Work on optimizing send(), to use fewer send function calls.
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@ -386,7 +386,7 @@ static int recv_client(struct ADC_client* client)
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char* start = client->recvbuf;
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char* pos;
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char* lastPos;
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char* lastPos = 0;
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while ((pos = strchr(start, '\n')))
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{
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lastPos = pos;
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@ -482,9 +482,16 @@ static int recv_client(struct ADC_client* client)
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start = &pos[1];
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}
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client->r_offset = strlen(lastPos);
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memmove(client->recvbuf, lastPos, strlen(lastPos));
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memset(&client->recvbuf[client->r_offset], 0, ADC_BUFSIZE-client->r_offset);
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if (lastPos)
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{
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client->r_offset = strlen(lastPos);
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memmove(client->recvbuf, lastPos, strlen(lastPos));
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memset(&client->recvbuf[client->r_offset], 0, ADC_BUFSIZE-client->r_offset);
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}
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else
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{
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// client->r_offset = size;
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}
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return 0;
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36
src/hubio.c
36
src/hubio.c
@ -20,7 +20,7 @@
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#include "uhub.h"
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#include "hubio.h"
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#define SEND_CHUNKS 1
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// #define SEND_CHUNKS 1
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/* FIXME: This should not be needed! */
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extern struct hub_info* g_hub;
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@ -152,29 +152,27 @@ int hub_sendq_send(struct hub_sendq* q, hub_recvq_write w, void* data)
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return bytes_sent;
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#else
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/* <======.....><.......><.......> */
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int ret = 0;
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size_t sent = 0;
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size_t bytes = 0;
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size_t offset = q->offset; // offset into first message.
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size_t remain = 0;
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size_t length = 0;
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size_t msgs = 0;
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char* sbuf = g_hub->sendbuf;
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size_t max_send_buf = 1000; // MAX_SEND_BUF;
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size_t max_send_buf = 4096;
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/* Copy as many messages possible into global send queue */
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struct adc_message* msg = list_get_first(q->queue);
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while (msg)
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{
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msgs++;
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length = MIN(msg->length - offset, (max_send_buf-1) - bytes);
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#ifdef DEBUG_SENDQ
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printf("Queued: %d bytes (%d bytes)\n", (int) length, (int) msg->length);
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#endif
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memcpy(sbuf + bytes, msg->cache + offset, length);
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bytes += length;
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if (length < msg->length - offset)
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if (length < (msg->length - offset))
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break;
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offset = 0;
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msg = list_get_next(q->queue);
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@ -182,7 +180,7 @@ int hub_sendq_send(struct hub_sendq* q, hub_recvq_write w, void* data)
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msg = list_get_first(q->queue);
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#ifdef DEBUG_SENDQ
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printf("Queued up bytes: %d, in %d msgs (first=%d/%d)\n", (int) bytes, (int) msgs, (int) q->offset, (msg ? (int) msg->length : 0));
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printf("Queued up bytes: %d (first=%d/%d)\n", (int) bytes, (int) q->offset, (msg ? (int) msg->length : 0));
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#endif
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/* Send as much as possible */
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ret = w(data, sbuf, bytes);
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@ -191,22 +189,24 @@ int hub_sendq_send(struct hub_sendq* q, hub_recvq_write w, void* data)
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{
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/* Remove messages sent */
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offset = q->offset;
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msg = list_get_first(q->queue);
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remain = ret;
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while (msg)
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{
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sent += (msg->length - offset);
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offset = 0;
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if (sent >= bytes)
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length = msg->length - offset;
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if (length >= remain)
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{
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q->offset += remain;
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break;
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}
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#ifdef DEBUG_SENDQ
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printf("removing msg %d [%p]\n", (int) msgs, msg);
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#endif
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remain -= length;
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hub_sendq_remove(q, msg);
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msgs--;
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msg = list_get_next(q->queue);
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offset = 0;
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}
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q->offset = (bytes - sent);
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}
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return ret;
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#endif
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@ -23,8 +23,6 @@
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/* FIXME: This should not be needed! */
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extern struct hub_info* g_hub;
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/* #define DEBUG_SENDQ 1 */
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int net_user_send(void* ptr, const void* buf, size_t len)
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{
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struct user* user = (struct user*) ptr;
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@ -56,9 +54,7 @@ int net_user_recv(void* ptr, void* buf, size_t len)
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{
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struct user* user = (struct user*) ptr;
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int ret = net_recv(user->net.sd, buf, len, 0);
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/*
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hub_log(log_trace, "net_user_recv: sd=%d, len=%d/%d", user->net.sd, ret, (int) len);
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*/
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if (ret > 0)
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{
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user->net.tm_last_read = time(NULL);
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@ -23,6 +23,9 @@
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/* Debugging */
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/* #define NETWORK_DUMP_DEBUG */
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/* #define MEMORY_DEBUG */
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/* #define DEBUG_SENDQ 1 */
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#ifndef _GNU_SOURCE
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#define _GNU_SOURCE
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