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Return sink write errors from every handler (closes #22)
The console and JSON handlers threw away the error from their write to
stdout, so a lost log line looked delivered. They now return it,
wrapped. The webhook handler also returns an error for a status outside
2xx. The multiplex handler passes the record to every handler and
returns their errors joined with errors.Join instead of stopping at the
first.

Both stdout handlers gain an unexported writer, nil meaning os.Stdout at
write time, so tests can supply a sink that fails. The README says what
each handler returns and that the slog.Logger methods discard a
handler's error.

Model: opus-5-5
2026-10-06 00:32:23 +00:00

167 lines
6.5 KiB
Markdown

# simplelog
## Summary
simplelog is an opinionated logging package designed to facilitate easy and
structured logging in Go applications with an absolute minimum of
boilerplate.
The idea is that you can add a single import line which replaces the
stdlib `log/slog` default handler, and solve the 90% case for logging.
## Current Status
Released v1.0.0 2024-06-14. Works as intended. No known bugs.
## Features
- if output is a tty, outputs pretty color logs
- if output is not a tty, outputs json
- supports delivering each log message via a webhook
- emits every `slog` attribute: those passed to a log call, those
accumulated with `WithAttrs`, and those qualified by `WithGroup`.
`slog.Group` values nest, and `slog.LogValuer` values are resolved. In
json output attributes are object fields (groups become nested objects);
in console output they are appended as `key=value` pairs, with grouped
keys written as `group.key=value`. See
[Attribute output](#attribute-output) for the details worth knowing
- reports a record that could not be delivered as an error from the
handler's `Handle` method. See
[When delivery fails](#when-delivery-fails) for how to receive it
## Planned Features
- supports delivering logs via tcp RELP (e.g. to remote rsyslog using imrelp)
## Installation
To use simplelog, first ensure your project is set up with Go modules:
```bash
go mod init your_project_name
```
Then, add SimpleLog to your project:
```bash
go get sneak.berlin/go/simplelog
```
## Usage
Below is an example of how to use SimpleLog in a Go application. This
example is provided in the form of a `main.go` file, which demonstrates
logging at various levels using structured logging syntax.
```go
package main
import (
"log/slog"
_ "sneak.berlin/go/simplelog"
)
func main() {
// log structured data with slog as usual:
slog.Info("User login attempt", slog.String("user", "JohnDoe"), slog.Int("attempt", 3))
slog.Warn("Configuration mismatch", slog.String("expected", "config.json"), slog.String("found", "config.dev.json"))
slog.Error("Failed to save data", slog.String("reason", "permission denied"))
}
```
## Attribute output
Attributes reach every handler: the ones passed to the log call, the ones
accumulated with `WithAttrs`, and the ones qualified by the groups open at
the time they were attached. `slog.Group` values nest, and
`slog.LogValuer` values are resolved to the value they stand for. A few
behaviours are worth knowing before you rely on them.
**Your values are never modified.** Whatever you log is read and rendered,
never written to. A map or a slice you pass to `slog.Any` comes back from
the logger exactly as you handed it over, even when a group later uses the
same key.
**Durations are nanoseconds in json, and readable on the console.** The
json and webhook payloads emit a `slog.Duration` as a number of
nanoseconds, matching `slog.NewJSONHandler`, so a consumer can compare and
aggregate the field without parsing it. The console line emits the same
duration as `3s`, matching `slog.NewTextHandler`, because a person reads
it.
**The json payload is an object, with the consequences an object has.**
The record's own fields are named `Time`, `Level`, `Message` and `PC`, and
they own those names: an attribute keyed after one of them is dropped from
the json and webhook output. A key logged more than once keeps its last
value there for the same reason, with one exception: when both are
`slog.Group` values sharing a key, the two groups are merged into one
object holding the members of both, rather than the second replacing the
first. Neither the collision nor the merge applies to the console output,
which is a line of text: every pair appears, in order. If you need a field
called `message`, pick a key that does not collide - the collision is
silent.
**Empty things follow the `slog.Handler` contract.** An empty `Attr` is
ignored, an empty group is elided along with its key, a group with an
empty key is inlined into its parent, and `WithGroup("")` returns the
handler unchanged.
## When delivery fails
Every handler returns an error from `Handle` when it could not deliver
the record:
- `ConsoleHandler` and `JSONHandler` return the error from their write to
stdout, wrapped, so `errors.Is` still matches the original
- `WebhookHandler` returns an error when the request fails, and also when
the server answers with a status outside 2xx
- `MultiplexHandler`, which simplelog installs as the default, passes the
record to every handler it holds even after one of them fails, then
returns all their errors joined with `errors.Join` (nil if none failed)
`slog.Info`, `slog.Error` and the other `slog.Logger` methods throw that
error away. That is how `log/slog` works, and simplelog cannot change it.
To find out whether a record was delivered, build a `slog.Record` and pass
it to the handler yourself, for example
`slog.Default().Handler().Handle(ctx, record)`, then check the error it
returns.
## Entrypoints
This repository adheres to the
[Scripts to Rule Them All](https://github.com/github/scripts-to-rule-them-all)
standard: normalized scripts in `script/` are the entrypoints for the
development workflow, and the Makefile targets are thin shims that call them.
The scripts are POSIX sh (not bash) so they run in minimal containers such as
alpine. We provide:
- `script/bootstrap` — install all dependencies (go and golangci-lint if
missing, then `go mod download`)
- `script/setup` — set up the repo for development after a fresh clone: runs
`script/bootstrap`, then `script/install-precommit`
- `script/projectname` — output the project name (our own extension); used by
`script/docker` for the image tag
- `script/test` — run the test suite (`go test -v ./...`)
- `script/lint` — run golangci-lint
- `script/fmt` — format all files (goimports plus `golangci-lint run --fix`;
writes)
- `script/fmt-check` — check formatting (read-only); fails if `gofmt -l`
reports files
- `script/check` — run all checks: `test`, `lint`, `fmt-check` (our own
extension)
- `script/docker` — build the Docker image, tagged via `script/projectname`
(byte-identical across repos)
- `script/cibuild` — cd to the repo root and `docker build .` (what CI runs;
the image build runs the checks)
- `script/precommit` — run by the git pre-commit hook (our own extension);
runs a `go mod tidy` guard, then `script/check`
- `script/install-precommit` — installs the git pre-commit hook (our own
extension); `make hooks` shims to it
`make hooks` installs the pre-commit hook that runs `script/precommit`.
## License
[WTFPL](./LICENSE)