Store events and create deliveries in the delivery engine (closes #544)
check / check (push) Canceled after 0s

The receiver, resubmit and replay handlers now parse the request and
make one call. Engine.StoreEvent stores an event with a pending
delivery for each active target and the totals in one transaction,
then queues them; Engine.CreateReplay does the same for one replay
delivery. The handlers take *delivery.Engine, so the Notifier
interface and its bridge are gone, and the engine's notify is no
longer exported. Archives and CircuitBreakers stay because the handler
tests fake them. The tests that read a queued task moved to the
engine's tests; the handler tests use an engine that is never started.

Model: opus-5-5
This commit is contained in:
2026-10-15 22:07:23 +00:00
parent 8406c77949
commit 2113ba2771
21 changed files with 878 additions and 751 deletions
+2 -2
View File
@@ -218,7 +218,7 @@ func TestNotify_NonBlocking(t *testing.T) {
done := make(chan struct{})
go func() {
e.Notify([]delivery.Task{
e.ExportNotify([]delivery.Task{
{DeliveryID: "overflow-1"},
{DeliveryID: "overflow-2"},
})
@@ -229,7 +229,7 @@ func TestNotify_NonBlocking(t *testing.T) {
case <-done:
case <-time.After(2 * time.Second):
t.Fatal(
"Notify blocked when delivery channel was full",
"notify blocked when delivery channel was full",
)
}
}