Four documented claims had gone false and were actively misdirecting agents
working this repo; the independent reviewer on PR #9 repeated one of them
verbatim. Each claim was re-verified against the tree before rewriting.
MEMORY.md "Error handling" described C's exit() calls being unwound by a
gameEnd panic recovered in Run. Refactor step 8 removed that: gameEnd appears
nowhere in the sources, myExit (game/rip.go) restores the terminal via
Terminal.Fini and calls os.Exit(0), and Run() has no return values and never
returns. The section now states that model and its testing consequence -- a
death exits the test binary, which is why tests drive command() directly and
crash sweeps pin the hero with fortify() in game/run_test.go.
MEMORY.md "Linting" said approved exceptions are recorded in a "Repo-specific
exceptions" block in .golangci.yml. There is no such block: the config is
byte-identical to canonical (sha256 021cc83f...46bcb) and the approvals live in
in-code //nolint directives carrying their dates. Following the old text would
have meant editing the canonical config. The same paragraph listed paralleltest
as an approved disable when it was fixed instead -- no paralleltest token
exists in the tree and all 32 tests call t.Parallel().
MEMORY.md "Debugging" and README.md both told the reader to run go test
directly. Since PR #9 the test target carries -timeout 30s -race -cover, so a
raw invocation silently drops the race detector while appearing to verify the
change. Both now point at make test / make check.
TODO.md asserted the host golangci-lint is "currently v2.12.2". It is v2.10.1
and the repo pins nothing, so the claim documented an accident of one machine.
Only the false claim is removed; the pin question is tracked separately.
Documentation only: no code, Makefile, or config change. Next Step is
deliberately not rotated, per the precedent for out-of-band issue work.
Adds a minimal Makefile wrapping the toolchain the way sneak's other
repos expose it:
- fmt gofmt -w plus prettier (4-space tabs, proseWrap: always)
- fmt-check fail if any Go or Markdown file is unformatted
- lint golangci-lint run ./...
- test go test ./...
- check fmt-check + lint + test (the local pre-commit gate)
Running make fmt normalizes the four existing Markdown docs to the
shared prettier style (80-column proseWrap: always, aligned tables) —
a one-time reflow with no content change. The repo remains exempt from
the rest of the policy scaffold (no Dockerfile, CI, or REPO_POLICIES).
The 289 findings are C-faithful gameplay literals (probability rolls,
damage spreads, screen coordinates); naming them would invent constants
the C never had and hurt greppability against the reference sources.
gochecknoglobals: all 37 package-level tables consolidated into the
gameData struct (game/tables.go), built by newGameData() and carried
on RogueGame as g.data (set in NewGame and Restore). ObjectKind
Glyph()/objectKindForGlyph are now switches; the table-reading subtype
Stringer methods are gone; isMagic is a RogueGame method.
goconst: repeated words named (potionName/scrollName/ringName/goldName
in object.go, wandName/staffName in sticks.go, ripWall in tables.go).
exhaustive, testpackage: disabled in .golangci.yml with sneak's
approval (2026-07-07).
Also reverts misspell's silent corruption of the "ther" scroll-name
syllable (it had become "there", changing generated scroll names vs C).
Remaining red: cyclop/gocognit/nestif until refactor step 7; mnd
awaits a ruling. TODO.md rotated; MEMORY.md lint notes updated.
.golangci.yml is the prompts-repo standard verbatim plus one approved
exception (paralleltest, sneak 2026-07-06). Roughly 1,500 findings
fixed:
- autofix sweep (wsl_v5/nlreturn/intrange/modernize formatting), with
the misspell autofix REVERTED where it rewrote authentic C game text
("missle vanishes" stays, with nolint and a comment)
- error handling: errcheck sites get real handling — saveFile now
closes explicitly and removes corrupt saves, scoreboard writes are
documented best-effort, err113 sentinel errors (ErrSaveOutOfDate,
ErrScreenTooSmall); panics allowed for unrecoverable states per
MEMORY.md policy
- gosec: real fixes (ParseInt for SEED, 0600 scorefile) and justified
per-line nolints for provably-bounded conversions (randomMonsterLetter
helper collapses eight rnd(26)+'A' sites)
- API tidying from linters: pointer receivers on flag types
(recvcheck), msg helpers renamed addmsgf/doaddf/Printwf/MvPrintwf
(goprintffuncname), myExit()/findFloor(monst)/mkGameInput(t) drop
always-constant params (unparam), gameEnd carries no status
- gocritic/staticcheck: if-else chains to switches, the pack.c
inventory filter untangled into matchesFilter, main.go split so
defers run before exit (exitAfterDefer, funlen)
- revive doc comments on all exported flag types/consts/methods
Remaining findings are confined to linters pending sneak's exception
decision (mnd, gochecknoglobals, cyclop, nestif, gocognit, exhaustive,
goconst, testpackage); TODO.md records the state. MEMORY.md added at
repo root as the project's agent working notes.