Store events and create deliveries in the delivery engine (closes #544)
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The receiver, resubmit and replay handlers now read and check the request and make one call. Engine.StoreEvent stores an event with a pending delivery for each active target and the totals in one transaction, then queues them; Engine.CreateReplay does the same for one replay delivery. The handlers take *delivery.Engine, so the Notifier interface and its bridge are gone, and the engine's notify is no longer exported. Archives and CircuitBreakers stay because the handler tests fake them. The tests that read a queued task moved to the engine's tests; the handler tests use an engine that is never started. Model: opus-5-5
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@@ -158,6 +158,11 @@ func (e *Engine) ExportUpdateDeliveryStatus(
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return e.updateDeliveryStatus(webhookDB, d, "", status)
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}
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// ExportNotify exposes notify.
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func (e *Engine) ExportNotify(tasks []Task) {
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e.notify(tasks)
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}
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// ExportProcessNewTask exposes processNewTask.
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func (e *Engine) ExportProcessNewTask(
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ctx context.Context, task *Task,
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