Stop a slow host turning a login-guard test into a segfault (closes #186)
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CI run 232 failed TestLoginGuard_SaturatedSemaphoreRefusesRatherThanQueueing and then took the whole internal/middleware test binary down with a SIGSEGV, on a commit whose own gates were green. acquire returns (nil, false) on every refusal path, the assertion on ok was non-fatal, and the next line called the nil release. Two defects sit behind that, and the second one is not confined to the test. acquire selected over a slot send and an already-armed wait timer. Go picks among ready cases uniformly at random, so a process descheduled for longer than the wait sheds a request with slots standing free — under load, which is exactly when shedding a login is least defensible. A non-blocking preamble now takes a free slot before any timer is armed, the same shape lifecycle.waitDone uses to settle its own both-ready race. It cannot let a late arrival barge past a queued waiter: a waiter can only be parked on a full buffer, and a release refills that buffer from the head of the send queue under the channel lock, so the preamble's send fails whenever anyone is waiting. Placing it ahead of the queue admission also stops a request that never waits from occupying a waiter's place. The preamble does not consult ctx, so an already-cancelled request with a free slot is now granted it rather than refused about half the time. That is deliberate and matches waitDone; acquire's doc said otherwise and has been corrected to describe what the code does. The test's third acquire is therefore settled by construction rather than by the wait being long enough, and TestLoginGuard_FreeSlotBeatsAnExpiredWait pins that: 1000 passes with a wait already elapsed on arrival, the worst case scheduling can produce. Without the preamble each pass can go the wrong way and the loop fails within a few passes; measured on the reverted-preamble mutation, pass 2. Assertions whose value is dereferenced afterwards are require, not assert. A sweep of every test file found one sibling of the same shape: webhook_db_manager_test.go checked a slice length non-fatally and indexed it on the next line, so the regression it guards would have surfaced as an index-out-of-range panic through internal/database rather than as a failing test. TestLoginGuard_SemaphoreBoundsConcurrentVerifications used a 10 ms sleep to make two workers overlap and asserted the observed maximum was exactly two. A sleep only makes overlap likely; on a host that can deschedule a goroutine for longer than the sleep the workers serialise and the maximum comes back as one. The slot holders now rendezvous instead, and the barrier opens only once every worker's acquire has returned and any slot it won has been counted — not at the concurrency-th holder, which would fix the lower bound while destroying the upper one the test exists to enforce, since holders would leave before an over-admitting guard's extra workers had been observed. The test no longer sleeps at all. The queue-cap test in the same file held the two tightest wall-clock margins in the repo: it asserted a shed request returned in under 100 ms, timed across a goroutine hand-off, and gave the probe 200 ms to return at all. Both bounded host latency rather than guard behaviour. The elapsed-time assertion is gone, since a shed request is told from a queued one by the queue depth, which is a state fact; the probe's budget is now five seconds against a queue wait of a minute, which only a guard that queues can exhaust. Mutating the queue admission back to a blocking send still fails the test.
This commit is contained in:
@@ -339,7 +339,12 @@ func TestWebhookDBManager_MultipleWebhooks(t *testing.T) {
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var events []database.Event
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require.NoError(t, db2.Find(&events).Error)
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assert.Len(t, events, 1)
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// require, not assert: this is exactly the regression the test
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// guards, so the empty slice is the expected failure, and a
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// non-fatal length check would index into it on the next line and
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// panic the whole package test binary instead of failing here.
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require.Len(t, events, 1)
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assert.Equal(t, "PUT", events[0].Method)
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}
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@@ -173,10 +173,38 @@ func newLoginGuard(
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// acquire reserves a verification slot, waiting up to the guard's
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// wait for one. It reports false when the queue of waiters is
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// already full, when no slot became available in time, or when the
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// request was cancelled first; the caller must then answer 503
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// without verifying anything. The returned function releases the
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// request was cancelled while waiting; the caller must then answer
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// 503 without verifying anything. The returned function releases the
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// slot and must be called exactly once.
