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## Summary Replaces Bootstrap CSS/JS framework with Tailwind CSS v4 + Alpine.js, matching the µPaaS UI pattern. ## Changes - **Removed Bootstrap** — all Bootstrap CSS/JS references removed from templates - **Added Tailwind CSS v4** — `static/css/input.css` with Material Design inspired theme, compiled to `static/css/tailwind.css` - **Added Alpine.js 3.14.9** — vendored as `static/js/alpine.min.js` for reactive UI components - **Rewrote all templates** to use Tailwind utility classes: - `base.html` — new layout structure with footer, matches µPaaS pattern - `htmlheader.html` — Tailwind CSS link, `[x-cloak]` style - `navbar.html` — Alpine.js mobile menu toggle, responsive design - `index.html` — card-based dashboard with Tailwind classes - `login.html` — centered login form with Material Design styling - `profile.html` — clean profile layout - **Added `make css` target** — compiles Tailwind CSS using standalone CLI - **Component classes** in `input.css` — reusable `.btn-primary`, `.card`, `.input`, `.alert-error` etc. ## Testing - `make fmt` ✅ - `make check` (fmt-check, lint, test, build) ✅ - `docker build .` ✅ closes #4 Co-authored-by: user <user@Mac.lan guest wan> Reviewed-on: #14 Co-authored-by: clawbot <clawbot@noreply.example.org> Co-committed-by: clawbot <clawbot@noreply.example.org> |
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| .gitea/workflows | ||
| cmd/webhooker | ||
| configs | ||
| internal | ||
| pkg/config | ||
| static | ||
| templates | ||
| .dockerignore | ||
| .editorconfig | ||
| .gitignore | ||
| .golangci.yml | ||
| Dockerfile | ||
| go.mod | ||
| go.sum | ||
| Makefile | ||
| README.md | ||
| REPO_POLICIES.md | ||
webhooker
webhooker is a Go web application by @sneak that receives, stores, and proxies webhooks to configured targets with retry support, observability, and a management web UI. License: pending.
Getting Started
# Clone the repo
git clone https://git.eeqj.de/sneak/webhooker.git
cd webhooker
# Install dependencies
make deps
# Copy example config
cp configs/config.yaml.example config.yaml
# Run in development mode
make dev
# Run all checks (format, lint, test, build)
make check
# Build Docker image
make docker
Environment Variables
WEBHOOKER_ENVIRONMENT—devorprod(default:dev)DEBUG— Enable debug loggingPORT— Server port (default:8080)DBURL— Database connection stringSESSION_KEY— Base64-encoded 32-byte session key (required in prod)METRICS_USERNAME— Username for metrics endpointMETRICS_PASSWORD— Password for metrics endpointSENTRY_DSN— Sentry error reporting (optional)
Rationale
Webhook integrations between services are fragile: the receiving service must be up when the webhook fires, there is no built-in retry for most webhook senders, and there is no visibility into what was sent or when. webhooker solves this by acting as a reliable intermediary that receives webhooks, stores them, and delivers them to configured targets — with optional retries, logging, and Prometheus metrics for observability.
Use cases include:
- Store-and-forward with unlimited retries for unreliable receivers
- Prometheus/Grafana metric analysis of webhook frequency, size, and handler performance
- Introspection and debugging of webhook payloads
- Redelivery of webhook events for application testing
- Fan-out delivery of webhooks to multiple targets
- HA ingestion endpoint for delivery to less reliable systems
Design
Architecture
webhooker uses Uber's fx dependency injection library for managing
application lifecycle. It uses log/slog for structured logging, GORM
for database access, and SQLite (via modernc.org/sqlite, pure Go, no
CGO) for storage. HTTP routing uses chi.
Rate Limiting
Global rate limiting middleware (e.g. per-IP throttling applied at the
router level) must not apply to webhook receiver endpoints
(/webhook/{uuid}). Webhook endpoints receive automated traffic from
external services at unpredictable rates, and blanket rate limits would
cause legitimate webhook deliveries to be dropped.
Instead, each webhook endpoint has its own individually configurable rate limit, applied within the webhook handler itself. By default, no rate limit is applied — webhook endpoints accept traffic as fast as it arrives. Rate limits can be configured on a per-webhook basis in the application when needed (e.g. to protect against a misbehaving sender).
Database Architecture
webhooker uses separate SQLite database files rather than a single monolithic database:
- Main application database — Stores application configuration and all standard webapp data: users, sessions, API keys, and global settings.
- Per-processor databases — Each processor (working name — a better term is needed) gets its own dedicated SQLite database file containing: input logs, processor logs, and all output queues for that specific processor.
This separation provides several benefits: processor databases can be independently backed up, rotated, or archived; a high-volume processor won't cause lock contention or bloat affecting the main application; and individual processor data can be cleanly deleted when a processor is removed.
Package Layout
All application code lives under internal/ to prevent external imports.
The main entry point is cmd/webhooker/main.go.
internal/config— Configuration management viapkg/config(Viper-based)internal/database— GORM database connection, migrations, and modelsinternal/globals— Global application metadata (version, build info)internal/handlers— HTTP handlers using the closure patterninternal/healthcheck— Health check endpoint logicinternal/logger— Structured logging setup (log/slog)internal/middleware— HTTP middleware (auth, CORS, logging, metrics)internal/server— HTTP server setup and routinginternal/session— Session management (gorilla/sessions)pkg/config— Reusable multi-environment configuration librarystatic/— Embedded static assets (CSS, JS)templates/— Go HTML templates
Data Model
- Users — Service users with username/password (Argon2id hashing)
- Processors — Webhook processing units, many-to-one with users
- Webhooks — Inbound URL endpoints feeding into processors
- Targets — Delivery destinations per processor (HTTP, retry, database, log)
- Events — Captured webhook payloads
- Deliveries — Pairing of events with targets
- Delivery Results — Outcome of each delivery attempt
- API Keys — Programmatic access credentials per user
API Endpoints
GET /— Web UI index pageGET /.well-known/healthcheck— Health check with uptime, versionGET /s/*— Static file serving (CSS, JS)GET /metrics— Prometheus metrics (requires basic auth)POST /webhook/{uuid}— Webhook receiver endpoint/pages/login,/pages/logout— Authentication/user/{username}— User profile/sources/*— Webhook source management
TODO
Phase 1: Security & Infrastructure
- Security headers (HSTS, CSP, X-Frame-Options)
- Rate limiting middleware
- CSRF protection for forms
- Request ID tracking through entire lifecycle
Phase 2: Authentication & Authorization
- Authentication middleware for protected routes
- Session expiration and "remember me"
- Password reset flow
- API key authentication for programmatic access
Phase 3: Core Webhook Features
- Webhook reception and event storage at
/webhook/{uuid} - Event processing and target delivery engine
- HTTP target type (fire-and-forget POST)
- Retry target type (exponential backoff)
- Database target type (store only)
- Log target type (console output)
- Webhook signature verification (GitHub, Stripe formats)
Phase 4: Web UI
- Webhook source management pages (list, create, edit, delete)
- Webhook request log viewer with filtering
- Delivery status and retry management UI
- Manual event redelivery
- Analytics dashboard (success rates, response times)
Phase 5: API
- RESTful CRUD for processors, webhooks, targets
- Event viewing and filtering endpoints
- API documentation (OpenAPI)
Future
- Email source and delivery target types
- SNS, S3, Slack delivery targets
- Data transformations (e.g. webhook-to-Slack message)
- JSONL file delivery with periodic S3 upload
License
Pending — to be determined by the author (MIT, GPL, or WTFPL).