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Verifies the mobile layout from #5 with a real browser engine instead of by hand on a phone. make frontend-viewport-test builds dist/, serves it from the same digest-pinned nginx image and the same nginx.conf the shipping container uses, and drives a digest-pinned headless Chrome against it over CDP. Viewport widths are derived from the app's own CSS rather than from a list of phone models: the @media conditions in src/styles.css and any Tailwind responsive prefixes in the markup are parsed, and each breakpoint is tested one pixel below, exactly on, and one pixel above. max-width: 768px matches at 768, and a generic 375px test sails past that boundary entirely. Four anchor viewports are added with stated reasons: a 320px floor, a desktop baseline, and two phone-landscape sizes straddling the breakpoint. Assertions are on computed layout, not screenshots: horizontal overflow, elements past the viewport edge, clipped text (deliberate ellipsis truncation excluded), 44x44 minimum tap targets, and genuine reflow of the host rows checked on both flex-direction and geometry. Probing and gateway detection are asserted to still run at narrow widths, since the early-return mobile path rejected in #8 is what would silently regress. Screenshots are written to tmp/viewport/ as artifacts alongside the results, not as the evidence. puppeteer-core rather than playwright: it is the one variant of either that never downloads or bundles a browser, so the browser stays a digest-pinned image and the npm side is pinned by yarn.lock integrity. The browser container runs on an --internal docker network with no route off the host; the harness answers the app's latency probes itself from a fixed delay table so the rows render a realistic spread of value widths. Kept out of make check: it needs Docker and takes minutes, where make test has to stay under 20 seconds. Every check guards its own presence, so none can pass against a page it is not measuring. The tap-target check in particular would otherwise be inert: an empty undersized set means both "all controls are big enough" and "the selectors have gone stale", and the size comparison alone cannot tell those apart. Each selector therefore declares the minimum number of visible instances the page must contain, per selector rather than in total, so one stale selector out of four fails rather than only all four at once. Layout expectation is likewise refused rather than guessed. A width is narrow when a max-width block matches (desktop-first, what the app does today) or, for a min-width-only mobile-first set, when it falls below every breakpoint; a set mixing both cannot be resolved from the conditions alone, because which block owns the reflow is a property of the rules inside it, so the run fails with an explanation instead of testing the right widths against the wrong expectation. The harness was observed failing before being trusted, four times: a planted 900px fixed-width element in a host row; the mobile reflow rule neutered; the tap-target threshold lowered so nothing was undersized and .pin-btn then renamed, which took the check from 8/8 green at every touch viewport to failing at all six, naming the stale selector; and a second media block added so the breakpoint set mixed max and min, which aborted the run. All reverted. Against the current layout it reports two real defects, filed as #42 (horizontal overflow at 320px) and #43 (tap targets below 44x44).
113 lines
5.9 KiB
Markdown
113 lines
5.9 KiB
Markdown
# Responsive-layout harness
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Automated verification of the responsive layout that landed in #5. Run it with:
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```bash
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make frontend-viewport-test
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```
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It builds `dist/`, serves it from the same digest-pinned `nginx` image and the
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same `nginx.conf` the shipping container uses, drives a digest-pinned headless
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Chrome against it over CDP, and asserts on computed layout at every viewport
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width derived from the app's own CSS. Screenshots land in `tmp/viewport/`
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alongside a `results.json`; they are artifacts for a human to look at when
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something fails, not the evidence. The assertions are the evidence.
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The target is deliberately outside `make check`: it needs Docker and takes
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minutes, and `make test` has to stay under 20 seconds.
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## How the widths are chosen
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Not from a list of phone models. `viewports.js` parses the `@media` conditions
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out of `src/styles.css` and scans `src/main.js` and `index.html` for Tailwind
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responsive prefixes, then tests every breakpoint it finds at one pixel below it,
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exactly on it, and one pixel above it. A generic 375px "phone" test sails
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straight past an off-by-one at a media query boundary; `max-width: 768px`
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matches _at_ 768, and the sweep pins down which side of that line each layout is
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on.
