Files
simplelog/README.md
T
clawbot 815b57fa0d
check / check (push) Failing after 4s
Format the existing Markdown with prettier
The one-time reformat of README.md and TODO.md, produced by make fmt
with nothing else in it. REPO_POLICIES.md already matched prettier's
output and is unchanged.

Model: opus-5-5
2026-10-06 14:04:18 +00:00

175 lines
7.8 KiB
Markdown

# simplelog
## Summary
simplelog is an opinionated logging package designed to facilitate easy and
structured logging in Go applications with an absolute minimum of boilerplate.
The idea is that you can add a single import line which replaces the stdlib
`log/slog` default handler, and solve the 90% case for logging.
## Current Status
Released v1.0.0 2024-06-14. Works as intended. No known bugs.
## Features
- if output is a tty, outputs pretty color logs
- if output is not a tty, outputs json
- supports delivering each log message via a webhook
- emits every `slog` attribute: those passed to a log call, those accumulated
with `WithAttrs`, and those qualified by `WithGroup`. `slog.Group` values
nest, and `slog.LogValuer` values are resolved. In json output attributes are
object fields (groups become nested objects); in console output they are
appended as `key=value` pairs, with grouped keys written as `group.key=value`.
See [Attribute output](#attribute-output) for the details worth knowing
- reports a record that could not be delivered as an error from the handler's
`Handle` method. See [When delivery fails](#when-delivery-fails) for how to
receive it
## Planned Features
- supports delivering logs via tcp RELP (e.g. to remote rsyslog using imrelp)
## Installation
To use simplelog, first ensure your project is set up with Go modules:
```bash
go mod init your_project_name
```
Then, add SimpleLog to your project:
```bash
go get sneak.berlin/go/simplelog
```
## Usage
Below is an example of how to use SimpleLog in a Go application. This example is
provided in the form of a `main.go` file, which demonstrates logging at various
levels using structured logging syntax.
```go
package main
import (
"log/slog"
_ "sneak.berlin/go/simplelog"
)
func main() {
// log structured data with slog as usual:
slog.Info("User login attempt", slog.String("user", "JohnDoe"), slog.Int("attempt", 3))
slog.Warn("Configuration mismatch", slog.String("expected", "config.json"), slog.String("found", "config.dev.json"))
slog.Error("Failed to save data", slog.String("reason", "permission denied"))
}
```
## Attribute output
Attributes reach every handler: the ones passed to the log call, the ones
accumulated with `WithAttrs`, and the ones qualified by the groups open at the
time they were attached. `slog.Group` values nest, and `slog.LogValuer` values
are resolved to the value they stand for. A few behaviours are worth knowing
before you rely on them.
**Your values are never modified.** Whatever you log is read and rendered, never
written to. A map or a slice you pass to `slog.Any` comes back from the logger
exactly as you handed it over, even when a group later uses the same key.
**Durations are nanoseconds in json, and readable on the console.** The json and
webhook payloads emit a `slog.Duration` as a number of nanoseconds, matching
`slog.NewJSONHandler`, so a consumer can compare and aggregate the field without
parsing it. The console line emits the same duration as `3s`, matching
`slog.NewTextHandler`, because a person reads it.
**The json payload is an object, with the consequences an object has.** The
record's own fields are named `Time`, `Level`, `Message` and `PC`, and they own
those names: an attribute keyed after one of them is dropped from the json and
webhook output. A key logged more than once keeps its last value there for the
same reason, with one exception: when both are `slog.Group` values sharing a
key, the two groups are merged into one object holding the members of both,
rather than the second replacing the first. Neither the collision nor the merge
applies to the console output, which is a line of text: every pair appears, in
order. If you need a field called `message`, pick a key that does not collide -
the collision is silent.
**Empty things follow the `slog.Handler` contract.** An empty `Attr` is ignored,
an empty group is elided along with its key, a group with an empty key is
inlined into its parent, and `WithGroup("")` returns the handler unchanged.
## When delivery fails
Every handler returns an error from `Handle` when it could not deliver the
record:
- `ConsoleHandler` and `JSONHandler` return the error from their write to
stdout, wrapped, so `errors.Is` still matches the original
- `WebhookHandler` returns an error when the request fails, and also when the
server answers with a status outside 2xx, a redirect included, since it does
not follow redirects. A request that has not finished after 5 seconds fails
with a timeout error, so a webhook server that never answers holds up a log
call for 5 seconds at most
- `MultiplexHandler`, which simplelog installs as the default, passes the record
to every handler it holds even after one of them fails, then returns all their
errors joined with `errors.Join` (nil if none failed)
`slog.Info`, `slog.Error` and the other `slog.Logger` methods throw that error
away. That is how `log/slog` works, and simplelog cannot change it. To find out
whether a record was delivered, build a `slog.Record` and pass it to the handler
yourself, for example `slog.Default().Handler().Handle(ctx, record)`, then check
the error it returns. Console output takes the file and line from the record's
`PC`, which you set with `runtime.Callers` as the `log/slog` documentation
shows. A record whose `PC` is zero prints `???:0` instead.
## Entrypoints
This repository adheres to the
[Scripts to Rule Them All](https://github.com/github/scripts-to-rule-them-all)
standard: normalized scripts in `script/` are the entrypoints for the
development workflow, and the Makefile targets are thin shims that call them.
The scripts are POSIX sh (not bash) so they run in minimal containers such as
alpine. We provide:
- `script/bootstrap` — install all dependencies (go if missing, goimports with
`go install` at a pinned commit unless the installed one already reports the
pinned version, then `go mod download`; node through nvm at a pinned version
if node is missing, yarn at a pinned version if it is missing, then the
`prettier` that `package.json` and `yarn.lock` pin); golangci-lint is not
installed, since it runs only in Docker
- `script/setup` — set up the repo for development after a fresh clone: runs
`script/bootstrap`, then `script/install-precommit`
- `script/projectname` — output the project name (our own extension); used by
`script/docker` for the image tag
- `script/test` — run the test suite under the race detector in Docker by
building only the `test` stage of the `Dockerfile`, without the build cache,
so every run tests; the image is tagged `simplelog-test`
- `script/lint` — run golangci-lint in Docker by building only the `lint` stage
of the `Dockerfile`, without the build cache, so every run lints; the image is
tagged `simplelog-lint`
- `script/fmt` — format all files (writes): Go with the goimports that
`script/bootstrap` installs, then every `*.md` file with `prettier`
- `script/fmt-check` — check formatting (read-only); fails if `gofmt -l` reports
files, or if `prettier` would change any `*.md` file
- `script/check` — run all checks: `test`, `lint`, `fmt-check` (our own
extension)
- `script/docker` — build the Docker image without the build cache, tagged via
`script/projectname` (byte-identical across repos); it also passes the output
of `git describe` as the `VERSION` build argument, which is ignored because
this `Dockerfile` does not declare it
- `script/cibuild` — what CI runs: `script/bootstrap`, then `script/check`, then
the same image build as `script/docker` (byte-identical across repos)
- `script/precommit` — run by the git pre-commit hook (our own extension); runs
a `go mod tidy` guard, then `script/check`
- `script/install-precommit` — installs the git pre-commit hook (our own
extension); `make hooks` shims to it
`make hooks` installs the pre-commit hook that runs `script/precommit`.
## License
[WTFPL](./LICENSE)