check / check (push) Canceled after 0s
/query set the status bar to [connected] whatever the connection state. Before /connect, it made the status bar say [connected] while the client had no session. /query now reads the connection state with the nick, as /window does, and shows [connected] only while the client is connected, [disconnected] otherwise. TestQueryConnectionState types /query bob, connected and not, and checks the status bar. It names the two status texts as constants, because the linter asks for one once a third copy appears. Model: opus-5-5
1039 lines
25 KiB
Go
1039 lines
25 KiB
Go
package cli
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import (
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"io"
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"net/http"
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"net/http/httptest"
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"slices"
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"strings"
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"testing"
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"time"
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"github.com/gdamore/tcell/v2"
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api "sneak.berlin/go/neoirc/internal/cli/api"
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"sneak.berlin/go/neoirc/pkg/irc"
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)
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// The user's nick, a channel it is in, another user's nick and
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// a message text, for the tests below.
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const (
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testNick = "erin"
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testChannel = "#chan"
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testOtherNick = "bob"
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testText = "hello"
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)
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// What the status bar shows while the client is connected, and
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// while it is not.
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const (
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statusConnected = "[connected]"
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statusDisconnected = "[disconnected]"
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)
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// eventLoopTimeout is how long a test waits for a typed line to
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// be handled, for the welcome lines, for the UI to stop, for a poll
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// or for a poll loop to end, before it fails.
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const eventLoopTimeout = 5 * time.Second
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// holdTime is how long a test waits to see that something does not
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// happen: the second line handled while the first is held, or a
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// poll from a poll loop that was stopped.
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const holdTime = 200 * time.Millisecond
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// welcomeLines is the number of lines run adds to the status
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// window when the client starts.
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const welcomeLines = 2
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// checkInterval is how often TestStartUp reads the status window
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// while it waits for the welcome lines.
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const checkInterval = 10 * time.Millisecond
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func TestMemberPrefix(t *testing.T) {
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t.Parallel()
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tests := []struct {
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name string
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member api.Member
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want string
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}{
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{
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name: "operator",
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member: api.Member{Nick: "alice", IsOperator: true},
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want: "@",
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},
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{
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name: "voiced member",
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member: api.Member{Nick: "bob", IsVoiced: true},
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want: "+",
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},
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{
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name: "voiced operator",
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member: api.Member{
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Nick: "Carol", IsOperator: true, IsVoiced: true,
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},
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want: "@",
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},
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{
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name: "plain member",
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member: api.Member{Nick: "dave"},
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want: "",
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},
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}
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for _, test := range tests {
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t.Run(test.name, func(t *testing.T) {
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t.Parallel()
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got := memberPrefix(test.member)
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if got != test.want {
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t.Fatalf("got %q, want %q", got, test.want)
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}
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})
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}
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}
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// TestPartEvent checks that a PART event adds a line to the
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// channel's buffer and marks it unread, except that the
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// user's own part does not mark it unread.
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func TestPartEvent(t *testing.T) {
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t.Parallel()
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tests := []struct {
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name string
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from string
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wantUnread int
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}{
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{name: "own part", from: testNick, wantUnread: 0},
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{name: "other member", from: testOtherNick, wantUnread: 1},
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}
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for _, test := range tests {
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t.Run(test.name, func(t *testing.T) {
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t.Parallel()
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app := &App{ui: NewUI(), nick: testNick}
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runUI(t, app.ui)
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app.handleServerMessage(&api.Message{
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Command: irc.CmdPart, From: test.from, To: testChannel,
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})
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lines, unread := bufferState(app.ui, testChannel)
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if lines != 1 || unread != test.wantUnread {
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t.Fatalf("got %d lines and %d unread, want 1 and %d",
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lines, unread, test.wantUnread)
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}
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})
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}
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}
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// TestOwnCommandShownOnce checks that a message, join or
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// part made from neoirc-cli shows as one line in the
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// channel's buffer once the server's event for it arrives,
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// and does not mark the channel unread.
