script/lint now builds only the lint stage of the Dockerfile, without the build cache, so every run executes the linter; the image is tagged simplelog-lint. The lint stage calls golangci-lint directly, since make lint is itself a docker build of that stage. script/cibuild and script/docker also build without the cache, so their check steps always run. script/fmt no longer runs golangci-lint --fix, and script/bootstrap no longer installs it. golangci-lint config verify is left out, on the owner's ruling. The README, TODO.md and the script/cibuild comment say what now runs. Model: opus-5-5
147 lines
5.7 KiB
Markdown
147 lines
5.7 KiB
Markdown
# simplelog
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## Summary
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simplelog is an opinionated logging package designed to facilitate easy and
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structured logging in Go applications with an absolute minimum of
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boilerplate.
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The idea is that you can add a single import line which replaces the
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stdlib `log/slog` default handler, and solve the 90% case for logging.
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## Current Status
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Released v1.0.0 2024-06-14. Works as intended. No known bugs.
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## Features
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- if output is a tty, outputs pretty color logs
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- if output is not a tty, outputs json
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- supports delivering each log message via a webhook
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- emits every `slog` attribute: those passed to a log call, those
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accumulated with `WithAttrs`, and those qualified by `WithGroup`.
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`slog.Group` values nest, and `slog.LogValuer` values are resolved. In
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json output attributes are object fields (groups become nested objects);
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in console output they are appended as `key=value` pairs, with grouped
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keys written as `group.key=value`. See
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[Attribute output](#attribute-output) for the details worth knowing
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## Planned Features
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- supports delivering logs via tcp RELP (e.g. to remote rsyslog using imrelp)
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## Installation
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To use simplelog, first ensure your project is set up with Go modules:
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```bash
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go mod init your_project_name
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```
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Then, add SimpleLog to your project:
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```bash
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go get sneak.berlin/go/simplelog
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```
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## Usage
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Below is an example of how to use SimpleLog in a Go application. This
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example is provided in the form of a `main.go` file, which demonstrates
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logging at various levels using structured logging syntax.
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```go
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package main
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import (
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"log/slog"
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_ "sneak.berlin/go/simplelog"
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)
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func main() {
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// log structured data with slog as usual:
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slog.Info("User login attempt", slog.String("user", "JohnDoe"), slog.Int("attempt", 3))
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slog.Warn("Configuration mismatch", slog.String("expected", "config.json"), slog.String("found", "config.dev.json"))
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slog.Error("Failed to save data", slog.String("reason", "permission denied"))
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}
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```
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## Attribute output
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Attributes reach every handler: the ones passed to the log call, the ones
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accumulated with `WithAttrs`, and the ones qualified by the groups open at
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the time they were attached. `slog.Group` values nest, and
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`slog.LogValuer` values are resolved to the value they stand for. A few
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behaviours are worth knowing before you rely on them.
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**Your values are never modified.** Whatever you log is read and rendered,
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never written to. A map or a slice you pass to `slog.Any` comes back from
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the logger exactly as you handed it over, even when a group later uses the
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same key.
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**Durations are nanoseconds in json, and readable on the console.** The
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json and webhook payloads emit a `slog.Duration` as a number of
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nanoseconds, matching `slog.NewJSONHandler`, so a consumer can compare and
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aggregate the field without parsing it. The console line emits the same
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duration as `3s`, matching `slog.NewTextHandler`, because a person reads
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it.
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**The json payload is an object, with the consequences an object has.**
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The record's own fields are named `Time`, `Level`, `Message` and `PC`, and
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they own those names: an attribute keyed after one of them is dropped from
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the json and webhook output. A key logged more than once keeps its last
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value there for the same reason, with one exception: when both are
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`slog.Group` values sharing a key, the two groups are merged into one
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object holding the members of both, rather than the second replacing the
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first. Neither the collision nor the merge applies to the console output,
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which is a line of text: every pair appears, in order. If you need a field
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called `message`, pick a key that does not collide - the collision is
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silent.
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**Empty things follow the `slog.Handler` contract.** An empty `Attr` is
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ignored, an empty group is elided along with its key, a group with an
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empty key is inlined into its parent, and `WithGroup("")` returns the
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handler unchanged.
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## Entrypoints
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This repository adheres to the
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[Scripts to Rule Them All](https://github.com/github/scripts-to-rule-them-all)
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standard: normalized scripts in `script/` are the entrypoints for the
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development workflow, and the Makefile targets are thin shims that call them.
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The scripts are POSIX sh (not bash) so they run in minimal containers such as
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alpine. We provide:
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- `script/bootstrap` — install all dependencies (go if missing, then
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`go mod download`); golangci-lint is not installed, since it runs only in
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Docker
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- `script/setup` — set up the repo for development after a fresh clone: runs
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`script/bootstrap`, then `script/install-precommit`
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- `script/projectname` — output the project name (our own extension); used by
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`script/docker` for the image tag
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- `script/test` — run the test suite (`go test -v ./...`)
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- `script/lint` — run golangci-lint in Docker by building only the `lint`
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stage of the `Dockerfile` (which also runs the format check), without the
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build cache, so every run lints; the image is tagged `simplelog-lint`
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- `script/fmt` — format all files with goimports (writes)
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- `script/fmt-check` — check formatting (read-only); fails if `gofmt -l`
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reports files
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- `script/check` — run all checks: `test`, `lint`, `fmt-check` (our own
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extension)
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- `script/docker` — build the Docker image without the build cache, tagged
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via `script/projectname` (byte-identical across repos)
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- `script/cibuild` — cd to the repo root and build the Docker image without the
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build cache, tagged via `script/projectname` (what CI runs; the image build
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runs the checks)
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- `script/precommit` — run by the git pre-commit hook (our own extension);
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runs a `go mod tidy` guard, then `script/check`
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- `script/install-precommit` — installs the git pre-commit hook (our own
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extension); `make hooks` shims to it
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`make hooks` installs the pre-commit hook that runs `script/precommit`.
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## License
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[WTFPL](./LICENSE)
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