add license, gpt copyedit/format
This commit is contained in:
parent
9a396ff8d9
commit
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@ -0,0 +1,14 @@
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DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
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Version 2, December 2004
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Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
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Everyone is permitted to copy and distribute verbatim or modified
|
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copies of this license document, and changing it is allowed as long
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as the name is changed.
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DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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|
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0. You just DO WHAT THE FUCK YOU WANT TO.
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|
374
README.md
374
README.md
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@ -4,9 +4,9 @@
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1. Format all code with `black`.
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1. Put all code in functions. If you are writing a script, put the script in a
|
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function called `main` and call `main()` at the end of the script using
|
||||
the standard invocation:
|
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2. Put all code in functions. If you are writing a script, put the script
|
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in a function called `main` and call `main()` at the end of the script
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using the standard invocation:
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|
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```python
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if __name__ == "__main__":
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|
@ -15,23 +15,23 @@
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## Golang
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|
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1. Any project that has more than 2 or 3 modules should use the `uber/fx` DI
|
||||
framework to keep things tidy.
|
||||
1. Any project that has more than 2 or 3 modules should use the `uber/fx` DI
|
||||
framework to keep things tidy.
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|
||||
1. Obviously, don't commit anything that hasn't been `go fmt`'d. The only
|
||||
exception is when committing things that aren't yet syntactically valid,
|
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which should only happen pre-v0.0.1 or on a non-main branch.
|
||||
2. Don't commit anything that hasn't been `go fmt`'d. The only exception is
|
||||
when committing things that aren't yet syntactically valid, which should
|
||||
only happen pre-v0.0.1 or on a non-main branch.
|
||||
|
||||
1. Even if you are planning to deal with only positive integers, use
|
||||
`int`/`int64` types instead of `uint`/`uint64` types. This is for
|
||||
consistency and compatibility with the standard library; it's better than
|
||||
casting all the time.
|
||||
3. Even if you are planning to deal with only positive integers, use
|
||||
`int`/`int64` types instead of `uint`/`uint64` types. This is for
|
||||
consistency and compatibility with the standard library; it's better
|
||||
than casting all the time.
|
||||
|
||||
1. Try to use zerolog for logging. It's fast and has a nice API. For
|
||||
smaller/quick projects, the standard library's `log` package (and specifically
|
||||
`log/slog`) is fine. In that case, log structured logs whenever
|
||||
possible, and import `sneak.berlin/go/simplelog` to configure it
|
||||
appropriately. Example:
|
||||
4. Try to use zerolog for logging. It's fast and has a nice API. For
|
||||
smaller/quick projects, the standard library's `log` package (and
|
||||
specifically `log/slog`) is fine. In that case, log structured logs
|
||||
whenever possible, and import `sneak.berlin/go/simplelog` to configure
|
||||
it appropriately. Example:
|
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|
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```go
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package main
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|
@ -46,79 +46,79 @@
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}
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```
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|
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1. Write at least a single test to check compilation. The test file can be
|
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empty, but it should exist. This is to ensure that `go test ./...` will
|
||||
always function as a syntax check at a minimum.
|
||||
5. Write at least a single test to check compilation. The test file can be
|
||||
empty, but it should exist. This is to ensure that `go test ./...` will
|
||||
always function as a syntax check at a minimum.
|
||||
|
||||
1. For anything beyond a simple script or tool, or anything that is going to
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run in any sort of "production" anywhere, make sure it passes
|
||||
`golangci-lint`.
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6. For anything beyond a simple script or tool, or anything that is going to
|
||||
run in any sort of "production" anywhere, make sure it passes
|
||||
`golangci-lint`.
|
||||
|
||||
1. Write a `Dockerfile` for every repo, even if it only runs the tests and
|
||||
linting. `docker build .` should always make sure that the code is in an
|
||||
able-to-be-compiled state, linted, and any tests run. The Docker build
|
||||
should fail if linting doesn't pass.
|
||||
7. Write a `Dockerfile` for every repo, even if it only runs the tests and
|
||||
linting. `docker build .` should always make sure that the code is in an
|
||||
able-to-be-compiled state, linted, and any tests run. The Docker build
|
||||
should fail if linting doesn't pass.
|
||||
|
||||
1. Include a `Makefile` with targets for at least `clean` and `test`. If
|
||||
there are multiple binaries, include a target for each binary. If there
|
||||
are multiple binaries, include a target for `all` that builds all
|
||||
binaries.