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func TestOwnCommandShownOnce(t *testing.T) {
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t.Parallel()
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tests := []struct {
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name string
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send func(app *App)
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event api.Message
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}{
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{
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name: "message",
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send: func(app *App) { app.handleInput(testText) },
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event: api.Message{
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Command: irc.CmdPrivmsg, From: testNick, To: testChannel,
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Body: []string{testText},
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},
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},
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{
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name: "join",
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send: func(app *App) { app.cmdJoin(testChannel) },
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event: api.Message{
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Command: irc.CmdJoin, From: testNick, To: testChannel,
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},
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},
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{
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name: "part",
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send: func(app *App) { app.cmdPart(testChannel) },
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event: api.Message{
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Command: irc.CmdPart, From: testNick, To: testChannel,
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},
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},
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}
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for _, test := range tests {
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t.Run(test.name, func(t *testing.T) {
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t.Parallel()
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// The server accepts every command. Only the response
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// to a JOIN is read, and it says the session joined.
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server := newServer(t, `{"status": "joined"}`)
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app := &App{
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ui: NewUI(),
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client: api.NewClient(server.URL),
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nick: testNick,
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target: testChannel,
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connected: true,
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}
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runUI(t, app.ui)
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app.ui.SwitchToBuffer(testChannel)
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test.send(app)
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app.handleServerMessage(&test.event)
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lines, unread := bufferState(app.ui, testChannel)
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if lines != 1 || unread != 0 {
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t.Fatalf("got %d lines and %d unread, want 1 and 0",
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lines, unread)
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}
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})
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}
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}
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// TestJoinResponse checks that /join switches to the channel's
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// buffer and makes it the target only when the server answers
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// that the session joined.
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func TestJoinResponse(t *testing.T) {
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t.Parallel()
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tests := []struct {
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name string
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response string
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// The buffer shown and the target after the join.
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want string
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}{
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{
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name: "joined",
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response: `{"status": "joined", "channel": "#chan"}`,
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want: testChannel,
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},
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{
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name: "refused",
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response: `{"status": "error"}`,
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want: testOtherNick,
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},
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}
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for _, test := range tests {
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t.Run(test.name, func(t *testing.T) {
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t.Parallel()
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app := &App{
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ui: NewUI(),
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client: api.NewClient(newServer(t, test.response).URL),
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nick: testNick,
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target: testOtherNick,
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connected: true,
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}
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runUI(t, app.ui)
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app.ui.SwitchToBuffer(testOtherNick)
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app.cmdJoin(testChannel)
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var shown string
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app.ui.app.QueueUpdate(func() {
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shown = app.ui.buffers[app.ui.currentBuffer].Name
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})
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if shown != test.want || app.target != test.want {
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t.Fatalf("got buffer %s and target %s, want %s",
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shown, app.target, test.want)
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}
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})
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}
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}
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// TestAltDigit checks that Alt and a digit shows that window and
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// makes its channel or user the target, as /window does. Window
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// 0, the status window, leaves no target.
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func TestAltDigit(t *testing.T) {
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t.Parallel()
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tests := []struct {
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name string
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digit rune
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// The buffer shown and the target after the key.
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wantBuffer string
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wantTarget string
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}{
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{
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name: "channel window",
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digit: '1',
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wantBuffer: testChannel,
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wantTarget: testChannel,
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},
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{
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name: "status window",
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digit: '0',
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wantBuffer: "(status)",
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wantTarget: "",
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},
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}
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for _, test := range tests {
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t.Run(test.name, func(t *testing.T) {
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t.Parallel()
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app := &App{ui: NewUI(), nick: testNick, target: testOtherNick}
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handled := handledLines(app)
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runUI(t, app.ui)
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// Window 1 is the channel. Window 2, the one shown, is
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// the other user's.
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app.ui.SwitchToBuffer(testChannel)
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app.ui.SwitchToBuffer(testOtherNick)
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key := tcell.NewEventKey(tcell.KeyRune, test.digit, tcell.ModAlt)
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app.ui.app.QueueEvent(key)
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waitHandled(t, handled, "/window "+string(test.digit))
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var shown string
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app.ui.app.QueueUpdate(func() {
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shown = app.ui.buffers[app.ui.currentBuffer].Name
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})
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if shown != test.wantBuffer || app.target != test.wantTarget {
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t.Fatalf("got buffer %s and target %q, want %s and %q",
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shown, app.target, test.wantBuffer, test.wantTarget)
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}
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})
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}
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}
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// TestWindowConnectionState checks that typing /window 0, or
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// pressing Alt and 0, leaves the status bar showing [connected]
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// only while the client is connected, and [disconnected] otherwise.