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Nothing hardcodes 768. Add a second media block or start using `md:` classes and
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the new breakpoint is covered without this directory being touched. The app is
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desktop-first today (all narrow rules live in `max-width` blocks); a
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`min-width`-only, mobile-first set is handled as its inverse, and a set that
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mixes the two makes the run fail loudly rather than test the right widths with
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the wrong expectation. Four further viewports are fixed anchors, each with a
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stated reason: a 320px floor, a 1280px desktop baseline, and two phone-landscape
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sizes straddling the breakpoint for the rotation case.
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## What it asserts
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- **app-rendered** — enough host rows exist and enough of them show a numeric
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latency. This one exists so the rest cannot pass vacuously against a blank
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page.
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- **no-horizontal-overflow** — `documentElement.scrollWidth` fits the layout
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viewport, with the widest offending element named.
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- **nothing-past-viewport-edge** — no visible element's box extends past the
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viewport edge.
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- **no-clipped-text** — nothing hides text behind `overflow: hidden`. Deliberate
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ellipsis truncation (Tailwind's `truncate`, used on host names and URLs) is
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excluded: it is a design choice, not breakage.
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- **tap-targets-44px** — every interactive control is at least 44x44 CSS px on
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touch viewports, _and_ each selector in the control list matched at least the
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number of visible elements it declares. The second half is what stops the
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check passing vacuously: with size alone, a renamed class would take its
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controls out of the measured set and the check would report "all 0 controls
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are at least 44x44" and pass. See below.
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- **host-rows-stacked / host-rows-side-by-side** — the rows genuinely reflow.
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Computed `flex-direction` _and_ the actual geometry are checked, and in the
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narrow layout the info block and the sparkline must each occupy essentially
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the full row width. A row that merely shrank its 420px column would fail.
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- **probing-still-runs / gateway-detection-still-runs** — narrow viewports keep
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probing and keep detecting the gateway. The mobile early-return path proposed
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in #8 was rejected; this is what would catch it coming back.
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### The tap-target threshold
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44x44 CSS px. That is the figure in Apple's Human Interface Guidelines and in
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WCAG 2.2 SC 2.5.5 "Target Size (Enhanced)". WCAG 2.2 SC 2.5.8 (level AA) sets a
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lower 24x24 floor, but that floor comes with a spacing exception these controls
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do not qualify for — the pin buttons sit directly against the host name they
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belong to.
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## Determinism
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The browser container runs on an `--internal` docker network and has no route to
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the internet, so the app's latency probes cannot reach anything real. The
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harness answers them itself from a fixed delay table, with a deterministic
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fraction failed outright, so the rows render a realistic spread of one-, two-
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and three-digit latencies plus some unreachable rows. That spread is what the
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layout has to survive; 24 identical `---` placeholders would not exercise it.
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## What this cannot verify
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Real limits, so nobody re-parks this issue as needing hardware:
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- **Non-Chromium engines.** This is Chrome. iOS Safari is WebKit and cannot be
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emulated by it; Safari-specific bugs (viewport units under a collapsing URL
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bar, `-webkit-fill-available`, form control metrics) will not show up here.
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- **Real touch input.** `hasTouch` emulation changes what the page is told, not
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how a finger behaves. Gesture handling, scroll momentum, double-tap zoom and
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hover-state fallbacks on touch are out of scope.
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- **Physical pixel density and rendering.** `deviceScaleFactor` is set, but
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subpixel antialiasing, OLED colour rendering and actual legibility at a given
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physical size are not measurable here.
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- **Fonts.** The container has DejaVu, not the platform's own UI monospace. Text
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metrics are therefore close to, but not identical to, a real device — a layout
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that fits here by a few pixels might not there.
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- **On-device performance.** Canvas sparkline redraw cost, battery, and
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behaviour on a slow radio are not measured.
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- **Browser chrome.** The address bar, safe-area insets and notch cutouts are
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not simulated.
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Everything else this issue was actually about — does the layout reflow, does
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anything overflow, is content clipped, are the controls big enough — is a
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function of viewport width and CSS, and is covered above.
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## Relation to the unit test framework (#21)
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Complementary layers, not two stacks. `vitest` (#21) will exercise module-level
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logic in-process with no browser. This harness exercises rendered layout in a
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real engine and is the only thing here that can see a media query. Neither
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replaces the other; assertions about computed styles and element geometry belong
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here, assertions about functions belong in `vitest`.
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