|
||||
8. Include a `Makefile` with targets for at least `clean` and `test`. If
|
||||
there are multiple binaries, include a target for each binary. If there
|
||||
are multiple binaries, include a target for `all` that builds all
|
||||
binaries.
|
||||
|
||||
1. If you are writing a single-module library, `.go` files are okay in the
|
||||
repo root.
|
||||
9. If you are writing a single-module library, `.go` files are okay in the
|
||||
repo root.
|
||||
|
||||
1. If you are writing a multi-module project, put all `.go` files in a
|
||||
10. If you are writing a multi-module project, put all `.go` files in a
|
||||
`pkg/` or `internal/` directory. This is to keep the root clean and to
|
||||
make it easier to see what is a library and what is a binary.
|
||||
|
||||
1. Binaries go in `cmd/` directories. Each binary should have its own
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11. Binaries go in `cmd/` directories. Each binary should have its own
|
||||
directory. This is to keep the root clean and to make it easier to see
|
||||
what is a library and what is a binary. Only package `main` files
|
||||
should be in `cmd/*` directories.
|
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|
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1. Keep the `main()` function as small as possible.
|
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12. Keep the `main()` function as small as possible.
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|
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1. Keep the `main` package as small as possible. Move as much code as is
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13. Keep the `main` package as small as possible. Move as much code as is
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feasible to a library package.
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|
||||
1. HTTP HandleFuncs should be returned from methods or functions that need
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14. HTTP HandleFuncs should be returned from methods or functions that need
|
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to handle HTTP requests. Don't use methods or our top level functions
|
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as handlers.
|
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|
||||
1. Provide a .gitignore file that ignores at least `*.log`, `*.out`, and
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15. Provide a .gitignore file that ignores at least `*.log`, `*.out`, and
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`*.test` files, as well as any binaries.
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|
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1. Constructors should be called `New()` whenever possible.
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16. Constructors should be called `New()` whenever possible.
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`modulename.New()` works great if you name the packages properly.
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|
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1. Don't make packages too big. Break them up.
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17. Don't make packages too big. Break them up.
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|
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1. Don't make functions or methods too big. Break them up.
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18. Don't make functions or methods too big. Break them up.
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|
||||
1. Use descriptive names for functions and methods. Don't be afraid to make
|
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them a bit long.
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19. Use descriptive names for functions and methods. Don't be afraid to
|
||||
make them a bit long.
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||||
|
||||
1. Use descriptive names for modules and filenames. Avoid generic names
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20. Use descriptive names for modules and filenames. Avoid generic names
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like `server`. `util` is banned.
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|
||||
1. Constructors should take a Params struct if they need more than 1-2
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21. Constructors should take a Params struct if they need more than 1-2
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arguments. Positional arguments are an endless source of bugs and
|
||||
should be avoided whenever possible.
|
||||
|
||||
1. Use `context.Context` for all functions that need it. If you don't need
|
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22. Use `context.Context` for all functions that need it. If you don't need
|
||||
it, you can pass `context.Background()`. Anything long-running should
|
||||
get and abide by a Context. A context does not count against your
|
||||
number of function or method arguments for purposes of calculating
|
||||
whether or not you need a Params struct, because the `ctx` is always
|
||||
first.
|
||||
|
||||
1. Contexts are always named `ctx`.
|
||||
23. Contexts are always named `ctx`.
|
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|
||||
1. Use `context.WithTimeout` or `context.WithDeadline` for any function
|
||||
24. Use `context.WithTimeout` or `context.WithDeadline` for any function
|
||||
that could potentially run for a long time. This is especially true for
|
||||
any function that makes a network call. Sane timeouts are essential.
|
||||
|
||||
1. Avoid global state, especially global variables. If you need to store
|
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25. Avoid global state, especially global variables. If you need to store
|
||||
state that is global to your launch or application instance, use a
|
||||
package `globals` or `appstate` with a struct and a constructor and
|
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require it as a dependency in your constructors. This will allow
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|
@ -127,10 +127,10 @@
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graph allows for it, put it in the main struct/object of your
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application, but remember that this harms testability.