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func TestWindowConnectionState(t *testing.T) {
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t.Parallel()
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const line = "/window 0"
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typeLine := func(ui *UI) {
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for _, r := range line {
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ui.app.QueueEvent(tcell.NewEventKey(tcell.KeyRune, r, tcell.ModNone))
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}
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ui.app.QueueEvent(tcell.NewEventKey(tcell.KeyEnter, 0, tcell.ModNone))
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}
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pressAltZero := func(ui *UI) {
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ui.app.QueueEvent(tcell.NewEventKey(tcell.KeyRune, '0', tcell.ModAlt))
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}
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tests := []struct {
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name string
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send func(ui *UI)
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connected bool
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want string
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}{
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{
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name: "typed line, not connected", send: typeLine,
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connected: false, want: "[disconnected]",
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},
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{
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name: "Alt and 0, not connected", send: pressAltZero,
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connected: false, want: "[disconnected]",
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},
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{
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name: "typed line, connected", send: typeLine,
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connected: true, want: "[connected]",
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},
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{
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name: "Alt and 0, connected", send: pressAltZero,
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connected: true, want: "[connected]",
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},
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}
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for _, test := range tests {
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t.Run(test.name, func(t *testing.T) {
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t.Parallel()
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app := &App{ui: NewUI(), nick: testNick, connected: test.connected}
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handled := handledLines(app)
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runUI(t, app.ui)
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test.send(app.ui)
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waitHandled(t, handled, line)
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status := statusBarText(app.ui)
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if !strings.Contains(status, test.want) {
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t.Fatalf("status bar is %q, want it to show %s", status, test.want)
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}
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})
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}
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}
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// TestQueryConnectionState checks that typing /query bob leaves the
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// status bar showing [connected] only while the client is connected,
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// and [disconnected] otherwise.
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func TestQueryConnectionState(t *testing.T) {
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t.Parallel()
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const line = "/query " + testOtherNick
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tests := []struct {
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name string
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connected bool
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want string
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}{
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{name: "not connected", connected: false, want: statusDisconnected},
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{name: "connected", connected: true, want: statusConnected},
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}
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for _, test := range tests {
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t.Run(test.name, func(t *testing.T) {
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t.Parallel()
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app := &App{ui: NewUI(), nick: testNick, connected: test.connected}
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handled := handledLines(app)
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runUI(t, app.ui)
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for _, r := range line {
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app.ui.app.QueueEvent(tcell.NewEventKey(tcell.KeyRune, r, tcell.ModNone))
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}
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app.ui.app.QueueEvent(tcell.NewEventKey(tcell.KeyEnter, 0, tcell.ModNone))
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waitHandled(t, handled, line)
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status := statusBarText(app.ui)
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if !strings.Contains(status, test.want) {
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t.Fatalf("status bar is %q, want it to show %s", status, test.want)
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}
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})
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}
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}
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// TestEventLoopKeepsRunning sends Alt and 1, then a typed line and
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// Enter, to a running UI. It checks that both are handled, so the
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// event loop did not stop on either.
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func TestEventLoopKeepsRunning(t *testing.T) {
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t.Parallel()
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app := &App{ui: NewUI(), nick: testNick}
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handled := handledLines(app)
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runUI(t, app.ui)
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// Window 1 is the channel, and window 0, the status window, is
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// shown. The typed line adds a line to the status window, as
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// the client is not connected.
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app.ui.SwitchToBuffer(testChannel)
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app.ui.SwitchBuffer(0)
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app.ui.app.QueueEvent(tcell.NewEventKey(tcell.KeyRune, '1', tcell.ModAlt))
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for _, r := range testText {
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app.ui.app.QueueEvent(tcell.NewEventKey(tcell.KeyRune, r, tcell.ModNone))
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}
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|
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app.ui.app.QueueEvent(tcell.NewEventKey(tcell.KeyEnter, 0, tcell.ModNone))
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|
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waitHandled(t, handled, "/window 1")
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waitHandled(t, handled, testText)
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}
|
|
|
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// TestLinesKeepOrder holds the handling of a first line until a
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// second line has been passed in. It fails if the second line is
|
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// handled while the first is still held.
