Compare commits
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Commits
| Author | SHA1 | Date | |
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531f9d42e4 |
@@ -141,7 +141,10 @@ routewatch/
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- **Batched Writes**: All database operations are batched for performance
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- **Backpressure**: Probabilistic message dropping when queues exceed 50% capacity
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- **Graceful Shutdown**: 60-second timeout, flushes all pending batches
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- **Reconnection**: Exponential backoff (5s-320s) with reset after 30s of stable connection
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- **Reconnection**: Any end of the stream other than shutdown, including RIS Live
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ending the response normally, marks the feed disconnected and reconnects with
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exponential backoff (5s-320s). The backoff resets after a stream that lasted
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more than 30s. A stream with no line for 60s is dropped and reconnected.
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- **IP Lookup**: the most specific live route is found by looking up the
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address's prefix at each mask length, longest first, in the prefix index
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(at most 25 lookups for IPv4, 113 for IPv6); prefixes are stored in the
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@@ -7,6 +7,7 @@ import (
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"compress/gzip"
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"io"
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"math"
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@@ -48,6 +49,7 @@ const (
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metricsUpdateRate = time.Second
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minBackoffDelay = 5 * time.Second
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maxBackoffDelay = 320 * time.Second
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streamIdleTimeout = 60 * time.Second // Reconnect when no line arrives for this long
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metricsLogInterval = 10 * time.Second
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bytesPerKB = 1024
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bytesPerMB = 1024 * 1024
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@@ -58,6 +60,9 @@ const (
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backpressureSlope = 2.0 // Slope for linear drop probability increase
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)
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// errStreamEnded is returned by stream when RIS Live ends the response.
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var errStreamEnded = errors.New("RIS Live ended the stream")
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// MessageHandler defines the interface for processing RIS messages.
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// Implementations must specify which message types they want to receive,
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// how to process messages, and their desired queue capacity.
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@@ -107,6 +112,8 @@ type Streamer struct {
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logger *logger.Logger
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client *http.Client
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url string
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idleTimeout time.Duration // Drop the connection when no line arrives for this long
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minBackoff time.Duration // First wait before reconnecting; doubles up to maxBackoffDelay
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handlers []*handlerInfo
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rawHandler RawMessageHandler
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mu sync.RWMutex
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@@ -124,8 +131,10 @@ type Streamer struct {
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// The metrics tracker is used to record message counts, bytes received, and connection status.
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func New(logger *logger.Logger, metrics *metrics.Tracker) *Streamer {
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return &Streamer{
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logger: logger,
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url: risLiveURL,
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logger: logger,
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url: risLiveURL,
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idleTimeout: streamIdleTimeout,
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minBackoff: minBackoffDelay,
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client: &http.Client{
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Timeout: 0, // No timeout for streaming
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Transport: &http.Transport{
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@@ -405,7 +414,7 @@ func (s *Streamer) updateMetrics(messageBytes int) {
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// streamWithReconnect handles streaming with automatic reconnection and exponential backoff
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func (s *Streamer) streamWithReconnect(ctx context.Context) {
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backoffDelay := minBackoffDelay
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backoffDelay := s.minBackoff
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consecutiveFailures := 0
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for {
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@@ -422,8 +431,9 @@ func (s *Streamer) streamWithReconnect(ctx context.Context) {
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err := s.stream(ctx)
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streamDuration := time.Since(startTime)
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if err == nil {
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// Clean exit (context cancelled)
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// Only Stop ends the streamer. A stream that ends any other way,
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// with or without an error, is a disconnect and is reconnected.
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if ctx.Err() != nil {
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return
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}
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@@ -434,17 +444,13 @@ func (s *Streamer) streamWithReconnect(ctx context.Context) {
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"stream_duration", streamDuration)
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s.metrics.SetConnected(false)
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// Check if context is cancelled
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if ctx.Err() != nil {
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return
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}
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// If we streamed for more than 30 seconds, reset the backoff
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// This indicates we had a successful connection that received data
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// A stream that lasted more than 30 seconds resets the backoff. That
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// includes a stream dropped after streamIdleTimeout with no line, so
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// a silent feed is retried after the first backoff delay every time.
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if streamDuration > 30*time.Second {
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s.logger.Info("Resetting backoff delay due to successful connection",
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"stream_duration", streamDuration)
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backoffDelay = minBackoffDelay
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backoffDelay = s.minBackoff
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consecutiveFailures = 0
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} else {
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// Increment consecutive failures
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@@ -477,7 +483,13 @@ func (s *Streamer) stream(ctx context.Context) error {
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connCtx, connCancel := context.WithCancel(ctx)
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defer connCancel()
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req, err := http.NewRequestWithContext(ctx, "GET", s.url, nil)
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// The idle timer drops the connection, by cancelling connCtx, when no
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// line arrives for s.idleTimeout. Each line read starts it over. It
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// also covers the wait for the server to answer.