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||||
|
||||
1. Package-global "variables" are ok if they are constants, such as static
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26. Package-global "variables" are ok if they are constants, such as static
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strings or integers or errors.
|
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|
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1. Whenever possible, avoid hardcoding numbers or values in your code. Use
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27. Whenever possible, avoid hardcoding numbers or values in your code. Use
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descriptively-named constants instead. Recall the famous SICP quote:
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"Programs must be written for people to read, and only incidentally for
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machines to execute." Rather than comments, a descriptive constant name
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|
@ -149,143 +149,143 @@
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}
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```
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1. Define your struct types near their constructors.
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28. Define your struct types near their constructors.
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|
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1. Define your interface types near the functions that use them, or if you
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29. Define your interface types near the functions that use them, or if you
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have multiple conformant types, put the interface(s) in their own file.
|
||||
|
||||
1. Define errors as package-level variables. Use a descriptive name for the
|
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30. Define errors as package-level variables. Use a descriptive name for the
|
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error. Use `errors.New` to create the error. If you need to include
|
||||
additional information in the error, use a struct that implements the
|
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`error` interface.
|
||||
|
||||
1. Use lowerCamelCase for local function/variable names. Use UpperCamelCase for type
|
||||
names, and exported function/variable names. Use snake_case for json keys. Use
|
||||
lowercase for filenames.
|
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31. Use lowerCamelCase for local function/variable names. Use UpperCamelCase
|
||||
for type names, and exported function/variable names. Use snake_case for
|
||||
JSON keys. Use lowercase for filenames.
|
||||
|
||||
1. Explicitly specify UTC for datetimes unless you have a very good reason
|
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32. Explicitly specify UTC for datetimes unless you have a very good reason
|
||||
not to. Use `time.Now().UTC()` to get the current time in UTC.
|
||||
|
||||
1. String dates should always be ISO8601 formatted. Use `time.Time.Format`
|
||||
33. String dates should always be ISO8601 formatted. Use `time.Time.Format`
|
||||
with `time.RFC3339` to get the correct format.
|
||||
|
||||
1. Use `time.Time` for all date and time values. Do not use `int64` or
|
||||
34. Use `time.Time` for all date and time values. Do not use `int64` or
|
||||
`string` for dates or times internally.
|
||||
|
||||
1. When using `time.Time` in a struct, use a pointer to `time.Time` so that
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||||
35. When using `time.Time` in a struct, use a pointer to `time.Time` so that
|
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you can differentiate between a zero value and a null value.
|
||||
|
||||
1. Use `time.Duration` for all time durations. Do not use `int64` or
|
||||
36. Use `time.Duration` for all time durations. Do not use `int64` or
|
||||
`string` for durations internally.
|
||||
|
||||
1. When using `time.Duration` in a struct, use a pointer to `time.Duration`
|
||||
37. When using `time.Duration` in a struct, use a pointer to `time.Duration`
|
||||
so that you can differentiate between a zero value and a null value.
|
||||
|
||||
1. Whenever possible, in argument types and return types, try to use
|
||||
38. Whenever possible, in argument types and return types, try to use
|
||||
standard library interfaces instead of concrete types. For example, use
|
||||
`io.Reader` instead of `*os.File`. Tailor these to the needs of the
|
||||
specific function or method. Examples:
|
||||
|
||||
1. **`io.Reader`** instead of `*os.File`:
|
||||
1. **`io.Reader`** instead of `*os.File`:
|
||||
|
||||
- `io.Reader` is a common interface for reading data, which can be
|
||||
implemented by many types, including `*os.File`, `bytes.Buffer`,
|
||||
`strings.Reader`, and network connections like `net.Conn`.
|
||||
- `io.Reader` is a common interface for reading data, which can be
|
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implemented by many types, including `*os.File`, `bytes.Buffer`,
|
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`strings.Reader`, and network connections like `net.Conn`.
|
||||
|
||||
2. **`io.Writer`** instead of `*os.File` or `*bytes.Buffer`:
|
||||
2. **`io.Writer`** instead of `*os.File` or `*bytes.Buffer`:
|
||||
|
||||
- `io.Writer` is used for writing data. It can be implemented by
|
||||
`*os.File`, `bytes.Buffer`, `net.Conn`, and more.
|
||||
- `io.Writer` is used for writing data. It can be implemented by
|
||||
`*os.File`, `bytes.Buffer`, `net.Conn`, and more.