|
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func TestLinesKeepOrder(t *testing.T) {
|
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t.Parallel()
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|
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const firstLine, secondLine = "one", "two"
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|
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ui := NewUI()
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handled := make(chan string)
|
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release := make(chan struct{})
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|
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ui.OnInput(func(text string) {
|
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if text == firstLine {
|
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<-release
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}
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|
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handled <- text
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})
|
|
|
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ui.callOnInput(firstLine)
|
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ui.callOnInput(secondLine)
|
|
|
|
select {
|
|
case got := <-handled:
|
|
t.Fatalf("handled %q while the first line was held", got)
|
|
case <-time.After(holdTime):
|
|
}
|
|
|
|
close(release)
|
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waitHandled(t, handled, firstLine)
|
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waitHandled(t, handled, secondLine)
|
|
}
|
|
|
|
// TestSecondConnectStopsFirstPollLoop connects to one server, then
|
|
// to a second that holds every poll. Only the second connection's
|
|
// poll loop may poll the second server.
|
|
func TestSecondConnectStopsFirstPollLoop(t *testing.T) {
|
|
t.Parallel()
|
|
|
|
const session = `{"id": 1, "nick": "erin"}`
|
|
|
|
// The first server answers every request at once, so the first
|
|
// poll loop polls it until the second /connect.
|
|
first := newServer(t, session)
|
|
second, polled := newHoldingServer(t, session)
|
|
|
|
app := &App{ui: NewUI(), nick: testNick}
|
|
runUI(t, app.ui)
|
|
|
|
app.cmdConnect(first.URL)
|
|
app.cmdConnect(second.URL)
|
|
waitPoll(t, polled, "the second server")
|
|
|
|
// The second connection's poll loop waits on its held poll, so
|
|
// another poll comes from the first loop.
|
|
select {
|
|
case <-polled:
|
|
t.Fatal("the first poll loop polled again after the second /connect")
|
|
case <-time.After(holdTime):
|
|
}
|
|
|
|
// Stop the second poll loop as /quit does. /quit itself also
|
|
// stops the UI, and runUI's cleanup stopping it again is a data
|
|
// race inside tview.
|
|
app.mu.Lock()
|
|
close(app.stopPoll)
|
|
app.mu.Unlock()
|
|
}
|
|
|
|
// TestSecondConnectIgnoresHeldPoll holds a poll of the earlier
|
|
// connection at its server while a second /connect runs, then
|
|
// answers it with a cursor and a message. It fails if that answer
|
|
// moves the cursor or shows the message.
|
|
func TestSecondConnectIgnoresHeldPoll(t *testing.T) {
|
|
t.Parallel()
|
|
|
|
const session = `{"id": 1, "nick": "erin"}`
|
|
|
|
const answer = `{"messages": [{"command": "PRIVMSG", "from": "bob",
|
|
"to": "#chan", "body": ["hello"]}], "last_id": 42}`
|
|
|
|
// The first server sends on polled when the poll arrives, and
|
|
// answers it once release is closed.
|
|
polled := make(chan struct{})
|
|
release := make(chan struct{})
|
|
first := httptest.NewServer(http.HandlerFunc(
|
|
func(writer http.ResponseWriter, request *http.Request) {
|
|
select {
|
|
case polled <- struct{}{}:
|
|
case <-request.Context().Done():
|
|
return
|
|
}
|
|
|
|
select {
|
|
case <-release:
|
|
_, _ = io.WriteString(writer, answer)
|
|
case <-request.Context().Done():
|
|
}
|
|
},
|
|
))
|
|
t.Cleanup(first.Close)
|
|
t.Cleanup(first.CloseClientConnections)
|
|
|
|
// The second server answers every request at once with the
|
|
// session. A poll answered with it has no cursor and no messages,
|
|
// so the second poll loop never moves the cursor.
|
|
second := newServer(t, session)
|
|
|
|
// The test runs the earlier connection's poll loop itself, so
|
|
// that it can wait for the loop to end.
