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webhooker/cmd/webhooker/dotenv_test.go
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Fail loudly on an unparseable SENTRY_DSN and a malformed .env (closes #283)
2026-08-24 04:25:29 +02:00

108 lines
3.2 KiB
Go

package main
import (
"bytes"
"os"
"path/filepath"
"strings"
"testing"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
"sneak.berlin/go/webhooker/internal/config"
)
// dotEnvKey is a throwaway variable name these tests write and read,
// so they cannot disturb real configuration.
const dotEnvKey = "WEBHOOKER_TEST_DISPATCH_VALUE"
// writeDotEnvInWorkingDir puts contents in a .env file in a fresh
// temporary directory and moves the process there.
//
// The callers are deliberately not parallel and must stay that way:
// t.Chdir moves the whole process. Go releases parallel tests only
// after every sequential test in the package has finished, so nothing
// else runs while these do.
func writeDotEnvInWorkingDir(t *testing.T, contents string) {
t.Helper()
dir := t.TempDir()
require.NoError(t, os.WriteFile(
filepath.Join(dir, config.DotEnvPath),
[]byte(contents), 0o600,
))
t.Chdir(dir)
}
// TestDispatch_MalformedDotEnvRefuses pins the second half of the
// defect. godotenv applies nothing at all when a file will not parse,
// so one mistyped line used to revert every variable in it to its
// default and start the server anyway, with no log line naming the
// file. The refusal has to arrive before any subcommand runs, which
// is why `help` — the one subcommand that touches nothing — is still
// refused here.
//
//nolint:paralleltest // t.Chdir moves the whole process.
func TestDispatch_MalformedDotEnvRefuses(t *testing.T) {
writeDotEnvInWorkingDir(t, "PORT 19615\n")
var stdout, stderr bytes.Buffer
code := dispatch(
[]string{helpCommand}, strings.NewReader(""), &stdout, &stderr,
)
require.Equal(t, 1, code, "a broken .env must exit non-zero")
assert.Contains(
t, stderr.String(), config.DotEnvPath,
"the refusal must name the file",
)
assert.Empty(
t, stdout.String(),
"the subcommand must not have run",
)
}
// TestDispatch_LoadsDotEnvBeforeSubcommands pins the ordering the
// godotenv/autoload import used to provide for free. It ran in an
// init(), so .env was in the environment before anything read it —
// including config.DataDir, which both the DATA_DIR lock and resetpw
// call outside the fx graph. Loading any later would let a .env that
// sets DATA_DIR lock one directory while the config opened databases
// in another.
func TestDispatch_LoadsDotEnvBeforeSubcommands(t *testing.T) {
t.Setenv(dotEnvKey, "placeholder")
require.NoError(t, os.Unsetenv(dotEnvKey))
writeDotEnvInWorkingDir(t, dotEnvKey+"=from-dot-env\n")
var stdout, stderr bytes.Buffer
code := dispatch(
[]string{helpCommand}, strings.NewReader(""), &stdout, &stderr,
)
require.Equal(t, 0, code)
assert.Equal(
t, "from-dot-env", os.Getenv(dotEnvKey),
"the file must be applied before the subcommand runs",
)
}
// TestDispatch_MissingDotEnvIsFine pins the case most deployments are
// in: no .env at all, which must stay a normal start.
//
//nolint:paralleltest // t.Chdir moves the whole process.
func TestDispatch_MissingDotEnvIsFine(t *testing.T) {
t.Chdir(t.TempDir())
var stdout, stderr bytes.Buffer
code := dispatch(
[]string{helpCommand}, strings.NewReader(""), &stdout, &stderr,
)
require.Equal(t, 0, code)
assert.Empty(t, stderr.String())
}