Files
neoirc/internal/cli/app_internal_test.go
T
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Show the neoirc-cli screen without waiting at start-up (closes #226)
Run added the start-up status bar and welcome lines through
SetStatus and AddStatus before it started the tview event loop. Both
wait for that loop, so neoirc-cli stopped before it showed its
screen. They now run on a goroutine, as typed lines do.

Run now passes a new UI to run, which holds the start-up path and
returns its error. TestStartUp calls run with a simulation screen. It
fails unless, within five seconds, the status window holds two lines:
first the one with "Welcome to neoirc-cli", then the /connect hint.

Model: opus-5-5
2026-11-02 02:05:24 +01:00

586 lines
14 KiB
Go

package cli
import (
"io"
"net/http"
"net/http/httptest"
"slices"
"strings"
"testing"
"time"
"github.com/gdamore/tcell/v2"
api "sneak.berlin/go/neoirc/internal/cli/api"
"sneak.berlin/go/neoirc/pkg/irc"
)
// The user's nick, a channel it is in, another user's nick and
// a message text, for the tests below.
const (
testNick = "erin"
testChannel = "#chan"
testOtherNick = "bob"
testText = "hello"
)
// eventLoopTimeout is how long a test waits for a typed line to
// be handled, for the welcome lines, or for the UI to stop, before
// it fails.
const eventLoopTimeout = 5 * time.Second
// holdTime is how long TestLinesKeepOrder holds the first line,
// which gives the second line time to start too early.
const holdTime = 200 * time.Millisecond
// welcomeLines is the number of lines run adds to the status
// window when the client starts.
const welcomeLines = 2
// checkInterval is how often TestStartUp reads the status window
// while it waits for the welcome lines.
const checkInterval = 10 * time.Millisecond
func TestMemberPrefix(t *testing.T) {
t.Parallel()
tests := []struct {
name string
member api.Member
want string
}{
{
name: "operator",
member: api.Member{Nick: "alice", IsOperator: true},
want: "@",
},
{
name: "voiced member",
member: api.Member{Nick: "bob", IsVoiced: true},
want: "+",
},
{
name: "voiced operator",
member: api.Member{
Nick: "Carol", IsOperator: true, IsVoiced: true,
},
want: "@",
},
{
name: "plain member",
member: api.Member{Nick: "dave"},
want: "",
},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
t.Parallel()
got := memberPrefix(test.member)
if got != test.want {
t.Fatalf("got %q, want %q", got, test.want)
}
})
}
}
// TestPartEvent checks that a PART event adds a line to the
// channel's buffer and marks it unread, except that the
// user's own part does not mark it unread.
func TestPartEvent(t *testing.T) {
t.Parallel()
tests := []struct {
name string
from string
wantUnread int
}{
{name: "own part", from: testNick, wantUnread: 0},
{name: "other member", from: testOtherNick, wantUnread: 1},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
t.Parallel()
app := &App{ui: NewUI(), nick: testNick}
runUI(t, app.ui)
app.handleServerMessage(&api.Message{
Command: irc.CmdPart, From: test.from, To: testChannel,
})
lines, unread := bufferState(app.ui, testChannel)
if lines != 1 || unread != test.wantUnread {
t.Fatalf("got %d lines and %d unread, want 1 and %d",
lines, unread, test.wantUnread)
}
})
}
}
// TestOwnCommandShownOnce checks that a message, join or
// part made from neoirc-cli shows as one line in the
// channel's buffer once the server's event for it arrives,
// and does not mark the channel unread.
func TestOwnCommandShownOnce(t *testing.T) {
t.Parallel()
tests := []struct {
name string
send func(app *App)
event api.Message
}{
{
name: "message",
send: func(app *App) { app.handleInput(testText) },
event: api.Message{
Command: irc.CmdPrivmsg, From: testNick, To: testChannel,
Body: []string{testText},
},
},
{
name: "join",
send: func(app *App) { app.cmdJoin(testChannel) },
event: api.Message{
Command: irc.CmdJoin, From: testNick, To: testChannel,
},
},
{
name: "part",
send: func(app *App) { app.cmdPart(testChannel) },
event: api.Message{
Command: irc.CmdPart, From: testNick, To: testChannel,
},
},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
t.Parallel()
// The server accepts every command. Only the response
// to a JOIN is read, and it says the session joined.
server := newServer(t, `{"status": "joined"}`)
app := &App{
ui: NewUI(),
client: api.NewClient(server.URL),
nick: testNick,
target: testChannel,
connected: true,
}
runUI(t, app.ui)
app.ui.SwitchToBuffer(testChannel)
test.send(app)
app.handleServerMessage(&test.event)
lines, unread := bufferState(app.ui, testChannel)
if lines != 1 || unread != 0 {
t.Fatalf("got %d lines and %d unread, want 1 and 0",
lines, unread)
}
})
}
}
// TestJoinResponse checks that /join switches to the channel's
// buffer and makes it the target only when the server answers
// that the session joined.