|
|
stop := make(chan struct{})
|
|
app := &App{
|
|
ui: NewUI(),
|
|
client: api.NewClient(first.URL),
|
|
nick: testNick,
|
|
connected: true,
|
|
stopPoll: stop,
|
|
}
|
|
runUI(t, app.ui)
|
|
|
|
done := make(chan struct{})
|
|
|
|
go func() {
|
|
app.pollLoop(stop)
|
|
close(done)
|
|
}()
|
|
|
|
select {
|
|
case <-polled:
|
|
case <-time.After(eventLoopTimeout):
|
|
t.Fatalf("the first server got no poll within %v", eventLoopTimeout)
|
|
}
|
|
|
|
app.cmdConnect(second.URL)
|
|
close(release)
|
|
|
|
select {
|
|
case <-done:
|
|
case <-time.After(eventLoopTimeout):
|
|
t.Fatalf("the earlier poll loop did not end within %v", eventLoopTimeout)
|
|
}
|
|
|
|
app.mu.Lock()
|
|
cursor := app.lastQID
|
|
app.mu.Unlock()
|
|
|
|
if cursor != 0 {
|
|
t.Errorf("the earlier connection's answer moved the cursor to %d", cursor)
|
|
}
|
|
|
|
lines, _ := bufferState(app.ui, testChannel)
|
|
if lines != 0 {
|
|
t.Errorf("the earlier connection's message was shown in %s", testChannel)
|
|
}
|
|
|
|
// Stop the second poll loop as /quit does, without stopping the UI.
|
|
app.mu.Lock()
|
|
close(app.stopPoll)
|
|
app.mu.Unlock()
|
|
}
|
|
|
|
// TestSecondConnectAfterFailedPoll holds a poll of the earlier
|
|
// connection at its server while a second /connect runs, then
|
|
// fails it. A poll loop waits pollRetry after a failed poll, then
|
|
// polls again. The test fails if the earlier poll loop polls the
|
|
// second server.
|
|
func TestSecondConnectAfterFailedPoll(t *testing.T) {
|
|
t.Parallel()
|
|
|
|
const session = `{"id": 1, "nick": "erin"}`
|
|
|
|
first, firstPolled := newHoldingServer(t, session)
|
|
|
|
// The second server holds the one poll of the second
|
|
// connection's poll loop, so any other poll comes from the
|
|
// earlier loop.
|
|
second, secondPolled := newHoldingServer(t, session)
|
|
|
|
// The test runs the earlier connection's poll loop itself, so
|
|
// that it can wait for the loop to end.
|
|
stop := make(chan struct{})
|
|
app := &App{
|
|
ui: NewUI(),
|
|
client: api.NewClient(first.URL),
|
|
nick: testNick,
|
|
connected: true,
|
|
stopPoll: stop,
|
|
}
|
|
runUI(t, app.ui)
|
|
|
|
done := make(chan struct{})
|
|
|
|
go func() {
|
|
app.pollLoop(stop)
|
|
close(done)
|
|
}()
|
|
|
|
waitPoll(t, firstPolled, "the first server")
|
|
app.cmdConnect(second.URL)
|
|
waitPoll(t, secondPolled, "the second server")
|
|
|
|
// Closing the held poll's connection makes that poll fail.
|
|
first.CloseClientConnections()
|
|
|
|
select {
|
|
case <-done:
|
|
case <-secondPolled:
|
|
t.Fatal("the earlier poll loop polled the second server")
|
|
case <-time.After(eventLoopTimeout):
|
|
t.Fatalf("the earlier poll loop did not end within %v", eventLoopTimeout)
|
|
}
|
|
|
|
// Stop the second poll loop as /quit does, without stopping the UI.
|
|
app.mu.Lock()
|
|
close(app.stopPoll)
|
|
app.mu.Unlock()
|
|
}
|
|
|
|
// TestStartUp runs the client's start-up path on a simulation
|
|
// screen. It fails unless the event loop starts and the status
|
|
// window gets two lines: first the one that holds "Welcome to
|
|
// neoirc-cli", then the /connect hint. The status bar must show
|
|
// [disconnected].
|
|
func TestStartUp(t *testing.T) {
|
|
t.Parallel()
|
|
|
|
ui := NewUI()
|
|
ui.app.SetScreen(tcell.NewSimulationScreen(""))
|
|
|
|
// One slot, so that run's goroutine can end even after the
|
|
// cleanup below has stopped waiting for it.