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//
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// ctx is consulted only once the request has to wait: a slot that is
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// free on arrival is handed out without looking at it, so an
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// already-cancelled request can be granted one. That is deliberate
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// and matches lifecycle.waitDone — the caller abandons the work on
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// its own ctx and releases the slot immediately, so nothing is spent
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// on it, and refusing instead would mean shedding a request with
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// capacity standing free.
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func (g *loginGuard) acquire(ctx context.Context) (func(), bool) {
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// A free slot is taken before any timer is armed, and before a
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// queue place is claimed: a request that never waits is not a
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// waiter. Without this preamble the bounded select below can find
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// its slot send and an already-expired timer ready at the same
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// time, and Go picks among ready cases uniformly at random — so a
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// process descheduled for longer than the wait sheds a request
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// with slots standing free, which is precisely when shedding is
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// least defensible.
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//
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// This cannot let a late arrival barge past a queued waiter. A
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// waiter can only be parked on a FULL buffer, and a release
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// refills that buffer from the head of the send queue under the
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// channel lock, so the buffer never appears non-full while anyone
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// is parked and this send fails whenever there is a waiter.
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select {
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case g.slots <- struct{}{}:
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return func() { <-g.slots }, true
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default:
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}
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// Shedding past the queue depth is what keeps waiting memory
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// bounded; the wait alone only bounds how long one waiter holds
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// its parsed form, not how many hold one at once.
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@@ -29,6 +29,15 @@ const (
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guardClient = "198.51.100.7"
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guardUser = "admin"
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// racePasses is how many times a both-cases-ready select race is
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// run. A pass can only go the wrong way once the zero-duration
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// timer has fired, so the per-pass detection probability is
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// somewhere below 1/2 rather than exactly it; the bound that
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// matters is that passes are independent, so a regression that
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// survives is exponentially unlikely in N. The test still waits
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// on nothing.
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racePasses = 1000
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)
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// newGuard builds a guard with production-shaped defaults and the
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@@ -224,21 +233,71 @@ func TestLoginGuard_SemaphoreBoundsConcurrentVerifications(
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const (
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concurrency = 2
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workers = 12
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// rendezvousDeadlock is the deadlock guard described below.
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// It is orders of magnitude longer than any scheduling delay,
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// so it never decides the result, and well inside script/test's
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// 30s timeout, so a wedge fails on the assertion instead of
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// blowing the package timeout.
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rendezvousDeadlock = 5 * time.Second
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)
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g := newGuard(middleware.LoginFailureMaxKeysConst, concurrency)
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var (
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mu sync.Mutex
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inside int
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highest int
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wg sync.WaitGroup
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mu sync.Mutex
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inside int
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highest int
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wg sync.WaitGroup
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recorded sync.WaitGroup
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once sync.Once
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)
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// Slot holders rendezvous instead of sleeping, and they hold until
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// every worker has been answered. A sleep only makes overlap
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// likely — on a host loaded enough to deschedule a goroutine for
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// longer than the sleep the workers serialise and the maximum
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// observed comes back as 1 — so the rendezvous is what makes the
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// overlap a fact rather than a race won.
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//
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// The barrier must not open at the concurrency-th holder, which
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// would fix the lower bound at the cost of the upper one this test
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// exists to enforce: holders would leave as soon as the count
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// reached concurrency, so a guard admitting extra requests would
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// let them arrive after the first holders had already left and
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// highest would report concurrency however many were really let
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// in. It opens instead once every worker's acquire has returned
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// and any slot it won has been counted, so under a broken guard
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// every admitted worker is inside simultaneously and highest is
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// the true maximum. Under a correct guard the refused workers
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// return within the guard's own wait, which decides nothing beyond
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// how long that takes.
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overlapped := make(chan struct{})
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closeOverlapped := func() {
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once.Do(func() { close(overlapped) })
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}
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// Deadlock guard, not a timing margin: no assertion depends on its
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// length, and the only way to reach it is a worker that never
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// returns from acquire at all. It is here so that such a wedge
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// fails legibly on the assertion below instead of hanging until
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// the package test timeout.
