Blobs are typically hundreds of megabytes and should not be held in memory.
The new blobDiskCache writes cached blobs to a temp directory, tracks LRU
order in memory, and evicts least-recently-used files when total disk usage
exceeds a configurable limit (default 10 GiB).
Design:
- Blobs written to os.TempDir()/vaultik-blobcache-*/<hash>
- Doubly-linked list for O(1) LRU promotion/eviction
- ReadAt support for reading chunk slices without loading full blob
- Temp directory cleaned up on Close()
- Oversized entries (> maxBytes) silently skipped
Also adds blob_fetch_stub.go with stub implementations for
FetchAndDecryptBlob/FetchBlob to fix pre-existing compile errors.
These methods were referenced in main but never defined, causing compilation
failures. They were introduced by merges that assumed dependent PRs were
already merged.
- Implement deterministic blob hashing using double SHA256 of uncompressed
plaintext data, enabling deduplication even after local DB is cleared
- Add Stat() check before blob upload to skip existing blobs in storage
- Add rclone storage backend for additional remote storage options
- Add 'vaultik database purge' command to erase local state DB
- Add 'vaultik remote check' command to verify remote connectivity
- Show configured snapshots in 'vaultik snapshot list' output
- Skip macOS resource fork files (._*) when listing remote snapshots
- Use multi-threaded zstd compression (CPUs - 2 threads)
- Add writer tests for double hashing behavior
- Add internal/types package with type-safe wrappers for IDs, hashes,
paths, and credentials (FileID, BlobID, ChunkHash, etc.)
- Implement driver.Valuer and sql.Scanner for UUID-based types
- Add `vaultik version` command showing version, commit, go version
- Add `--verify` flag to restore command that checksums all restored
files against expected chunk hashes with progress bar
- Remove fetch.go (dead code, functionality in restore)
- Clean up TODO.md, remove completed items
- Update all database and snapshot code to use new custom types