|
|
done := make(chan error, 1)
|
|
|
|
go func() { done <- run(ui) }()
|
|
|
|
t.Cleanup(func() {
|
|
ui.Stop()
|
|
|
|
select {
|
|
case err := <-done:
|
|
if err != nil {
|
|
t.Errorf("run: %v", err)
|
|
}
|
|
case <-time.After(eventLoopTimeout):
|
|
t.Error("run did not return after the UI was stopped")
|
|
}
|
|
})
|
|
|
|
// run adds the welcome lines on a goroutine, so the status
|
|
// window is read until it holds two lines. Each read waits for
|
|
// the event loop, so the reads run on a goroutine too, which
|
|
// this test stops waiting for after eventLoopTimeout. The
|
|
// channel has one slot, so that goroutine can still end.
|
|
shown := make(chan []string, 1)
|
|
|
|
go func() {
|
|
for {
|
|
var lines []string
|
|
|
|
ui.app.QueueUpdate(func() {
|
|
lines = slices.Clone(ui.getOrCreateBuffer("(status)").Lines)
|
|
})
|
|
|
|
if len(lines) == welcomeLines {
|
|
shown <- lines
|
|
|
|
return
|
|
}
|
|
|
|
time.Sleep(checkInterval)
|
|
}
|
|
}()
|
|
|
|
var lines []string
|
|
|
|
select {
|
|
case lines = <-shown:
|
|
case <-time.After(eventLoopTimeout):
|
|
t.Fatalf("the status window did not get the welcome lines within %v",
|
|
eventLoopTimeout)
|
|
}
|
|
|
|
if !strings.Contains(lines[0], "Welcome to neoirc-cli") {
|
|
t.Errorf("first status line is %q, want the welcome line", lines[0])
|
|
}
|
|
|
|
if !strings.Contains(lines[1], "/connect <server-url>") {
|
|
t.Errorf("second status line is %q, want the /connect hint", lines[1])
|
|
}
|
|
|
|
// run sets the status bar before it adds the welcome lines.
|
|
status := statusBarText(ui)
|
|
if !strings.Contains(status, "[disconnected]") {
|
|
t.Errorf("status bar is %q, want it to show [disconnected]", status)
|
|
}
|
|
}
|
|
|
|
// TestStatusBar checks that the status bar shows [connected], and
|
|
// shows a nick, target or window name with square brackets as it
|
|
// is.
|
|
func TestStatusBar(t *testing.T) {
|
|
t.Parallel()
|
|
|
|
tests := []struct {
|
|
name string
|
|
nick string
|
|
target string
|
|
unread string
|
|
want string
|
|
}{
|
|
{
|
|
name: "plain names",
|
|
nick: testNick,
|
|
target: testChannel,
|
|
unread: testOtherNick,
|
|
want: " [connected] erin [1:#chan] #chan [Act: 2:bob(1)]",
|
|
},
|
|
{
|
|
name: "nicks with brackets",
|
|
nick: "erin[away]",
|
|
target: "bob[m]",
|
|
unread: "dave[afk]",
|
|
want: " [connected] erin[away] [1:bob[m]] bob[m] [Act: 2:dave[afk](1)]",
|
|
},
|
|
{
|
|
name: "nicks with brackets and symbols",
|
|
nick: "bob[|[]",
|
|
target: "x[^[]",
|
|
unread: testOtherNick,
|
|
want: " [connected] bob[|[] [1:x[^[]] x[^[] [Act: 2:bob(1)]",
|
|
},
|
|
{
|
|
// /query takes any text as the target.
|
|
name: "query target with brackets",
|
|
nick: testNick,
|
|
target: "[:::y|z]",
|
|
unread: testOtherNick,
|
|
want: " [connected] erin [1:[:::y|z]] [:::y|z] [Act: 2:bob(1)]",
|
|
},
|
|
}
|
|
|
|
for _, test := range tests {
|
|
t.Run(test.name, func(t *testing.T) {
|
|
t.Parallel()
|
|
|
|
ui := NewUI()
|
|
runUI(t, ui)
|
|
|
|
// Window 1, the one shown, is the target's. Window 2
|
|
// gets one unread line.
