so provision on the order of 400 MB rather
// than 203 MB.
passwordVerifyMaxWaiters = 16
// failureKeyHashBytes is how much of the username digest goes
// into a failure key. 64 bits over at most loginFailureMaxKeys
// live keys makes a collision negligible, and a collision would
// only merge two usernames' failure counters, which throttles
// sooner rather than later.
failureKeyHashBytes = 8
)
// failureWindow counts failed credential verifications for one
// bucket, and records when that count lapses.
type failureWindow struct {
count int
resetAt time.Time
}
// loginGuard is what replaced the pre-emptive rate limiter on the
// login POST.
//
// A limiter that spends budget on arrival cannot protect a
// single-admin product: behind the reverse proxy the deployment
// requires, with TRUSTED_PROXIES unset, every client keys on the
// proxy, so a stranger trickling five POSTs a minute keeps the one
// bucket full and the operator's own correct password is answered 429
// forever. There is no second administrative path.
//
// So budget is spent only by a FAILED verification. A correct
// password is never throttled, whatever the counters say, which is
// the only shape that guarantees the operator can get in. Two
// consequences follow and are handled here:
//
// - Every login request now costs an Argon2id hash, so the number
// running concurrently is bounded by slots. Without that bound
// this trades an admin lockout for memory exhaustion, which is
// strictly worse.
// - Counting per (client, username) makes the key set
// attacker-influenced, so both key sets are capped. Beyond the
// per-username cap, failures fall back to a counter keyed on the
// client alone; beyond that cap too, a failure is answered as
// throttled without being recorded, since refusing to answer a
// wrong password costs the operator nothing.
type loginGuard struct {
mu sync.Mutex
byUser map[string]*failureWindow
byAddr map[string]*failureWindow
slots chan struct{}
// queue holds one token per request waiting for a slot. A token
// is taken non-blockingly, so a request that finds it full is
// shed rather than queued, and is given up as soon as the wait
// ends however it ends.
queue chan struct{}
limit int
interval time.Duration
maxKeys int
wait time.Duration
// now is time.Now outside tests.
now func() time.Time
}
// newLoginGuard builds a guard with the given failure limit per
// interval, key-set cap, verification concurrency, queue depth and
// slot wait.
func newLoginGuard(
limit int,
interval time.Duration,
maxKeys, concurrency, maxWaiters int,
wait time.Duration,
) *loginGuard {
return &loginGuard{
byUser: make(map[string]*failureWindow),
byAddr: make(map[string]*failureWindow),
slots: make(chan struct{}, concurrency),
queue: make(chan struct{}, maxWaiters),
limit: limit,
interval: interval,
maxKeys: maxKeys,
wait: wait,
now: time.Now,
}
}
// acquire reserves a verification slot, waiting up to the guard's
// wait for one. It reports false when the queue of waiters is
// already full, when no slot became available in time, or when the
// request was cancelled while waiting; the caller must then answer
// 503 without verifying anything. The returned function releases the
// slot and must be called exactly once.
//
// ctx is consulted only once the request has to wait: a slot that is
// free on arrival is handed out without looking at it, so an
// already-cancelled request can be granted one. That is deliberate
// and matches lifecycle.waitDone — the caller abandons the work on
// its own ctx and releases the slot immediately, so nothing is spent
// on it, and refusing instead would mean shedding a request with
// capacity standing free.
func (g *loginGuard) acquire(ctx context.Context) (func(), bool) {
// A free slot is taken before any timer is armed, and before a
// queue place is claimed: a request that never waits is not a
// waiter. Without this preamble the bounded select below can find
// its slot send and an already-expired timer ready at the same
// time, and Go picks among ready cases uniformly at random — so a
// process descheduled for longer than the wait sheds a request
// with slots standing free, which is precisely when shedding is
// least defensible.
//
// This cannot let a late arrival barge past a queued waiter. A
// waiter can only be parked on a FULL buffer, and a release
// refills that buffer from the head of the send queue under the
// channel lock, so the buffer never appears non-full while anyone
// is parked and this send fails whenever there is a waiter.
select {
case g.slots <- struct{}{}:
return func() { <-g.slots }, true
default:
}
// Shedding past the queue depth is what keeps waiting memory
// bounded; the wait alone only bounds how long one waiter holds
// its parsed form, not how many hold one at once.
select {
case g.queue <- struct{}{}:
default:
return nil, false
}
// Held only for the wait. A request that gets a slot gives its
// queue token back before it starts hashing, so the depth is a
// bound on waiters rather than on requests in the handler.
defer func() { <-g.queue }()
timer := time.NewTimer(g.wait)
defer timer.Stop()
// The blocking send is deliberate: a receive on a full buffered
// channel hands the slot straight to the head of the send queue,
// so slots go out in arrival order and a later arrival cannot
// barge past a request already waiting.
