Store events and create deliveries in the delivery engine (closes #544)
check / check (push) Waiting to run

The receiver, resubmit and replay handlers now read and check the
request and make one call. Engine.StoreEvent stores an event with a
pending delivery for each active target and the totals in one
transaction, then queues them; Engine.CreateReplay does the same for
one replay delivery. The handlers take *delivery.Engine, so the
Notifier interface and its bridge are gone, and the engine's notify is
no longer exported. Archives and CircuitBreakers stay because the
handler tests fake them. The tests that read a queued task moved to
the engine's tests; the handler tests use an engine that is never
started.

Model: opus-5-5
This commit is contained in:
2026-10-15 22:32:49 +00:00
parent 8406c77949
commit cb5fbb4db7
21 changed files with 893 additions and 761 deletions
+5
View File
@@ -158,6 +158,11 @@ func (e *Engine) ExportUpdateDeliveryStatus(
return e.updateDeliveryStatus(webhookDB, d, "", status)
}
// ExportNotify exposes notify.
func (e *Engine) ExportNotify(tasks []Task) {
e.notify(tasks)
}
// ExportProcessNewTask exposes processNewTask.
func (e *Engine) ExportProcessNewTask(
ctx context.Context, task *Task,