adchpp-docker/src/adchpp/FastAlloc.h

101 lines
2.5 KiB
C++

/*
* Copyright (C) 2006-2016 Jacek Sieka, arnetheduck on gmail point com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef ADCHPP_FASTALLOC_H
#define ADCHPP_FASTALLOC_H
#include "Mutex.h"
namespace adchpp {
#ifdef NDEBUG
struct FastAllocBase {
ADCHPP_DLL static FastMutex mtx;
};
/**
* Fast new/delete replacements for constant sized objects, that also give nice
* reference locality...
*/
template<class T>
struct FastAlloc : public FastAllocBase {
// Custom new & delete that (hopefully) use the node allocator
static void* operator new(size_t s) {
if(s != sizeof(T))
return ::operator new(s);
return allocate();
}
// Avoid hiding placement new that's needed by the stl containers...
static void* operator new(size_t, void* m) {
return m;
}
// ...and the warning about missing placement delete...
static void operator delete(void*, void*) {
// ? We didn't allocate so...
}
static void operator delete(void* m, size_t s) {
if (s != sizeof(T)) {
::operator delete(m);
} else if(m != NULL) {
deallocate((uint8_t*)m);
}
}
private:
static void* allocate() {
FastMutex::Lock l(mtx);
if(freeList == NULL) {
grow();
}
void* tmp = freeList;
freeList = *((void**)freeList);
return tmp;
}
static void deallocate(void* p) {
FastMutex::Lock l(mtx);
*(void**)p = freeList;
freeList = p;
}
static void* freeList;
static void grow() {
dcassert(sizeof(T) >= sizeof(void*));
// We want to grow by approximately 128kb at a time...
size_t items = ((128*1024 + sizeof(T) - 1)/sizeof(T));
freeList = new uint8_t[sizeof(T)*items];
uint8_t* tmp = (uint8_t*)freeList;
for(size_t i = 0; i < items - 1; i++) {
*(void**)tmp = tmp + sizeof(T);
tmp += sizeof(T);
}
*(void**)tmp = NULL;
}
};
template<class T> void* FastAlloc<T>::freeList = 0;
#else
template<class T> struct FastAlloc { };
#endif
}
#endif // FASTALLOC_H