Major refactoring: UUID-based storage, streaming architecture, and CLI improvements
This commit represents a significant architectural overhaul of vaultik: Database Schema Changes: - Switch files table to use UUID primary keys instead of path-based keys - Add UUID primary keys to blobs table for immediate chunk association - Update all foreign key relationships to use UUIDs - Add comprehensive schema documentation in DATAMODEL.md - Add SQLite busy timeout handling for concurrent operations Streaming and Performance Improvements: - Implement true streaming blob packing without intermediate storage - Add streaming chunk processing to reduce memory usage - Improve progress reporting with real-time metrics - Add upload metrics tracking in new uploads table CLI Refactoring: - Restructure CLI to use subcommands: snapshot create/list/purge/verify - Add store info command for S3 configuration display - Add custom duration parser supporting days/weeks/months/years - Remove old backup.go in favor of enhanced snapshot.go - Add --cron flag for silent operation Configuration Changes: - Remove unused index_prefix configuration option - Add support for snapshot pruning retention policies - Improve configuration validation and error messages Testing Improvements: - Add comprehensive repository tests with edge cases - Add cascade delete debugging tests - Fix concurrent operation tests to use SQLite busy timeout - Remove tolerance for SQLITE_BUSY errors in tests Documentation: - Add MIT LICENSE file - Update README with new command structure - Add comprehensive DATAMODEL.md explaining database schema - Update DESIGN.md with UUID-based architecture Other Changes: - Add test-config.yml for testing - Update Makefile with better test output formatting - Fix various race conditions in concurrent operations - Improve error handling throughout
This commit is contained in:
@@ -6,10 +6,14 @@ import (
|
||||
"github.com/dustin/go-humanize"
|
||||
)
|
||||
|
||||
// Size is a custom type that can unmarshal from both int64 and string
|
||||
// Size represents a byte size that can be specified in configuration files.
|
||||
// It can unmarshal from both numeric values (interpreted as bytes) and
|
||||
// human-readable strings like "10MB", "2.5GB", or "1TB".
|
||||
type Size int64
|
||||
|
||||
// UnmarshalYAML implements yaml.Unmarshaler for Size
|
||||
// UnmarshalYAML implements yaml.Unmarshaler for Size, allowing it to be
|
||||
// parsed from YAML configuration files. It accepts both numeric values
|
||||
// (interpreted as bytes) and string values with units (e.g., "10MB").
|
||||
func (s *Size) UnmarshalYAML(unmarshal func(interface{}) error) error {
|
||||
// Try to unmarshal as int64 first
|
||||
var intVal int64
|
||||
@@ -34,12 +38,16 @@ func (s *Size) UnmarshalYAML(unmarshal func(interface{}) error) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// Int64 returns the size as int64
|
||||
// Int64 returns the size as int64 bytes.
|
||||
// This is useful when the size needs to be passed to APIs that expect
|
||||
// a numeric byte count.
|
||||
func (s Size) Int64() int64 {
|
||||
return int64(s)
|
||||
}
|
||||
|
||||
// String returns the size as a human-readable string
|
||||
// String returns the size as a human-readable string.
|
||||
// For example, 1048576 bytes would be formatted as "1.0 MB".
|
||||
// This implements the fmt.Stringer interface.
|
||||
func (s Size) String() string {
|
||||
return humanize.Bytes(uint64(s))
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user