Fix windows compile issues.
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parent
3dcbb63a31
commit
594801df46
@ -126,8 +126,8 @@ EXO_TEST(rbtree_iterate_10000, {
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static void free_node(struct rb_node* n)
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{
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hub_free(n->key);
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hub_free(n->value);
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hub_free((void*) n->key);
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hub_free((void*) n->value);
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}
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EXO_TEST(rbtree_remove_5000, {
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@ -117,10 +117,11 @@ static struct rb_node* rb_tree_rotate_double(struct rb_node* node, int dir)
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static struct rb_node* rb_tree_insert_r(struct rb_tree* tree, struct rb_node* node, const void* key, const void* value)
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{
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int res;
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if (!node)
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return create_node(tree, key, value);
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int res = tree->compare(node->key, key);
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res = tree->compare(node->key, key);
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if (!res)
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{
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puts("Node already exists!");
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@ -171,15 +172,15 @@ struct rb_tree* rb_tree_create(rb_tree_compare compare, rb_tree_alloc a, rb_tree
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void rb_tree_destroy(struct rb_tree* tree)
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{
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list_destroy(tree->iterator.stack);
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rb_tree_free f = tree->free;
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f(tree);
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tree->free(tree);
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}
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int rb_tree_insert(struct rb_tree* tree, const void* key, const void* value)
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{
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struct rb_node* node;
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if (tree_search(tree, key))
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return 0;
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struct rb_node* node = rb_tree_insert_r(tree, tree->root, key, value);
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node = rb_tree_insert_r(tree, tree->root, key, value);
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tree->root = node;
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tree->root->red = 0;
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tree->elements++;
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