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quak/src/filename.ts
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Names quak builds from server data fit in 255 bytes (closes #205)
The default names of `quak get`, `quak get-thumb`, `downloadFile` and `downloadThumbnail`, and the album folders of `backup-metadata`, could be over 255 bytes, which a file system refuses. `defaultFileName` and `shortenKeepingExtension` in `src/filename.ts` now cut such a name short, keeping its extension when it fits; a live photo's image and video get their own extension before the cut. A cut name never starts with a dot and is never a Windows device name. `--out` and `outPath` are kept as given. A `backup-metadata` folder keeps its `<id>-`. `safeExtension` gives `.bin` for an extension of more than 16 letters and digits, so a save path's name always fits.

Model: opus-5-5
2026-10-18 20:01:34 +02:00

112 lines
5.2 KiB
TypeScript

// File names built from server-supplied metadata.
//
// A file's title and a collection's name are decrypted from data the server
// hands us, and quak does not trust the server. Any name taken from them and
// used on disk goes through here, so it can only ever name one file inside the
// directory the caller chose: never a path, never `..`, never hidden, never a
// Windows device name. Such a name can still be too long for a file name, and
// `shortenToBytes` or `shortenKeepingExtension` cuts one short.
// `defaultFileName` does both for the name a file is saved under when the
// caller gives no path.
//
// A path the user typed (`--out`, `outPath`) is not passed through here: the
// caller is trusted, the server is not.
import { extname } from "node:path";
// Path separators, characters Windows forbids in file names, and control
// characters (NUL included).
// eslint-disable-next-line no-control-regex
const UNSAFE_CHARACTERS = /[/\\:*?"<>|\x00-\x1f\x7f]/g;
// Names Windows reserves for devices, with or without an extension.
const RESERVED_DEVICE_NAME = /^(con|prn|aux|nul|com[1-9]|lpt[1-9])(\.|$)/i;
// `name` made safe to use as a single file name. Each unsafe character becomes
// `_`, a leading run of dots becomes one `_`, and a device name gets a leading
// `_`. A name with none of these comes back unchanged. An empty name becomes
// `fallback`, which the caller derives from the record's ID.
export const sanitizeFileName = (name: string, fallback: string): string => {
if (name === "") return fallback;
const cleaned = name.replace(UNSAFE_CHARACTERS, "_").replace(/^\.+/, "_");
return RESERVED_DEVICE_NAME.test(cleaned) ? `_${cleaned}` : cleaned;
};
// The extension of `title` (".jpg"), or ".bin" when it has none, it holds
// anything but letters and digits, or it is more than 16 of them long.
export const safeExtension = (title: string): string => {
const ext = extname(title);
return /^\.[A-Za-z0-9]{1,16}$/.test(ext) ? ext : ".bin";
};
// `name` with its extension, if it has one, replaced by `ext` (".mov").
export const withExtension = (name: string, ext: string): string =>
name.slice(0, name.length - extname(name).length) + ext;
// The longest file name, in bytes, that ext4 and most other file systems allow.
export const MAX_NAME_BYTES = 255;
// `name` cut short to at most `maxBytes` bytes of UTF-8, the encoding a file
// name is written to disk in, between two characters, never inside one. A name
// that fits comes back unchanged.
export const shortenToBytes = (name: string, maxBytes: number): string => {
let bytes = 0;
let end = 0;
for (const character of name) {
bytes += Buffer.byteLength(character);
if (bytes > maxBytes) break;
end += character.length;
}
return name.slice(0, end);
};
// `name` cut short to fit in `maxBytes` bytes with `insert` put right before
// its extension (`IMG_0001 (12).jpg`), each cut made as `shortenToBytes`
// makes it. The part before the extension is cut first, so the extension is
// kept whenever it fits, but that part always keeps its first character:
// when the extension leaves no room for `insert` and that character, the
// extension is cut short too, and the part before it keeps the bytes that cut
// leaves over. So a name that does not start with a dot never comes back
// starting with one, which would hide it. `insert` is never cut. With no
// `insert`, a name that fits comes back unchanged.
export const shortenKeepingExtension = (
name: string,
maxBytes: number,
insert = "",
): string => {
const fullExt = extname(name);
const stem = name.slice(0, name.length - fullExt.length);
const first = Array.from(stem)[0] ?? "";
const ext = shortenToBytes(
fullExt,
maxBytes - Buffer.byteLength(insert + first),
);
const room = maxBytes - Buffer.byteLength(insert + ext);
return shortenToBytes(stem, room) + insert + ext;
};
// The name a file is saved under in the working directory when the caller
// gives no path (`quak get` without `--out`, `downloadFile` without
// `outPath`): `prefix` (`thumb_` for a thumbnail), then the file's title with
// unsafe characters replaced, or `file-<id>` when the title is empty, cut
// short so that the whole fits in a file name, keeping the title's extension
// whenever it fits. `ext` (".mov"), when given, takes the place of the
// title's extension before the name is cut short; a live photo's image and
// video are each named with their own. The cut can leave a device name
// (`CONSOLE.<long extension>` becomes `CON.<long extension>`); that name gets
// a leading `_`, as `sanitizeFileName` gives one, and is cut a byte shorter to
// leave room for it.
export const defaultFileName = (
title: string,
fileID: number,
opts: { prefix?: string; ext?: string } = {},
): string => {
const { prefix = "", ext } = opts;
const safe = sanitizeFileName(title, `file-${fileID}`);
const name = ext === undefined ? safe : withExtension(safe, ext);
const room = MAX_NAME_BYTES - Buffer.byteLength(prefix);
const cut = prefix + shortenKeepingExtension(name, room);
if (!RESERVED_DEVICE_NAME.test(cut)) return cut;
return `_${prefix}${shortenKeepingExtension(name, room - 1)}`;
};