fix: Settings ignores an endpoint check once the same "Save" is tapped again (closes #698) #699
@@ -2282,6 +2282,8 @@ view would leave a wallet one click from deletion.
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- Either "Save" stores its URL only if the input still shows that URL when
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the endpoint answers. Otherwise a flash message says that the URL was not
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saved
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- If the user taps the same "Save" again before the endpoint answers, the
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earlier tap stores nothing and shows no flash message
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- Etherscan:
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- "Check recipients on Etherscan" checkbox, unticked until the user
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ticks it
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@@ -50,6 +50,11 @@ let versionClickTimer = null;
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// not the one in `state`.
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let shownNetwork = null;
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// Each endpoint "Save" counts its taps here, under the field that it stores. A
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// tap stores its URL and shows a flash message only while it is the latest tap
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// of its "Save".
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const saveTaps = { rpcUrl: 0, blockscoutUrl: 0 };
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// One row per site origin, however many addresses it appears under, each with
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// an [x] that hands it to onRemove.
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function renderSiteList(containerId, origins, onRemove) {
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@@ -347,10 +352,16 @@ function showNewSettings() {
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// shows `url`, nothing is saved. The flash message then says that the URL was
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// changed during the check. The save compares the input and sets `url` in
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// `state` in one step. So a redraw after the comparison shows `url`.
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async function saveEndpoint(field, input, url, networkId) {
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//
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// `tap` is the number of the "Save" tap that checked `url`. If the user taps
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// the same "Save" again before this save holds the lock, nothing is stored. If
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// the user taps the same "Save" again before the write ends, no flash message
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// is shown.
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async function saveEndpoint(field, input, url, networkId, tap) {
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let refused = false;
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let inputChanged = false;
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await saveState((stored) => {
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if (saveTaps[field] !== tap) return false;
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refused =
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state.networkId !== networkId || stored.networkId !== networkId;
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inputChanged = $(input).value.trim() !== url;
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@@ -358,6 +369,7 @@ async function saveEndpoint(field, input, url, networkId) {
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state[field] = url;
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stored[field] = url;
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});
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if (saveTaps[field] !== tap) return;
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if (refused) {
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showFlash("The URL was not saved because the network changed.");
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} else if (inputChanged) {
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@@ -375,6 +387,8 @@ function init(_ctx) {
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showPhrase.init();
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$("btn-save-rpc").addEventListener("click", async () => {
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saveTaps.rpcUrl++;
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const tap = saveTaps.rpcUrl;
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const url = $("settings-rpc").value.trim();
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if (!url) {
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showFlash("Please enter an RPC URL.");
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@@ -395,6 +409,8 @@ function init(_ctx) {
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}),
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});
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const json = await resp.json();
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// The user has tapped this "Save" again since the check began.
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if (tap !== saveTaps.rpcUrl) return;
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if (json.error) {
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log.errorf("RPC validation error:", json.error);
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showFlash("Endpoint returned an error.");
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@@ -408,6 +424,7 @@ function init(_ctx) {
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// Cancelled by the popup closing, not failed: see pageClosed in
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// src/popup/index.js.
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if (ctx.pageClosed.aborted) return;
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if (tap !== saveTaps.rpcUrl) return;
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// Not the error's message: fetch puts the whole URL, password and
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// key included, in the message of the error it throws for a URL
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// with a user name and password or one it cannot parse.
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@@ -415,10 +432,12 @@ function init(_ctx) {
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showFlash("Could not reach endpoint.");
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return;
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}
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await saveEndpoint("rpcUrl", "settings-rpc", url, net.id);
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await saveEndpoint("rpcUrl", "settings-rpc", url, net.id, tap);
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});
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$("btn-save-blockscout").addEventListener("click", async () => {
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saveTaps.blockscoutUrl++;
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const tap = saveTaps.blockscoutUrl;
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const url = $("settings-blockscout").value.trim();
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if (!url) {
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showFlash("Please enter a Blockscout API URL.");
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@@ -428,18 +447,26 @@ function init(_ctx) {
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showFlash("Testing endpoint...");
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try {
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const resp = await debugFetch(url + "/stats");
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if (tap !== saveTaps.blockscoutUrl) return;
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if (!resp.ok) {
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showFlash("Endpoint returned HTTP " + resp.status + ".");
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return;
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}
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} catch {
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if (ctx.pageClosed.aborted) return;
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if (tap !== saveTaps.blockscoutUrl) return;
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// Not the error's message, as for the RPC check above.
