Adds a minimal Makefile wrapping the toolchain the way sneak's other repos expose it: - fmt gofmt -w plus prettier (4-space tabs, proseWrap: always) - fmt-check fail if any Go or Markdown file is unformatted - lint golangci-lint run ./... - test go test ./... - check fmt-check + lint + test (the local pre-commit gate) Running make fmt normalizes the four existing Markdown docs to the shared prettier style (80-column proseWrap: always, aligned tables) — a one-time reflow with no content change. The repo remains exempt from the rest of the policy scaffold (no Dockerfile, CI, or REPO_POLICIES).
2.0 KiB
Project Memory
Working notes for agents on this repo. Read this alongside TODO.md (which holds the step queue and workflow) before starting work.
Error handling
Panicking on bad/unexpected errors is allowed and preferred over threading
unlikely error returns through game code — e.g. write-side Close/encode failures
where continuing would mean corrupt state. The game already unwinds C's exit()
calls via a gameEnd panic recovered in Run. Return errors where a caller
genuinely handles them (save-file prompts, restore validation). Reserve
deliberate _ = discards for true best-effort paths (scorefile writes,
signal-time autosave), always with a comment saying why.
Linting
The .golangci.yml is the house standard and may only be modified with sneak's explicit permission. To disable a linter, ask, explaining what the linter does; he approves specific exceptions, which are recorded in the config's "Repo-specific exceptions" block with the approval date. Approved so far: paralleltest (2026-07-06); testpackage, exhaustive, and mnd (2026-07-07). The complexity linters (cyclop, gocognit, nestif) are enabled and clean as of refactor step 7 (2026-07-07): the whole golangci-lint run is 0 issues, so keep it that way — decompose new hot spots rather than reaching for a nolint. Line-level //nolint with a reason is used sparingly for C-faithfulness (e.g. the authentic "missle" message spellings) and provably-safe gosec conversions; each needs a justifying comment.
Faithfulness
Behavior must not change during the idiomatic-Go refactor unless a TODO step says so. The 80x24 seed-compatible gameplay, message text (including original typos), RNG call order, and C quirks (documented in tests like TestHoldScrollGreedyMonsterQuirk) are contract. Doc comments keep their "(file.c func_name)" breadcrumbs.
Debugging
Write real, committed test files with t.Logf output and run plain go test -v;
no throwaway scratch scripts. Successful debug probes become regression tests.