check / check (push) Failing after 1s
Add the standard scaffold and bring the tree to a clean lint under the vendored `default: all` config. New: `script/` Scripts-to-Rule-Them-All entrypoints with the `Makefile` reduced to thin shims; a `Dockerfile` whose `lint` and `test` phases gate the build (final stage depends on both); a `.gitea/workflows/` CI running `script/cibuild`; the vendored `.golangci.yml`; `REPO_POLICIES.md`; `.editorconfig`; `.dockerignore`; a `LICENSE` (WTFPL) and `TODO.md`; and a comprehensive `.gitignore`. The 211 lint findings were fixed, not suppressed: package-level state became functions/fields/a command constructor, magic numbers became named constants, `ctx` is threaded into the probes, the loop functions were split to cut complexity, and the deprecated `+build` tags were dropped. Behavior is unchanged. The only annotations are justified `//nolint:gosec` on the `ping`/`curl` subprocess calls (G204, fixed argv) and the operator-chosen log file (G304), matching the reference repos. `make check` is green (lint and tests run in Docker). Model: opus-4-8
22 lines
517 B
Bash
Executable File
22 lines
517 B
Bash
Executable File
#!/bin/sh
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# script/precommit: run by the git pre-commit hook; fails the commit if
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# checks fail. Our extension to scripts-to-rule-them-all. Go repo extra:
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# `go mod tidy` must not change go.mod/go.sum.
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set -eu
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SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd -P)"
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ROOT="$(cd "$SCRIPT_DIR/.." && pwd -P)"
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main() {
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cd "$ROOT"
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go mod tidy
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git diff --exit-code -- go.mod go.sum || {
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echo "precommit: go mod tidy changed go.mod/go.sum;" \
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"stage the changes and retry" >&2
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exit 1
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}
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"$SCRIPT_DIR/check"
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}
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main "$@"
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