|
|
ui.SwitchToBuffer(test.target)
|
|
ui.AddLine(test.unread, testText)
|
|
ui.SetStatus(test.nick, test.target, "connected")
|
|
|
|
got := statusBarText(ui)
|
|
if got != test.want {
|
|
t.Fatalf("status bar is %q, want %q", got, test.want)
|
|
}
|
|
})
|
|
}
|
|
}
|
|
|
|
// TestUnreadLine checks that a line added to a window that is not
|
|
// shown puts that window in the status bar's unread list at once,
|
|
// and that the status bar keeps the nick, target and connection
|
|
// state last set.
|
|
func TestUnreadLine(t *testing.T) {
|
|
t.Parallel()
|
|
|
|
ui := NewUI()
|
|
runUI(t, ui)
|
|
|
|
// Window 1, the one shown, is the channel's. The line goes to
|
|
// window 2 after SetStatus, so only AddLine can show it in the
|
|
// status bar.
|
|
ui.SwitchToBuffer(testChannel)
|
|
ui.SetStatus(testNick, testChannel, "connected")
|
|
ui.AddLine(testOtherNick, testText)
|
|
|
|
const want = " [connected] erin [1:#chan] #chan [Act: 2:bob(1)]"
|
|
|
|
got := statusBarText(ui)
|
|
if got != want {
|
|
t.Fatalf("status bar is %q, want %q", got, want)
|
|
}
|
|
}
|
|
|
|
// TestOwnEventFromOtherClient checks that a message, notice,
|
|
// join or part that the user's session makes from another
|
|
// client shows as one line in the buffer it belongs to.
|
|
func TestOwnEventFromOtherClient(t *testing.T) {
|
|
t.Parallel()
|
|
|
|
tests := []struct {
|
|
name string
|
|
event api.Message
|
|
buffer string
|
|
}{
|
|
{
|
|
name: "channel message",
|
|
event: api.Message{
|
|
Command: irc.CmdPrivmsg, From: testNick, To: testChannel,
|
|
Body: []string{testText},
|
|
},
|
|
buffer: testChannel,
|
|
},
|
|
{
|
|
name: "direct message",
|
|
event: api.Message{
|
|
Command: irc.CmdPrivmsg, From: testNick, To: testOtherNick,
|
|
Body: []string{testText},
|
|
},
|
|
buffer: testOtherNick,
|
|
},
|
|
{
|
|
name: "notice",
|
|
event: api.Message{
|
|
Command: irc.CmdNotice, From: testNick, To: testChannel,
|
|
Body: []string{testText},
|
|
},
|
|
buffer: "(status)",
|
|
},
|
|
{
|
|
name: "join",
|
|
event: api.Message{
|
|
Command: irc.CmdJoin, From: testNick, To: testChannel,
|
|
},
|
|
buffer: testChannel,
|
|
},
|
|
{
|
|
name: "part",
|
|
event: api.Message{
|
|
Command: irc.CmdPart, From: testNick, To: testChannel,
|
|
},
|
|
buffer: testChannel,
|
|
},
|
|
}
|
|
|
|
for _, test := range tests {
|
|
t.Run(test.name, func(t *testing.T) {
|
|
t.Parallel()
|
|
|
|
app := &App{ui: NewUI(), nick: testNick}
|
|
runUI(t, app.ui)
|
|
|
|
app.handleServerMessage(&test.event)
|
|
|
|
lines, _ := bufferState(app.ui, test.buffer)
|
|
if lines != 1 {
|
|
t.Fatalf("got %d lines in %s, want 1", lines, test.buffer)
|
|
}
|
|
})
|
|
}
|
|
}
|
|
|
|
// bufferState returns the number of lines in the named
|
|
// buffer and how many of them are unread.
|
|
func bufferState(ui *UI, name string) (int, int) {
|
|
var lines, unread int
|
|
|
|
ui.app.QueueUpdate(func() {
|
|
buf := ui.getOrCreateBuffer(name)
|
|
lines = len(buf.Lines)
|
|
unread = buf.Unread
|
|
})
|
|
|
|
return lines, unread
|
|
}
|
|
|
|
// statusBarText returns the text the status bar shows.
|
|
// GetText(true) leaves out whatever tview reads as a tag, as
|
|
// drawing does.