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abandon := time.AfterFunc(rendezvousDeadlock, closeOverlapped)
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defer abandon.Stop()
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recorded.Add(workers)
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go func() {
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recorded.Wait()
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closeOverlapped()
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}()
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for range workers {
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wg.Go(func() {
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release, ok := g.AcquireForTest(context.Background())
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if !ok {
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recorded.Done()
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return
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}
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@@ -253,9 +312,12 @@ func TestLoginGuard_SemaphoreBoundsConcurrentVerifications(
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mu.Unlock()
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// Hold the slot long enough that the other workers are
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// certainly contending for it.
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time.Sleep(10 * time.Millisecond)
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// Counted before signalling, so the barrier can never open
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// while an admitted worker is still on its way to being
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// counted.
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recorded.Done()
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<-overlapped
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mu.Lock()
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inside--
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@@ -278,6 +340,14 @@ func TestLoginGuard_SemaphoreBoundsConcurrentVerifications(
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// what happens when every slot is taken for longer than the wait: the
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// request is refused, so the caller answers 503 without allocating
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// another 64 MB hash.
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//
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// Neither half of this rides on the wait being long enough. The
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// refusal holds the only slot across the whole of the second call, so
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// there is no wait it could get lucky with — the wait fixes only how
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// long the refusal takes, not whether it happens. The reuse after
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// release is settled by acquire's non-blocking preamble, which is
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// pinned separately by TestLoginGuard_FreeSlotBeatsAnExpiredWait. So
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// the wait below is sized to keep the test quick, not to win a race.
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func TestLoginGuard_SaturatedSemaphoreRefusesRatherThanQueueing(
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t *testing.T,
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) {
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@@ -305,13 +375,58 @@ func TestLoginGuard_SaturatedSemaphoreRefusesRatherThanQueueing(
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release()
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release, ok = g.AcquireForTest(context.Background())
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assert.True(
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// require, not assert: acquire returns a nil release alongside a
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// false ok, so calling it after a non-fatal assertion turns one
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// failed test into a segfault that takes the whole package test
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// binary down. Every assertion whose value is dereferenced later
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// has to stop the test.
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require.True(
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t, ok, "the slot must be reusable once released",
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)
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release()
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}
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// TestLoginGuard_FreeSlotBeatsAnExpiredWait is the determinism this
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// file used to lack. acquire selects over a slot send and a wait
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// timer, and Go chooses among ready cases uniformly at random, so a
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// call made after the timer had already fired was a coin flip: on a
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// loaded host the previous test's third acquire could be refused
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// with its slot standing free, and then dereference the nil release
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// it got back.
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//
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// The wait here is already elapsed on arrival, which is the worst
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// case that scheduling can produce, so a free slot must still be
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// granted every time. Without acquire's non-blocking preamble each
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// pass is an independent coin flip and the loop fails within a few
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// passes; with it the property holds by construction and no wall
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// clock is involved.
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func TestLoginGuard_FreeSlotBeatsAnExpiredWait(t *testing.T) {
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t.Parallel()
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g := middleware.NewLoginGuardForTest(
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middleware.LoginRateLimitConst,
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guardInterval,
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middleware.LoginFailureMaxKeysConst,
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1,
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middleware.PasswordVerifyMaxWaitersConst,
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0,
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)
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for pass := range racePasses {
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release, ok := g.AcquireForTest(context.Background())
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require.Truef(
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t, ok,
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"pass %d was refused a slot that was free; an expired "+
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"wait must never beat an available slot",
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pass,
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)
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release()
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}
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}
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// TestLoginGuard_AcquireHonoursCancellation proves a client that
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// disconnects while queued frees its place immediately instead of
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// holding it for the full wait.
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@@ -388,13 +503,20 @@ func TestLoginGuard_ShedsPastTheQueueCap(t *testing.T) {
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neverElapses = time.Minute
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// The probe carries its own deadline, so a guard that queues
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// the probe instead of shedding it fails on the elapsed time
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// rather than hanging until the package test timeout.