func TestJoinResponse(t *testing.T) {
t.Parallel()
tests := []struct {
name string
response string
// The buffer shown and the target after the join.
want string
}{
{
name: "joined",
response: `{"status": "joined", "channel": "#chan"}`,
want: testChannel,
},
{
name: "refused",
response: `{"status": "error"}`,
want: testOtherNick,
},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
t.Parallel()
app := &App{
ui: NewUI(),
client: api.NewClient(newServer(t, test.response).URL),
nick: testNick,
target: testOtherNick,
connected: true,
}
runUI(t, app.ui)
app.ui.SwitchToBuffer(testOtherNick)
app.cmdJoin(testChannel)
var shown string
app.ui.app.QueueUpdate(func() {
shown = app.ui.buffers[app.ui.currentBuffer].Name
})
if shown != test.want || app.target != test.want {
t.Fatalf("got buffer %s and target %s, want %s",
shown, app.target, test.want)
}
})
}
}
// TestAltDigit checks that Alt and a digit shows that window and
// makes its channel or user the target, as /window does. Window
// 0, the status window, leaves no target.
func TestAltDigit(t *testing.T) {
t.Parallel()
tests := []struct {
name string
digit rune
// The buffer shown and the target after the key.
wantBuffer string
wantTarget string
}{
{
name: "channel window",
digit: '1',
wantBuffer: testChannel,
wantTarget: testChannel,
},
{
name: "status window",
digit: '0',
wantBuffer: "(status)",
wantTarget: "",
},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
t.Parallel()
app := &App{ui: NewUI(), nick: testNick, target: testOtherNick}
handled := handledLines(app)
runUI(t, app.ui)
// Window 1 is the channel. Window 2, the one shown, is
// the other user's.
app.ui.SwitchToBuffer(testChannel)
app.ui.SwitchToBuffer(testOtherNick)
key := tcell.NewEventKey(tcell.KeyRune, test.digit, tcell.ModAlt)
app.ui.app.QueueEvent(key)
waitHandled(t, handled, "/window "+string(test.digit))
var shown string
app.ui.app.QueueUpdate(func() {
shown = app.ui.buffers[app.ui.currentBuffer].Name
})
if shown != test.wantBuffer || app.target != test.wantTarget {
t.Fatalf("got buffer %s and target %q, want %s and %q",
shown, app.target, test.wantBuffer, test.wantTarget)
}
})
}
}
// TestEventLoopKeepsRunning sends Alt and 1, then a typed line and
// Enter, to a running UI. It checks that both are handled, so the
// event loop did not stop on either.
func TestEventLoopKeepsRunning(t *testing.T) {
t.Parallel()
app := &App{ui: NewUI(), nick: testNick}
handled := handledLines(app)
runUI(t, app.ui)
// Window 1 is the channel, and window 0, the status window, is
// shown. The typed line adds a line to the status window, as
// the client is not connected.
app.ui.SwitchToBuffer(testChannel)
app.ui.SwitchBuffer(0)
app.ui.app.QueueEvent(tcell.NewEventKey(tcell.KeyRune, '1', tcell.ModAlt))
for _, r := range testText {
app.ui.app.QueueEvent(tcell.NewEventKey(tcell.KeyRune, r, tcell.ModNone))
}
app.ui.app.QueueEvent(tcell.NewEventKey(tcell.KeyEnter, 0, tcell.ModNone))
waitHandled(t, handled, "/window 1")
waitHandled(t, handled, testText)
}
// TestLinesKeepOrder holds the handling of a first line until a
// second line has been passed in. It fails if the second line is
// handled while the first is still held.
func TestLinesKeepOrder(t *testing.T) {
t.Parallel()
const firstLine, secondLine = "one", "two"
ui := NewUI()
handled := make(chan string)
release := make(chan struct{})
ui.OnInput(func(text string) {
if text == firstLine {
<-release
}
handled <- text
})
ui.callOnInput(firstLine)
ui.callOnInput(secondLine)
select {
case got := <-handled:
t.Fatalf("handled %q while the first line was held", got)
case <-time.After(holdTime):
}
close(release)
waitHandled(t, handled, firstLine)
waitHandled(t, handled, secondLine)
}
// TestStartUp runs the client's start-up path on a simulation
// screen. It fails unless the event loop starts and the status
// window gets two lines: first the one that holds "Welcome to
// neoirc-cli", then the /connect hint.
func TestStartUp(t *testing.T) {
t.Parallel()
ui := NewUI()
ui.app.SetScreen(tcell.NewSimulationScreen(""))
// One slot, so that run's goroutine can end even after the
// cleanup below has stopped waiting for it.