select {
case g.slots <- struct{}{}:
return func() { <-g.slots }, true
case <-timer.C:
return nil, false
case <-ctx.Done():
return nil, false
}
}
// fail records one failed credential verification by clientKey
// against username, and reports whether this client has now spent
// its failure budget and should be answered 429.
func (g *loginGuard) fail(clientKey, username string) bool {
g.mu.Lock()
defer g.mu.Unlock()
now := g.now()
window := g.window(
g.byUser, userFailureKey(clientKey, username), now,
)
if window == nil {
window = g.window(g.byAddr, clientKey, now)
}
if window == nil {
// Both key sets are full and neither already tracks this
// client, so nothing can be counted without unbounded
// growth. Answering the failure as throttled is the safe
// direction: it never touches a correct password.
return true
}
window.count++
return window.count >= g.limit
}
// succeed forgives clientKey's failures against username. A correct
// password clears the counters, so an operator who mistypes several
// times and then gets it right is not throttled afterwards.
func (g *loginGuard) succeed(clientKey, username string) {
g.mu.Lock()
defer g.mu.Unlock()
delete(g.byUser, userFailureKey(clientKey, username))
delete(g.byAddr, clientKey)
}
// window returns the live counter for key in set, resetting a lapsed
// one and creating a missing one when the cap allows. It returns nil
// only when key is absent and set is full even after lapsed entries
// are swept.
func (g *loginGuard) window(
set map[string]*failureWindow,
key string,
now time.Time,
) *failureWindow {
window, ok := set[key]
if ok {
if !now.Before(window.resetAt) {
window.count = 0
window.resetAt = now.Add(g.interval)
}
return window
}
if len(set) >= g.maxKeys {
sweepLapsed(set, now)
}
if len(set) >= g.maxKeys {
return nil
}
window = &failureWindow{resetAt: now.Add(g.interval)}
set[key] = window
return window
}
// sweepLapsed drops counters whose interval has elapsed.
func sweepLapsed(set map[string]*failureWindow, now time.Time) {
for key, window := range set {
if !now.Before(window.resetAt) {
delete(set, key)
}
}
}
// userFailureKey identifies one (client, submitted username) pair.
// The username is hashed rather than embedded: a submitted username
// is attacker-controlled text of attacker-chosen length, and hashing
// makes every key the same size whatever was sent.
func userFailureKey(clientKey, username string) string {
sum := sha256.Sum256([]byte(username))
return clientKey + "|" +
hex.EncodeToString(sum[:failureKeyHashBytes])
}
// guard returns the middleware's login guard, building it on first
// use so that every construction path — fx and the test constructor
// alike — gets one.
func (m *Middleware) guard() *loginGuard {
m.loginGuardOnce.Do(func() {
m.loginGuard = newLoginGuard(
loginRateLimit,
loginRateInterval,
loginFailureMaxKeys,
passwordVerifyConcurrency,
passwordVerifyMaxWaiters,
passwordVerifyWait,
)
})
return m.loginGuard
}
// BeginPasswordVerification reserves one of the bounded Argon2id
// verification slots. It reports false when the queue of waiting
// requests is already at passwordVerifyMaxWaiters, or when no slot
// became free within passwordVerifyWait; in either case the caller
// must answer 503 and must not verify a password. The returned
// function releases the slot and must be called exactly once.
//
// Every endpoint that hashes a password on request must go through
// this, or the bound has a hole: the memory is committed per hash,
// not per endpoint.
func (m *Middleware) BeginPasswordVerification(
ctx context.Context,
) (func(), bool) {
return m.guard().acquire(ctx)
}
// RecordLoginFailure counts a failed credential verification for the
// request's client against the submitted username, and reports
// whether the response should be 429 rather than 401.
func (m *Middleware) RecordLoginFailure(
r *http.Request,
username string,
) bool {
throttled := m.guard().fail(m.clientKey(r), username)
if throttled {
// Truncated even though chi pins this route's path to
// the 12-byte constant "/pages/login": RecordLoginFailure
// is exported and takes any *http.Request, so a caller on
// a route with a URL parameter would otherwise widen this
// line. logbound_test.go pins the cap by making exactly
// that call, since no request through the mux can.
m.log.Warn(
"login failure limit exceeded",
"path", logfield.Truncate(
r.URL.Path, logfield.MaxBytes,
),
)
}
return throttled
}
// ForgiveLoginFailures clears the failure counters for the request's
// client and the submitted username after a successful
// authentication.
func (m *Middleware) ForgiveLoginFailures(
r *http.Request,
username string,
) {
m.guard().succeed(m.clientKey(r), username)
}
// LoginFailureInterval is how long a spent login failure budget
// takes to refill, which is what a throttled login answers as
// Retry-After.
func (m *Middleware) LoginFailureInterval() time.Duration {
return m.guard().interval
}