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idleTimer := time.AfterFunc(s.idleTimeout, connCancel)
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defer idleTimer.Stop()
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req, err := http.NewRequestWithContext(connCtx, "GET", s.url, nil)
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if err != nil {
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return fmt.Errorf("failed to create request: %w", err)
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}
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@@ -559,6 +571,8 @@ func (s *Streamer) stream(ctx context.Context) error {
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scanner := bufio.NewScanner(reader)
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for scanner.Scan() {
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idleTimer.Reset(s.idleTimeout)
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select {
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case <-ctx.Done():
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s.logger.Info("Stream stopped by context")
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@@ -707,11 +721,19 @@ func (s *Streamer) stream(ctx context.Context) error {
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s.mu.RUnlock()
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}
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if ctx.Err() != nil {
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return ctx.Err()
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}
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if connCtx.Err() != nil {
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return fmt.Errorf("no line received for %s", s.idleTimeout)
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}
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if err := scanner.Err(); err != nil {
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return fmt.Errorf("scanner error: %w", err)
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}
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return nil
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return errStreamEnded
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}
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// shouldDropForBackpressure determines if a message should be dropped based on queue utilization
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@@ -7,6 +7,7 @@ import (
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"net/http"
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"net/http/httptest"
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"runtime"
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"sync/atomic"
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"testing"
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"time"
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@@ -39,6 +40,14 @@ func TestNewStreamer(t *testing.T) {
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if s.metrics != metricsTracker {
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t.Error("metrics tracker not set correctly")
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}
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if s.idleTimeout != streamIdleTimeout {
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t.Errorf("idleTimeout = %s, want %s", s.idleTimeout, streamIdleTimeout)
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}
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if s.minBackoff != minBackoffDelay {
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t.Errorf("minBackoff = %s, want %s", s.minBackoff, minBackoffDelay)
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}
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}
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// TestStreamDoesNotLeakTickersAcrossReconnects drives many short-lived
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@@ -57,8 +66,8 @@ func TestStreamDoesNotLeakTickersAcrossReconnects(t *testing.T) {
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// One warm-up connection so any persistent HTTP transport goroutine exists
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// before we take the baseline.
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if err := s.stream(context.Background()); err != nil {
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t.Fatalf("warm-up stream returned error: %v", err)
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if err := s.stream(context.Background()); !errors.Is(err, errStreamEnded) {
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t.Fatalf("warm-up stream returned %v, want %v", err, errStreamEnded)
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}
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s.client.CloseIdleConnections()
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@@ -66,8 +75,8 @@ func TestStreamDoesNotLeakTickersAcrossReconnects(t *testing.T) {
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const reconnects = 20
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for range reconnects {
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if err := s.stream(context.Background()); err != nil {
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t.Fatalf("stream returned error: %v", err)
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if err := s.stream(context.Background()); !errors.Is(err, errStreamEnded) {
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t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
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}
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}
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s.client.CloseIdleConnections()
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@@ -78,23 +87,35 @@ func TestStreamDoesNotLeakTickersAcrossReconnects(t *testing.T) {
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}
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}
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// updateHandler wants UPDATE messages and does nothing with them.
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type updateHandler struct{}
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// updateLine is one UPDATE message as RIS Live sends it.
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const updateLine = `{"type":"ris_message","data":{"type":"UPDATE","peer":"192.0.2.1",` +
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`"peer_asn":"64496","timestamp":1700000000}}` + "\n"
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// updateHandler wants UPDATE messages. For each one it handles it sends on
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// handled if there is room, and otherwise does nothing; a nil handled is
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// never sent on.
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type updateHandler struct {
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handled chan struct{}
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}
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func (updateHandler) WantsMessage(messageType string) bool { return messageType == "UPDATE" }
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func (updateHandler) HandleMessage(*ristypes.RISMessage) {}
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func (updateHandler) QueueCapacity() int { return 10 }
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func (h updateHandler) HandleMessage(*ristypes.RISMessage) {
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select {
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case h.handled <- struct{}{}:
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default:
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}
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}
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// TestStopBeforeMessageReachesQueues stops the streamer after the read loop
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// has checked for cancellation but before it hands the message to the handler
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// queues. That is the gap a stop from another goroutine can land in, and it
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// used to end in "send on closed channel". The raw handler runs in that gap on
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// the read loop itself, so calling Stop from it hits the gap every time.