done := make(chan error, 1)
go func() { done <- run(ui) }()
t.Cleanup(func() {
ui.Stop()
select {
case err := <-done:
if err != nil {
t.Errorf("run: %v", err)
}
case <-time.After(eventLoopTimeout):
t.Error("run did not return after the UI was stopped")
}
})
// run adds the welcome lines on a goroutine, so the status
// window is read until it holds two lines. Each read waits for
// the event loop, so the reads run on a goroutine too, which
// this test stops waiting for after eventLoopTimeout. The
// channel has one slot, so that goroutine can still end.
shown := make(chan []string, 1)
go func() {
for {
var lines []string
ui.app.QueueUpdate(func() {
lines = slices.Clone(ui.getOrCreateBuffer("(status)").Lines)
})
if len(lines) == welcomeLines {
shown <- lines
return
}
time.Sleep(checkInterval)
}
}()
var lines []string
select {
case lines = <-shown:
case <-time.After(eventLoopTimeout):
t.Fatalf("the status window did not get the welcome lines within %v",
eventLoopTimeout)
}
if !strings.Contains(lines[0], "Welcome to neoirc-cli") {
t.Errorf("first status line is %q, want the welcome line", lines[0])
}
if !strings.Contains(lines[1], "/connect <server-url>") {
t.Errorf("second status line is %q, want the /connect hint", lines[1])
}
}
// TestOwnEventFromOtherClient checks that a message, notice,
// join or part that the user's session makes from another
// client shows as one line in the buffer it belongs to.
func TestOwnEventFromOtherClient(t *testing.T) {
t.Parallel()
tests := []struct {
name string
event api.Message
buffer string
}{
{
name: "channel message",
event: api.Message{
Command: irc.CmdPrivmsg, From: testNick, To: testChannel,
Body: []string{testText},
},
buffer: testChannel,
},
{
name: "direct message",
event: api.Message{
Command: irc.CmdPrivmsg, From: testNick, To: testOtherNick,
Body: []string{testText},
},
buffer: testOtherNick,
},
{
name: "notice",
event: api.Message{
Command: irc.CmdNotice, From: testNick, To: testChannel,
Body: []string{testText},
},
buffer: "(status)",
},
{
name: "join",
event: api.Message{
Command: irc.CmdJoin, From: testNick, To: testChannel,
},
buffer: testChannel,
},
{
name: "part",
event: api.Message{
Command: irc.CmdPart, From: testNick, To: testChannel,
},
buffer: testChannel,
},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
t.Parallel()
app := &App{ui: NewUI(), nick: testNick}
runUI(t, app.ui)
app.handleServerMessage(&test.event)
lines, _ := bufferState(app.ui, test.buffer)
if lines != 1 {
t.Fatalf("got %d lines in %s, want 1", lines, test.buffer)
}
})
}
}
// bufferState returns the number of lines in the named
// buffer and how many of them are unread.
func bufferState(ui *UI, name string) (int, int) {
var lines, unread int
ui.app.QueueUpdate(func() {
buf := ui.getOrCreateBuffer(name)
lines = len(buf.Lines)
unread = buf.Unread
})
return lines, unread
}
// handledLines makes app.ui pass each typed line to
// app.handleInput, as Run does, and returns a channel that
// receives each line once it has been handled.
func handledLines(app *App) <-chan string {
handled := make(chan string)
app.ui.OnInput(func(text string) {
app.handleInput(text)
handled <- text
})
return handled
}
// waitHandled fails the test unless want is the next line handled,
// within eventLoopTimeout.
func waitHandled(t *testing.T, handled <-chan string, want string) {
t.Helper()
select {
case got := <-handled:
if got != want {
t.Fatalf("handled %q, want %q", got, want)
}
case <-time.After(eventLoopTimeout):
t.Fatalf("%q was not handled within %v", want, eventLoopTimeout)
}
}
// newServer starts a server that answers every request with
// body until the test ends.
func newServer(t *testing.T, body string) *httptest.Server {
t.Helper()
server := httptest.NewServer(http.HandlerFunc(
func(writer http.ResponseWriter, _ *http.Request) {
_, _ = io.WriteString(writer, body)
},
))
t.Cleanup(server.Close)
return server
}
// runUI runs ui on a simulated screen until the test ends.
func runUI(t *testing.T, ui *UI) {
t.Helper()
ui.app.SetScreen(tcell.NewSimulationScreen(""))
// One slot, so that Run's goroutine can end even after the
// cleanup below has stopped waiting for it.
done := make(chan error, 1)
go func() { done <- ui.Run() }()
t.Cleanup(func() {
ui.Stop()
select {
case err := <-done:
if err != nil {
t.Errorf("run ui: %v", err)
}
case <-time.After(eventLoopTimeout):
t.Error("the UI did not stop: its event loop stopped responding")
}
})
}