Store events and create deliveries in the delivery engine (closes #544)
check / check (push) Canceled after 0s

The receiver, resubmit and replay handlers now read and check the
request and make one call. Engine.StoreEvent stores an event with a
pending delivery for each active target and the totals in one
transaction, then queues them; Engine.CreateReplay does the same for
one replay delivery. The handlers take *delivery.Engine, so the
Notifier interface and its bridge are gone, and the engine's notify is
no longer exported. Archives and CircuitBreakers stay because the
handler tests fake them. The tests that read a queued task moved to
the engine's tests; the handler tests use an engine that is never
started.

Model: opus-5-5
This commit is contained in:
2026-10-15 22:32:49 +00:00
parent 8406c77949
commit cb5fbb4db7
21 changed files with 893 additions and 761 deletions
-3
View File
@@ -211,9 +211,6 @@ func newApp() *fx.App {
delivery.New,
archive.NewWriters,
archive.NewSweeper,
// Wire *delivery.Engine as delivery.Notifier so the
// webhook handler can notify the engine of new deliveries.
func(e *delivery.Engine) delivery.Notifier { return e },
// Wire *archive.Writers as archive.Archives so deleting
// or renaming a webhook or target reaches its archive
// files.