still doesn't work, but is moving in the right direction
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daa52b9f3c
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5289841027
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@ -189,4 +189,3 @@ func proto() {
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cmty := myDeck.Deal(5)
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cmty := myDeck.Deal(5)
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fmt.Printf("community: %s\n", cmty)
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fmt.Printf("community: %s\n", cmty)
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}
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}
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@ -22,7 +22,7 @@ const (
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SET HandScoreType = 3
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SET HandScoreType = 3
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STRAIGHT HandScoreType = 4
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STRAIGHT HandScoreType = 4
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FLUSH HandScoreType = 5
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FLUSH HandScoreType = 5
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BOAT HandScoreType = 6
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FULL_HOUSE HandScoreType = 6
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QUADS HandScoreType = 7
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QUADS HandScoreType = 7
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STRAIGHT_FLUSH HandScoreType = 8
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STRAIGHT_FLUSH HandScoreType = 8
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)
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)
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@ -60,6 +60,11 @@ func (self *HEPokerHand) ScoreHand() *HandScore {
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}
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}
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func scoreHEPokerHand(input Cards) (hand HEPokerHand) {
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func scoreHEPokerHand(input Cards) *HEPokerHand {
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// this takes a list of pointers to 7 cards, permutes them into every
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// possible five-card hand, by removing each in turn and recursing to
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// itself, and then returns the best one as an *HEPokerHand
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// out of all possible five-card permutations.
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return 1
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return 1
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}
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}
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