|
||||
|
||||
3. **`io.ReadWriter`** instead of `*os.File`:
|
||||
3. **`io.ReadWriter`** instead of `*os.File`:
|
||||
|
||||
- `io.ReadWriter` combines `io.Reader` and `io.Writer`. It is often
|
||||
used for types that can both read and write, such as `*os.File`
|
||||
and `net.Conn`.
|
||||
- `io.ReadWriter` combines `io.Reader` and `io.Writer`. It is often
|
||||
used for types that can both read and write, such as `*os.File`
|
||||
and `net.Conn`.
|
||||
|
||||
4. **`io.Closer`** instead of `*os.File` or `*net.Conn`:
|
||||
4. **`io.Closer`** instead of `*os.File` or `*net.Conn`:
|
||||
|
||||
- `io.Closer` is used for types that need to be closed, including
|
||||
`*os.File`, `net.Conn`, and other resources that require cleanup.
|
||||
- `io.Closer` is used for types that need to be closed, including
|
||||
`*os.File`, `net.Conn`, and other resources that require cleanup.
|
||||
|
||||
5. **`io.ReadCloser`** instead of `*os.File` or `http.Response.Body`:
|
||||
5. **`io.ReadCloser`** instead of `*os.File` or `http.Response.Body`:
|
||||
|
||||
- `io.ReadCloser` combines `io.Reader` and `io.Closer`, and is
|
||||
commonly used for types like `*os.File` and `http.Response.Body`.
|
||||
- `io.ReadCloser` combines `io.Reader` and `io.Closer`, and is
|
||||
commonly used for types like `*os.File` and `http.Response.Body`.
|
||||
|
||||
6. **`io.WriteCloser`** instead of `*os.File` or `*gzip.Writer`:
|
||||
6. **`io.WriteCloser`** instead of `*os.File` or `*gzip.Writer`:
|
||||
|
||||
- `io.WriteCloser` combines `io.Writer` and `io.Closer`. It is used
|
||||
for types like `*os.File` and `gzip.Writer`.
|
||||
- `io.WriteCloser` combines `io.Writer` and `io.Closer`. It is used
|
||||
for types like `*os.File` and `gzip.Writer`.
|
||||
|
||||
7. **`io.ReadWriteCloser`** instead of `*os.File` or `*net.TCPConn`:
|
||||
7. **`io.ReadWriteCloser`** instead of `*os.File` or `*net.TCPConn`:
|
||||
|
||||
- `io.ReadWriteCloser` combines `io.Reader`, `io.Writer`, and
|
||||
`io.Closer`. Examples include `*os.File` and `net.TCPConn`.
|
||||
- `io.ReadWriteCloser` combines `io.Reader`, `io.Writer`, and
|
||||
`io.Closer`. Examples include `*os.File` and `net.TCPConn`.
|
||||
|
||||
8. **`fmt.Stringer`** instead of implementing a custom `String` method:
|
||||
8. **`fmt.Stringer`** instead of implementing a custom `String` method:
|
||||
|
||||
- `fmt.Stringer` is an interface for types that can convert
|
||||
themselves to a string. Any type that implements the `String()
|
||||
string` method satisfies this interface.
|
||||
- `fmt.Stringer` is an interface for types that can convert
|
||||
themselves to a string. Any type that implements the `String()
|
||||
string` method satisfies this interface.
|
||||
|
||||
9. **`error`** instead of custom error types:
|
||||
9. **`error`** instead of custom error types:
|
||||
|
||||
- The `error` interface is used for representing errors. Instead of
|
||||
defining custom error types, you can use the `errors.New`
|
||||
function or the `fmt.Errorf` function to create errors.
|
||||
- The `error` interface is used for representing errors. Instead of
|
||||
defining custom error types, you can use the `errors.New`
|
||||
function or the `fmt.Errorf` function to create errors.
|
||||
|
||||
10. **`net.Conn`** instead of `*net.TCPConn` or `*net.UDPConn`:
|
||||
10. **`net.Conn`** instead of `*net.TCPConn` or `*net.UDPConn`:
|
||||
|
||||
- `net.Conn` is a generic network connection interface that can be
|
||||
implemented by TCP, UDP, and other types of network connections.
|
||||
- `net.Conn` is a generic network connection interface that can be
|
||||
implemented by TCP, UDP, and other types of network connections.
