adchpp-docker/src/adchpp/Entity.h

174 lines
5.2 KiB
C++

/*
* Copyright (C) 2006-2016 Jacek Sieka, arnetheduck on gmail point com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef ADCHPP_ENTITY_H
#define ADCHPP_ENTITY_H
#include "forward.h"
#include "Buffer.h"
#include "AdcCommand.h"
#include "Plugin.h"
#include "CID.h"
#include "TimeUtil.h"
namespace adchpp {
class ADCHPP_VISIBLE Entity : private boost::noncopyable {
public:
enum State {
/** Initial protocol negotiation (wait for SUP) */
STATE_PROTOCOL,
/** Identify the connecting client (wait for INF) */
STATE_IDENTIFY,
/** Verify the client (wait for PAS) */
STATE_VERIFY,
/** Normal operation */
STATE_NORMAL,
/** Binary data transfer */
STATE_DATA
};
enum Flag {
FLAG_BOT = 0x01,
FLAG_REGISTERED = 0x02,
FLAG_OP = 0x04,
FLAG_SU = 0x08,
FLAG_OWNER = 0x10,
FLAG_HUB = 0x20,
FLAG_HIDDEN = 0x40,
MASK_CLIENT_TYPE = FLAG_BOT | FLAG_REGISTERED | FLAG_OP | FLAG_SU | FLAG_OWNER | FLAG_HUB | FLAG_HIDDEN,
FLAG_PASSWORD = 0x100,
/** Extended away, no need to send msg */
FLAG_EXT_AWAY = 0x200,
/** Plugins can use these flags to disable various checks */
/** Bypass ip check */
FLAG_OK_IP = 0x400,
/** This entity is now a ghost being disconnected, totally ignored by ADCH++ */
FLAG_GHOST = 0x800
};
Entity(ClientManager &cm, uint32_t sid_) : sid(sid_), state(STATE_PROTOCOL), cm(cm) { }
void send(const AdcCommand& cmd) { send(cmd.getBuffer()); }
virtual void send(const BufferPtr& cmd) = 0;
ADCHPP_DLL virtual void inject(AdcCommand& cmd);
ADCHPP_DLL const std::string& getField(const char* name) const;
ADCHPP_DLL bool hasField(const char* name) const;
ADCHPP_DLL void setField(const char* name, const std::string& value);
/** Add any flags that have been updated to the AdcCommand (type etc is not set) */
ADCHPP_DLL bool getAllFields(AdcCommand& cmd) const throw();
ADCHPP_DLL const BufferPtr& getINF() const;
ADCHPP_DLL bool addSupports(uint32_t feature);
ADCHPP_DLL StringList getSupportList() const;
ADCHPP_DLL bool hasSupport(uint32_t feature) const;
ADCHPP_DLL bool removeSupports(uint32_t feature);
ADCHPP_DLL const BufferPtr& getSUP() const;
uint32_t getSID() const { return sid; }
ADCHPP_DLL bool isFiltered(const std::string& features) const;
ADCHPP_DLL void updateFields(const AdcCommand& cmd);
ADCHPP_DLL void updateSupports(const AdcCommand& cmd) throw();
/**
* Set PSD (plugin specific data). This allows a plugin to store arbitrary
* per-client data, and retrieve it later on. The life cycle of the data follows
* that of the client unless explicitly removed. Any data referenced by the plugin
* will have its delete function called when the Entity is deleted.
* @param id Id as retrieved from PluginManager::getPluginId()
* @param data Data to store, this can be pretty much anything
*/
ADCHPP_DLL void setPluginData(const PluginDataHandle& handle, void* data) throw();
/**
* @param handle Plugin data handle, as returned by PluginManager::registerPluginData
* @return Value stored, NULL if none found
*/
ADCHPP_DLL void* getPluginData(const PluginDataHandle& handle) const throw();
/**
* Clear any data referenced by the handle, calling the registered delete function.
*/
ADCHPP_DLL void clearPluginData(const PluginDataHandle& handle) throw();
const CID& getCID() const { return cid; }
void setCID(const CID& cid_) { cid = cid_; }
State getState() const { return state; }
void setState(State state_) { state = state_; }
bool isSet(size_t aFlag) const { return flags.isSet(aFlag); }
bool isAnySet(size_t aFlag) const { return flags.isAnySet(aFlag); }
ADCHPP_DLL void setFlag(size_t aFlag);
ADCHPP_DLL void unsetFlag(size_t aFlag);
ADCHPP_DLL virtual void disconnect(Util::Reason reason, const std::string &info = Util::emptyString) = 0;
/** The number of bytes in the write buffer */
ADCHPP_DLL virtual size_t getQueuedBytes() const;
/** The time that this entity's write buffer size exceeded the maximum buffer size, 0 if no overflow */
ADCHPP_DLL virtual time::ptime getOverflow() const;
protected:
virtual ~Entity();
typedef std::map<PluginDataHandle, void*> PluginDataMap;
CID cid;
uint32_t sid;
Flags flags;
State state;
/** SUP items */
std::vector<uint32_t> supports;
/** INF SU */
std::vector<uint32_t> filters;
/** INF fields */
std::map<uint16_t, std::string> fields;
/** Plugin data, see PluginManager::registerPluginData */
PluginDataMap pluginData;
/** Latest INF cached */
mutable BufferPtr INF;
/** Latest SUP cached */
mutable BufferPtr SUP;
/** ClientManager that owns this entity */
ClientManager &cm;
};
}
#endif /* ADCHPP_ENTITY_H */