|
|
func statusBarText(ui *UI) string {
|
|
var text string
|
|
|
|
ui.app.QueueUpdate(func() {
|
|
text = ui.statusBar.GetText(true)
|
|
})
|
|
|
|
return text
|
|
}
|
|
|
|
// handledLines makes app.ui pass each typed line to
|
|
// app.handleInput, as Run does, and returns a channel that
|
|
// receives each line once it has been handled.
|
|
func handledLines(app *App) <-chan string {
|
|
handled := make(chan string)
|
|
|
|
app.ui.OnInput(func(text string) {
|
|
app.handleInput(text)
|
|
|
|
handled <- text
|
|
})
|
|
|
|
return handled
|
|
}
|
|
|
|
// waitHandled fails the test unless want is the next line handled,
|
|
// within eventLoopTimeout.
|
|
func waitHandled(t *testing.T, handled <-chan string, want string) {
|
|
t.Helper()
|
|
|
|
select {
|
|
case got := <-handled:
|
|
if got != want {
|
|
t.Fatalf("handled %q, want %q", got, want)
|
|
}
|
|
case <-time.After(eventLoopTimeout):
|
|
t.Fatalf("%q was not handled within %v", want, eventLoopTimeout)
|
|
}
|
|
}
|
|
|
|
// newServer starts a server that answers every request with
|
|
// body until the test ends.
|
|
func newServer(t *testing.T, body string) *httptest.Server {
|
|
t.Helper()
|
|
|
|
server := httptest.NewServer(http.HandlerFunc(
|
|
func(writer http.ResponseWriter, _ *http.Request) {
|
|
_, _ = io.WriteString(writer, body)
|
|
},
|
|
))
|
|
t.Cleanup(server.Close)
|
|
|
|
return server
|
|
}
|
|
|
|
// newHoldingServer starts a server that sends on the returned
|
|
// channel for each poll and holds the poll until its connection
|
|
// closes. It answers any other request with body.
|
|
func newHoldingServer(
|
|
t *testing.T, body string,
|
|
) (*httptest.Server, <-chan struct{}) {
|
|
t.Helper()
|
|
|
|
polled := make(chan struct{})
|
|
server := httptest.NewServer(http.HandlerFunc(
|
|
func(writer http.ResponseWriter, request *http.Request) {
|
|
if request.Method != http.MethodGet ||
|
|
request.URL.Path != "/api/v1/messages" {
|
|
_, _ = io.WriteString(writer, body)
|
|
|
|
return
|
|
}
|
|
|
|
select {
|
|
case polled <- struct{}{}:
|
|
case <-request.Context().Done():
|
|
}
|
|
|
|
<-request.Context().Done()
|
|
},
|
|
))
|
|
// Close waits for the held polls, which end only once their
|
|
// connections close. Cleanups run last first, so the connections
|
|
// close before Close runs.
|
|
t.Cleanup(server.Close)
|
|
t.Cleanup(server.CloseClientConnections)
|
|
|
|
return server, polled
|
|
}
|
|
|
|
// waitPoll fails the test unless server gets a poll, sent on
|
|
// polled, within eventLoopTimeout.
|
|
func waitPoll(t *testing.T, polled <-chan struct{}, server string) {
|
|
t.Helper()
|
|
|
|
select {
|
|
case <-polled:
|
|
case <-time.After(eventLoopTimeout):
|
|
t.Fatalf("%s got no poll within %v", server, eventLoopTimeout)
|
|
}
|
|
}
|
|
|
|
// runUI runs ui on a simulated screen until the test ends.
|
|
func runUI(t *testing.T, ui *UI) {
|
|
t.Helper()
|
|
|
|
ui.app.SetScreen(tcell.NewSimulationScreen(""))
|
|
|
|
// One slot, so that Run's goroutine can end even after the
|
|
// cleanup below has stopped waiting for it.
|
|
done := make(chan error, 1)
|
|
|
|
go func() { done <- ui.Run() }()
|
|
|
|
t.Cleanup(func() {
|
|
ui.Stop()
|
|
|
|
select {
|
|
case err := <-done:
|
|
if err != nil {
|
|
t.Errorf("run ui: %v", err)
|
|
}
|
|
case <-time.After(eventLoopTimeout):
|
|
t.Error("the UI did not stop: its event loop stopped responding")
|
|
}
|
|
})
|
|
}
|