|
||||
|
||||
11. **`http.Handler`** instead of custom HTTP handlers:
|
||||
11. **`http.Handler`** instead of custom HTTP handlers:
|
||||
|
||||
- `http.Handler` is an interface for handling HTTP requests.
|
||||
Instead of creating custom handler types, you can use types that
|
||||
implement the `ServeHTTP(http.ResponseWriter, *http.Request)`
|
||||
method.
|
||||
- `http.Handler` is an interface for handling HTTP requests.
|
||||
Instead of creating custom handler types, you can use types that
|
||||
implement the `ServeHTTP(http.ResponseWriter, *http.Request)`
|
||||
method.
|
||||
|
||||
12. **`http.HandlerFunc`** instead of creating a new type:
|
||||
12. **`http.HandlerFunc`** instead of creating a new type:
|
||||
|
||||
- `http.HandlerFunc` is a type that allows you to use functions as
|
||||
HTTP handlers by implementing the `http.Handler` interface.
|
||||
- `http.HandlerFunc` is a type that allows you to use functions as
|
||||
HTTP handlers by implementing the `http.Handler` interface.
|
||||
|
||||
13. **`encoding.BinaryMarshaler` and `encoding.BinaryUnmarshaler`**
|
||||
instead of custom marshal/unmarshal methods:
|
||||
13. **`encoding.BinaryMarshaler` and `encoding.BinaryUnmarshaler`**
|
||||
instead of custom marshal/unmarshal methods:
|
||||
|
||||
- These interfaces are used for binary serialization and
|
||||
deserialization. Implementing these interfaces allows types to
|
||||
be encoded and decoded in a standard way.
|
||||
- These interfaces are used for binary serialization and
|
||||
deserialization. Implementing these interfaces allows types to
|
||||
be encoded and decoded in a standard way.
|
||||
|
||||
14. **`encoding.TextMarshaler` and `encoding.TextUnmarshaler`** instead
|
||||
of custom text marshal/unmarshal methods:
|
||||
14. **`encoding.TextMarshaler` and `encoding.TextUnmarshaler`** instead
|
||||
of custom text marshal/unmarshal methods:
|
||||
|
||||
- These interfaces are used for text-based serialization and
|
||||
deserialization. They are useful for types that need to be
|
||||
represented as text.
|
||||
- These interfaces are used for text-based serialization and
|
||||
deserialization. They are useful for types that need to be
|
||||
represented as text.
|
||||
|
||||
15. **`sort.Interface`** instead of custom sorting logic:
|
||||
15. **`sort.Interface`** instead of custom sorting logic:
|
||||
|
||||
- `sort.Interface` is an interface for sorting collections. By
|
||||
implementing the `Len`, `Less`, and `Swap` methods, you can sort
|
||||
any collection using the `sort.Sort` function.
|
||||
- `sort.Interface` is an interface for sorting collections. By
|
||||
implementing the `Len`, `Less`, and `Swap` methods, you can sort
|
||||
any collection using the `sort.Sort` function.
|
||||
|
||||
16. **`flag.Value`** instead of custom flag parsing:
|
||||
- `flag.Value` is an interface for defining custom command-line
|
||||
flags. Implementing the `String` and `Set` methods allows you to
|
||||
use custom types with the `flag` package.
|
||||
16. **`flag.Value`** instead of custom flag parsing:
|
||||
- `flag.Value` is an interface for defining custom command-line
|
||||
flags. Implementing the `String` and `Set` methods allows you to
|
||||
use custom types with the `flag` package.
|
||||
|
||||
1. Avoid using `panic` in library code. Instead, return errors to allow
|
||||
39. Avoid using `panic` in library code. Instead, return errors to allow
|
||||
the caller to handle them. Reserve `panic` for truly exceptional
|
||||
conditions.
|
||||
|
||||
1. Use `defer` to ensure resources are properly cleaned up, such as closing
|
||||
files or network connections. Place `defer` statements immediately after
|
||||
resource acquisition.
|
||||
40. Use `defer` to ensure resources are properly cleaned up, such as
|
||||
closing files or network connections. Place `defer` statements
|
||||
immediately after resource acquisition.
