Files
chat/internal/handlers/auth.go
user 0aeae8188e fix: replay channel state on SPA reconnect
When a client reconnects to an existing session (e.g. browser tab
closed and reopened), the server now enqueues synthetic JOIN messages
plus TOPIC/NAMES numerics for every channel the session belongs to.
These are delivered only to the reconnecting client, not broadcast
to other users.

Server changes:
- Add replayChannelState() to handlers that enqueues per-channel
  JOIN + join-numerics (332/353/366) to a specific client.
- HandleState accepts ?replay=1 query parameter to trigger replay.
- HandleLogin (password auth) also replays channel state for the
  new client since it creates a fresh client for an existing session.

SPA changes:
- On resume, call /state?replay=1 instead of /state so the server
  enqueues channel state into the message queue.
- processMessage now creates channel tabs when receiving a JOIN
  where msg.from matches the current nick (handles both live joins
  and replayed joins on reconnect).
- onLogin no longer re-sends JOIN commands for saved channels on
  resume — the server handles it via the replay mechanism, avoiding
  spurious JOIN broadcasts to other channel members.

Closes #60
2026-03-09 17:00:29 -07:00

197 lines
3.6 KiB
Go

package handlers
import (
"encoding/json"
"net/http"
"strings"
)
const minPasswordLength = 8
// HandleRegister creates a new user with a password.
func (hdlr *Handlers) HandleRegister() http.HandlerFunc {
return func(
writer http.ResponseWriter,
request *http.Request,
) {
request.Body = http.MaxBytesReader(
writer, request.Body, hdlr.maxBodySize(),
)
hdlr.handleRegister(writer, request)
}
}
func (hdlr *Handlers) handleRegister(
writer http.ResponseWriter,
request *http.Request,
) {
type registerRequest struct {
Nick string `json:"nick"`
Password string `json:"password"`
}
var payload registerRequest
err := json.NewDecoder(request.Body).Decode(&payload)
if err != nil {
hdlr.respondError(
writer, request,
"invalid request body",
http.StatusBadRequest,
)
return
}
payload.Nick = strings.TrimSpace(payload.Nick)
if !validNickRe.MatchString(payload.Nick) {
hdlr.respondError(
writer, request,
"invalid nick format",
http.StatusBadRequest,
)
return
}
if len(payload.Password) < minPasswordLength {
hdlr.respondError(
writer, request,
"password must be at least 8 characters",
http.StatusBadRequest,
)
return
}
sessionID, clientID, token, err :=
hdlr.params.Database.RegisterUser(
request.Context(),
payload.Nick,
payload.Password,
)
if err != nil {
hdlr.handleRegisterError(
writer, request, err,
)
return
}
hdlr.deliverMOTD(request, clientID, sessionID, payload.Nick)
hdlr.respondJSON(writer, request, map[string]any{
"id": sessionID,
"nick": payload.Nick,
"token": token,
}, http.StatusCreated)
}
func (hdlr *Handlers) handleRegisterError(
writer http.ResponseWriter,
request *http.Request,
err error,
) {
if strings.Contains(err.Error(), "UNIQUE") {
hdlr.respondError(
writer, request,
"nick already taken",
http.StatusConflict,
)
return
}
hdlr.log.Error(
"register user failed", "error", err,
)
hdlr.respondError(
writer, request,
"internal error",
http.StatusInternalServerError,
)
}
// HandleLogin authenticates a user with nick and password.
func (hdlr *Handlers) HandleLogin() http.HandlerFunc {
return func(
writer http.ResponseWriter,
request *http.Request,
) {
request.Body = http.MaxBytesReader(
writer, request.Body, hdlr.maxBodySize(),
)
hdlr.handleLogin(writer, request)
}
}
func (hdlr *Handlers) handleLogin(
writer http.ResponseWriter,
request *http.Request,
) {
type loginRequest struct {
Nick string `json:"nick"`
Password string `json:"password"`
}
var payload loginRequest
err := json.NewDecoder(request.Body).Decode(&payload)
if err != nil {
hdlr.respondError(
writer, request,
"invalid request body",
http.StatusBadRequest,
)
return
}
payload.Nick = strings.TrimSpace(payload.Nick)
if payload.Nick == "" || payload.Password == "" {
hdlr.respondError(
writer, request,
"nick and password required",
http.StatusBadRequest,
)
return
}
sessionID, clientID, token, err :=
hdlr.params.Database.LoginUser(
request.Context(),
payload.Nick,
payload.Password,
)
if err != nil {
hdlr.respondError(
writer, request,
"invalid credentials",
http.StatusUnauthorized,
)
return
}
hdlr.deliverMOTD(
request, clientID, sessionID, payload.Nick,
)
// Replay channel state so the new client knows which
// channels the session already belongs to.
hdlr.replayChannelState(
request, clientID, sessionID, payload.Nick,
)
hdlr.respondJSON(writer, request, map[string]any{
"id": sessionID,
"nick": payload.Nick,
"token": token,
}, http.StatusOK)
}