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probeWait = 200 * time.Millisecond
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// Shedding takes no measurable time; queueing takes the whole
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// probeWait. Anything under half of it is unambiguous.
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shedFast = probeWait / 2
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// the probe instead of shedding it fails here rather than
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// hanging until the package test timeout.
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//
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// This is a patience budget, not a margin to be won. A shed
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// returns in microseconds and a probe that queued instead
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// would not return for neverElapses, so the two are a whole
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// minute apart and any budget between them separates them. It
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// is set far above any scheduling stall a loaded host can
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// produce, because the previous 200 ms — and the 100 ms
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// elapsed-time assertion it fed — bounded the latency of a
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// goroutine hand-off, which is a false red waiting to happen
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// on the machine this suite runs on. What actually proves the
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// probe was not queued is the queue depth asserted below.
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probePatience = 5 * time.Second
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)
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g := middleware.NewLoginGuardForTest(
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@@ -413,22 +535,17 @@ func TestLoginGuard_ShedsPastTheQueueCap(t *testing.T) {
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defer release()
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defer fillQueue(t, g, maxWaiters)()
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got := probeQueueCap(g, probeWait)
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granted, answered := probeQueueCap(g, probePatience)
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require.NotNil(
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t, got,
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require.True(
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t, answered,
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"a request arriving past the queue cap is still waiting to "+
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"be queued; it must have been shed",
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)
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assert.False(
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t, got.ok,
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t, granted,
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"a request arriving past the queue cap must be shed",
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)
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assert.Less(
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t, got.elapsed, shedFast,
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"shedding must be immediate; waiting for a place in the "+
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"queue is the memory growth this bounds",
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)
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assert.Equal(
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t, maxWaiters, g.QueuedWaitersForTest(),
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"a shed request must not have grown the queue",
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@@ -458,10 +575,14 @@ func fillQueue(
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})
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}
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// Patience budget, not a margin: the waiters park in microseconds
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// and nothing releases them, so the only way to exhaust this is a
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// guard that never queues. One second is the same order as the
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// scheduling stalls this suite has to survive, so it is not one.
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require.Eventually(
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t,
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func() bool { return g.QueuedWaitersForTest() == n },
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time.Second, time.Millisecond,
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5*time.Second, time.Millisecond,
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"the waiters must reach the queue before the cap is tested",
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)
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@@ -471,41 +592,38 @@ func fillQueue(
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}
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}
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// probeResult is what the queue-cap probe reports: whether it got a
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// slot, and how long it took to find out.
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type probeResult struct {
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ok bool
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elapsed time.Duration
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}
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// probeQueueCap acquires from another goroutine and reports the
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// result, or nil if the call was still blocked after wait.
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// probeQueueCap acquires from another goroutine. It reports, in
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// order, whether the call was granted a slot and whether it was
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// answered at all within wait; a call that never returned reports
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// false for both.
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//
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// It runs off the test goroutine deliberately. Joining a full queue
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// is not cancellable by context — refusing to join is the property
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// under test — so a guard that fails this would otherwise hang the
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// package until the test timeout instead of failing here.
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//
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// It reports no elapsed time. Timing a goroutine hand-off measures
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// the host, not the guard, and the caller distinguishes shedding from
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// queueing by the queue depth instead.
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func probeQueueCap(
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g *middleware.LoginGuard,
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wait time.Duration,
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) *probeResult {
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probed := make(chan probeResult, 1)
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) (bool, bool) {
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probed := make(chan bool, 1)
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go func() {
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start := time.Now()
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release, ok := g.AcquireForTest(context.Background())
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if ok {
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release()
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}
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probed <- probeResult{ok: ok, elapsed: time.Since(start)}
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probed <- ok
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}()
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select {
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case result := <-probed:
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return &result
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return result, true
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case <-time.After(wait):
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return nil
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return false, false
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}
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}
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