|
||||
|
||||
1. When calling a function with `go`, wrap the function call in an
|
||||
41. When calling a function with `go`, wrap the function call in an
|
||||
anonymous function to ensure it runs in the new goroutine context:
|
||||
|
||||
Right:
|
||||
|
@ -302,21 +302,21 @@
|
|||
go someFunction(arg1, arg2)
|
||||
```
|
||||
|
||||
1. Use `iota` to define enumerations in a type-safe way. This ensures that
|
||||
the constants are properly grouped and reduces the risk of errors.
|
||||
42. Use `iota` to define enumerations in a type-safe way. This ensures that
|
||||
the constants are properly grouped and reduces the risk of errors.
|
||||
|
||||
1. Don't hardcode big lists in your code. Either isolate lists in their own
|
||||
module/package, or use a third party library. For example, if you need a
|
||||
list of country codes, you can use
|
||||
[https://github.com/emvi/iso-639-1](https://github.com/emvi/iso-639-1).
|
||||
43. Don't hardcode big lists in your code. Either isolate lists in their own
|
||||
module/package, or use a third party library. For example, if you need a
|
||||
list of country codes, you can use
|
||||
[https://github.com/emvi/iso-639-1](https://github.com/emvi/iso-639-1).
|
||||
|
||||
1. When storing numeric values that represent a number of units, either
|
||||
include the unit in the name, or use a type alias, or use a 3p library
|
||||
such as
|
||||
[github.com/alecthomas/units)(https://github.com/alecthomas/units) for
|
||||
SI/IEC byte units, or
|
||||
[github.com/bcicen/go-units](https://github.com/bcicen/go-units) for
|
||||
temperatures (and others). The type system is your friend, use it.
|
||||
44. When storing numeric values that represent a number of units, either
|
||||
include the unit in the name, or use a type alias, or use a 3p library
|
||||
such as
|
||||
[github.com/alecthomas/units](https://github.com/alecthomas/units) for
|
||||
SI/IEC byte units, or
|
||||
[github.com/bcicen/go-units](https://github.com/bcicen/go-units) for
|
||||
temperatures (and others). The type system is your friend, use it.
|
||||
|
||||
## Other Golang Tips and Best Practices (Optional)
|
||||
|
||||
|
@ -324,14 +324,14 @@
|
|||
write-only (`chan<-`) channels to communicate the direction of data flow
|
||||
clearly.
|
||||
|
||||
1. Use `io.MultiReader` to concatenate multiple readers and
|
||||
2. Use `io.MultiReader` to concatenate multiple readers and
|
||||
`io.MultiWriter` to duplicate writes to multiple writers. This can
|
||||
simplify the handling of multiple data sources or destinations.
|
||||
|
||||
1. For simple counters and flags, use the `sync/atomic` package to avoid the
|
||||
overhead of mutexes.
|
||||
3. For simple counters and flags, use the `sync/atomic` package to avoid
|
||||
the overhead of mutexes.
|
||||
|
||||
1. When using mutexes, minimize the scope of locking to reduce contention
|
||||
4. When using mutexes, minimize the scope of locking to reduce contention
|
||||
and potential deadlocks. Prefer to lock only the critical sections of
|
||||
code. Try to encapsulate the critical section in its own function or
|
||||
method. Acquire the lock as the first line of the function, defer
|
||||
|
@ -340,60 +340,72 @@
|
|||
using mutexes in the middle of a function. In short, build atomic
|
||||
functions.
|
||||
|
||||
1. Design types to be immutable where possible. This can help avoid issues
|
||||
5. Design types to be immutable where possible. This can help avoid issues
|
||||
with concurrent access and make the code easier to reason about.
|
||||
|
||||
1. Global state can lead to unpredictable behavior and makes the code
|
||||
6. Global state can lead to unpredictable behavior and makes the code
|
||||
harder to test. Use dependency injection to manage state.
|
||||
|
||||
1. Avoid using `init` functions unless absolutely necessary as they can
|
||||
7. Avoid using `init` functions unless absolutely necessary as they can
|
||||
lead to unpredictable initialization order and make the code harder to
|
||||
understand.
|
||||
|
||||
1. Provide comments for all public interfaces explaining what they do and
|
||||
8. Provide comments for all public interfaces explaining what they do and
|
||||
how they should be used. This helps other developers understand the
|
||||
intended use.
|
||||
|
||||
1. Be mindful of resource leaks when using `time.Timer` and `time.Ticker`.
|
||||
9. Be mindful of resource leaks when using `time.Timer` and `time.Ticker`.
|
||||
Always stop them when they are no longer needed.