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func TestStopBeforeMessageReachesQueues(t *testing.T) {
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const line = `{"type":"ris_message","data":{"type":"UPDATE","peer":"192.0.2.1",` +
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`"peer_asn":"64496","timestamp":1700000000}}` + "\n"
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srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
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_, _ = io.WriteString(w, line)
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_, _ = io.WriteString(w, updateLine)
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}))
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defer srv.Close()
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@@ -117,6 +138,117 @@ func TestStopBeforeMessageReachesQueues(t *testing.T) {
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s.Stop()
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}
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// TestReconnectWhenStreamEnds has the server end the first response
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// normally, as when RIS Live restarts. The streamer must treat that as a
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// disconnect and connect again.
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func TestReconnectWhenStreamEnds(t *testing.T) {
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endResponse := func(http.ResponseWriter, *http.Request) {}
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checkReconnect(t, endResponse, streamIdleTimeout)
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}
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// TestReconnectWhenStreamGoesIdle has the server hold the first response
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// open without sending anything. The streamer must drop it once the idle
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// timeout passes and connect again.
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func TestReconnectWhenStreamGoesIdle(t *testing.T) {
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const idleTimeout = 50 * time.Millisecond
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holdResponse := func(w http.ResponseWriter, r *http.Request) {
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w.(http.Flusher).Flush()
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<-r.Context().Done()
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}
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checkReconnect(t, holdResponse, idleTimeout)
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}
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// TestReconnectWhenServerNeverAnswers has the server accept the first
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// request and never answer it, not even with headers. The streamer must give
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// up on it once the idle timeout passes and connect again.
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func TestReconnectWhenServerNeverAnswers(t *testing.T) {
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const idleTimeout = 50 * time.Millisecond
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neverAnswer := func(_ http.ResponseWriter, r *http.Request) {
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<-r.Context().Done()
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}
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checkReconnect(t, neverAnswer, idleTimeout)
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}
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// TestStreamNotDroppedWhileLinesArrive has the server send lines well within
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// the idle timeout for several times the timeout, then end the response. Each
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// line must start the idle timeout over, so the stream lasts until the server
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// ends it instead of being dropped as idle.
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func TestStreamNotDroppedWhileLinesArrive(t *testing.T) {
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const (
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idleTimeout = 100 * time.Millisecond
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lineInterval = idleTimeout / 10
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sendFor = 5 * idleTimeout
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)
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srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
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deadline := time.Now().Add(sendFor)
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for time.Now().Before(deadline) {
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_, _ = io.WriteString(w, updateLine)
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w.(http.Flusher).Flush()
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time.Sleep(lineInterval)
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}
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}))
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defer srv.Close()
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s := New(logger.New(), metrics.New())
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s.url = srv.URL
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s.idleTimeout = idleTimeout
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if err := s.stream(context.Background()); !errors.Is(err, errStreamEnded) {
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t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
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}
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}
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// checkReconnect runs a streamer against a fake RIS Live server. The first
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// response is served by firstResponse; every later one carries one UPDATE
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// line and then stays open. The streamer must come back for a second
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// response, must not be marked connected when it does, and must handle the
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// UPDATE in it.
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func checkReconnect(t *testing.T, firstResponse http.HandlerFunc, idleTimeout time.Duration) {
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t.Helper()
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const maxWait = 5 * time.Second
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tracker := metrics.New()
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connectedAtReconnect := make(chan bool, 1)
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var requests atomic.Int32
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srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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if requests.Add(1) == 1 {
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firstResponse(w, r)
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return
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}
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select {
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case connectedAtReconnect <- tracker.IsConnected():
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default:
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}
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_, _ = io.WriteString(w, updateLine)
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w.(http.Flusher).Flush()
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<-r.Context().Done()
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}))
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defer srv.Close()
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s := New(logger.New(), tracker)
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s.url = srv.URL
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s.idleTimeout = idleTimeout
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s.minBackoff = time.Millisecond
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handler := updateHandler{handled: make(chan struct{}, 1)}
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s.RegisterHandler(handler)
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if err := s.Start(); err != nil {
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t.Fatalf("Start returned error: %v", err)
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}
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defer s.Stop()
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select {
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case <-handler.handled:
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case <-time.After(maxWait):
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t.Fatalf("no message from a second response handled within %s", maxWait)
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}
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if <-connectedAtReconnect {
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t.Error("streamer was still marked connected when it came back for a second response")
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}
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}
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// settledGoroutineCount lets transient goroutines finish, then reports the
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// current count.
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func settledGoroutineCount() int {
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Reference in New Issue
Block a user