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log.errorf("Blockscout validation failed:", urlOrigin(url));
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showFlash("Could not reach endpoint.");
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return;
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}
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await saveEndpoint("blockscoutUrl", "settings-blockscout", url, net.id);
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await saveEndpoint(
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"blockscoutUrl",
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"settings-blockscout",
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url,
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net.id,
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tap,
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);
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});
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// Each change is made inside the save, holding the lock. So
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@@ -167,3 +167,227 @@ test.each([
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);
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},
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);
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// This answer passes both endpoint checks on Ethereum Mainnet.
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const PASSING_ANSWER = {
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ok: true,
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json: async () => ({ result: NETWORKS.mainnet.chainId }),
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};
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// Both endpoint checks read this answer as an error. The RPC check reads the
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// answer's `error`. The Blockscout check reads the answer's `ok`.
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const ERROR_ANSWER = {
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ok: false,
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status: 500,
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json: async () => ({ error: { code: -32603, message: "Internal error" } }),
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};
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// The user types a URL in Settings and taps "Save". Before the endpoint answers,
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// the user types a second URL and taps "Save" again. The second check passes
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// first. The second URL is stored, and the flash message reads "Saved.". The
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// first check then ends in one of three ways:
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//
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// - It passes.
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// - It fails, because fetch cannot reach the endpoint.
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// - It gets an answer that holds an error.
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//
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// None of the three changes the stored URL or the flash message
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// (https://git.eeqj.de/sneak/AutistMask/issues/698).
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test.each([
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{
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button: "btn-save-rpc",
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input: "settings-rpc",
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field: "rpcUrl",
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first: "passes",
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},
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{
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button: "btn-save-rpc",
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input: "settings-rpc",
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field: "rpcUrl",
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first: "fails",
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},
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{
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button: "btn-save-rpc",
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input: "settings-rpc",
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field: "rpcUrl",
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first: "answers with an error",
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},
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{
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button: "btn-save-blockscout",
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input: "settings-blockscout",
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field: "blockscoutUrl",
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first: "passes",
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},
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{
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button: "btn-save-blockscout",
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input: "settings-blockscout",
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field: "blockscoutUrl",
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first: "fails",
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},
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{
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button: "btn-save-blockscout",
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input: "settings-blockscout",
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field: "blockscoutUrl",
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first: "answers with an error",
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},
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])(
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"$button keeps the second tap's result when the first check $first last",
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async ({ button, input, field, first }) => {
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const page = await bootPopup(unversionedValidProfile());
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await page.click("btn-settings");
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const checks = [];
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globalThis.fetch.mockImplementation(
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() =>
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new Promise((resolve, reject) => {
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checks.push({ resolve, reject });
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}),
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);
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const secondUrl = "https://second.example.invalid";
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page.node(input).value = "https://first.example.invalid";
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const firstTap = page.node(button).listeners.click.map((fn) => fn());
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await page.settle();
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page.node(input).value = secondUrl;
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const secondTap = page.node(button).listeners.click.map((fn) => fn());
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await page.settle();
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checks[1].resolve(PASSING_ANSWER);
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await Promise.all(secondTap);
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await page.settle();
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expect(page.text("flash-msg")).toBe("Saved.");
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if (first === "passes") {
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checks[0].resolve(PASSING_ANSWER);
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} else if (first === "answers with an error") {
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checks[0].resolve(ERROR_ANSWER);
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} else {
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// fetch rejects when it cannot reach the endpoint.
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checks[0].reject(new TypeError("Failed to fetch"));
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}
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await Promise.all(firstTap);
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await page.settle();
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expect(checks).toHaveLength(2);
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expect(page.storage.read("autistmask")[field]).toBe(secondUrl);
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expect(page.text("flash-msg")).toBe("Saved.");
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},
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);
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// The user types a URL in Settings and taps "Save". Another write holds the
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// lock. So the save waits for the lock once the check passes. The user then
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// taps "Save" again on the same URL. When the lock is free, the first save
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// stores nothing and shows no flash message. The second check then passes, and
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// the second save stores the URL.