|
||||
|
||||
1. Use `sync.Pool` to manage a pool of reusable objects, which can help
|
||||
reduce GC overhead and improve performance in high-throughput scenarios.
|
||||
10. Use `sync.Pool` to manage a pool of reusable objects, which can help
|
||||
reduce GC overhead and improve performance in high-throughput scenarios.
|
||||
|
||||
1. Avoid using large buffer sizes for channels. Unbounded channels can lead
|
||||
to memory leaks. Use appropriate buffer sizes based on the application's
|
||||
needs.
|
||||
11. Avoid using large buffer sizes for channels. Unbounded channels can
|
||||
lead to memory leaks. Use appropriate buffer sizes based on the
|
||||
application's needs.
|
||||
|
||||
1. Always handle the case where a channel might be closed. This prevents
|
||||
panic and ensures graceful shutdowns.
|
||||
12. Always handle the case where a channel might be closed. This prevents
|
||||
panic and ensures graceful shutdowns.
|
||||
|
||||
1. For small structs, use value receivers to avoid unnecessary heap
|
||||
allocations. Use pointer receivers for large structs or when mutating
|
||||
the receiver.
|
||||
13. For small structs, use value receivers to avoid unnecessary heap
|
||||
allocations. Use pointer receivers for large structs or when mutating
|
||||
the receiver.
|
||||
|
||||
1. Only use goroutines when necessary. Excessive goroutines can lead to high
|
||||
memory consumption and increased complexity.
|
||||
14. Only use goroutines when necessary. Excessive goroutines can lead to
|
||||
high memory consumption and increased complexity.
|
||||
|
||||
1. Use `sync.Cond` for more complex synchronization needs that cannot be
|
||||
met with simple mutexes and channels.
|
||||
15. Use `sync.Cond` for more complex synchronization needs that cannot be
|
||||
met with simple mutexes and channels.
|
||||
|
||||
1. Reflection is powerful but should be used sparingly as it can lead to
|
||||
code that is hard to understand and maintain. Prefer type-safe
|
||||
solutions.
|
||||
16. Reflection is powerful but should be used sparingly as it can lead to
|
||||
code that is hard to understand and maintain. Prefer type-safe
|
||||
solutions.
|
||||
|
||||
1. Avoid storing large or complex data in context. Context should be used
|
||||
for request-scoped values like deadlines, cancellation signals, and
|
||||
authentication tokens.
|
||||
17. Avoid storing large or complex data in context. Context should be used
|
||||
for request-scoped values like deadlines, cancellation signals, and
|
||||
authentication tokens.
|
||||
|
||||
1. Use `runtime.Callers` and `runtime.CallersFrames` to capture stack traces
|
||||
for debugging and logging purposes.
|
||||
18. Use `runtime.Callers` and `runtime.CallersFrames` to capture stack
|
||||
traces for debugging and logging purposes.
|
||||
|
||||
1. Use the `testing.TB` interface to write helper functions that can be
|
||||
used with both `*testing.T` and `*testing.B`.
|
||||
19. Use the `testing.TB` interface to write helper functions that can be
|
||||
used with both `*testing.T` and `*testing.B`.
|
||||
|
||||
1. Use struct embedding to reuse code across multiple structs. This is a
|
||||
form of composition that can simplify code reuse.
|
||||
20. Use struct embedding to reuse code across multiple structs. This is a
|
||||
form of composition that can simplify code reuse.
|
||||
|
||||
1. Prefer defining explicit interfaces in your packages rather than relying
|
||||
on implicit interfaces. This makes the intended use of interfaces clearer
|
||||
and the code more maintainable.
|
||||
21. Prefer defining explicit interfaces in your packages rather than
|
||||
relying on implicit interfaces. This makes the intended use of
|
||||
interfaces clearer and the code more maintainable.
|
||||
|
||||
# Author
|
||||
|
||||
[@sneak](https://sneak.berlin) <[sneak@sneak.berlin](mailto:sneak@sneak.berlin)>
|
||||
|
||||
# License
|
||||
|
||||
[WTFPL](./LICENSE)
|
||||
|
||||
Do with it what you will. There is no warranty, express or implied,
|
||||
including but not limited to merchantability or fitness for a particular
|
||||
purpose. Use at your own risk.
|
||||
|
|
Loading…
Reference in New Issue