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test.each([
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{ button: "btn-save-rpc", input: "settings-rpc", field: "rpcUrl" },
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{
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button: "btn-save-blockscout",
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input: "settings-blockscout",
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field: "blockscoutUrl",
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},
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])(
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"$button stores nothing for an earlier tap still waiting for the lock",
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async ({ button, input, field }) => {
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const page = await bootPopup(unversionedValidProfile());
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await page.click("btn-settings");
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const storedUrl = page.value(input);
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const checks = [];
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globalThis.fetch.mockImplementation(
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() =>
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new Promise((resolve) => {
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checks.push(resolve);
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}),
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);
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const typedUrl = "https://typed.example.invalid";
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page.node(input).value = typedUrl;
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const firstTap = page.node(button).listeners.click.map((fn) => fn());
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await page.settle();
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let releaseLock;
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const lockHeld = navigator.locks.request(
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"autistmask",
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() =>
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new Promise((resolve) => {
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releaseLock = resolve;
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}),
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);
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checks[0](PASSING_ANSWER);
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await page.settle();
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const secondTap = page.node(button).listeners.click.map((fn) => fn());
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await page.settle();
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releaseLock();
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await lockHeld;
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await Promise.all(firstTap);
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await page.settle();
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expect(page.storage.read("autistmask")[field]).toBe(storedUrl);
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expect(page.text("flash-msg")).toBe("Testing endpoint...");
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checks[1](PASSING_ANSWER);
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await Promise.all(secondTap);
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await page.settle();
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expect(checks).toHaveLength(2);
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expect(page.storage.read("autistmask")[field]).toBe(typedUrl);
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expect(page.text("flash-msg")).toBe("Saved.");
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},
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);
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// The user taps "Save", and the check passes. The save then begins its storage
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// write, and this test keeps the write waiting. The user taps "Save" again, and
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// the second check cannot reach the endpoint. When the write ends, the flash
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// message still reads "Could not reach endpoint.". The write stores the URL
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// anyway, because the write began before the second tap.
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test.each([
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{ button: "btn-save-rpc", input: "settings-rpc", field: "rpcUrl" },
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{
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button: "btn-save-blockscout",
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input: "settings-blockscout",
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field: "blockscoutUrl",
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},
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])(
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"$button keeps the second tap's message when tapped again during the write",
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async ({ button, input, field }) => {
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const page = await bootPopup(unversionedValidProfile());
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await page.click("btn-settings");
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const checks = [];
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globalThis.fetch.mockImplementation(
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() =>
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new Promise((resolve, reject) => {
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checks.push({ resolve, reject });
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}),
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);
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const typedUrl = "https://typed.example.invalid";
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page.node(input).value = typedUrl;
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const firstTap = page.node(button).listeners.click.map((fn) => fn());
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await page.settle();
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const { set } = page.storage.local;
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const write = set.getMockImplementation();
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let writeBegan = false;
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let releaseWrite;
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const writeHeld = new Promise((resolve) => {
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releaseWrite = resolve;
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});
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set.mockImplementationOnce(async (items) => {
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writeBegan = true;
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await writeHeld;
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await write(items);
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});
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checks[0].resolve(PASSING_ANSWER);
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await page.settle();
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expect(writeBegan).toBe(true);
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const secondTap = page.node(button).listeners.click.map((fn) => fn());
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await page.settle();
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// fetch rejects when it cannot reach the endpoint.
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checks[1].reject(new TypeError("Failed to fetch"));
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await Promise.all(secondTap);
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await page.settle();
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expect(page.text("flash-msg")).toBe("Could not reach endpoint.");
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releaseWrite();
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await Promise.all(firstTap);
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await page.settle();
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expect(checks).toHaveLength(2);
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expect(page.storage.read("autistmask")[field]).toBe(typedUrl);
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expect(page.text("flash-msg")).toBe("Could not reach endpoint.");
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},
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);
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Reference in New Issue
Block a user