master
Jeffrey Paul 5 年前
父節點 ff9b67f543
當前提交 43d43d3748
簽署人: sneak
GPG 金鑰 ID: 052443F4DF2A55C2
  1. 19
      Makefile
  2. 151
      app.go
  3. 100
      blockfetcher.go
  4. 53
      blockfetcher_test.go
  5. 61
      db.go
  6. 23
      main.go
  7. 14
      steemapi.go

@ -1,4 +1,19 @@
default: run
GOFILES := $(shell find . -type f -name '*.go' -not -name '*_test.go')
default: test
.PHONY: run build test
run:
go run *.go
go run $(GOFILES)
build: steem-block-db
steem-block-db: *.go
go build
test:
go test
clean:
rm steem-block-db

151
app.go

@ -1,21 +1,23 @@
package main
import "sync"
import "time"
import log "github.com/sirupsen/logrus"
import "encoding/json"
//import "encoding/json"
type App struct {
datastore SteemDataStorer
api *SteemAPI
currentNetworkBlockHeight BlockNumber
currentLocalBlockHeight BlockNumber
lock *sync.Mutex
api SteemAPIShape
config *appconfig
db SteemDataStorer
lock *sync.Mutex
}
type appconfig struct {
logLevel log.Level
apiUrl string
redisUrl string
logLevel log.Level
apiUrl string
redisUrl string
desiredFetcherThreads uint
}
func NewApp(config *appconfig) *App {
@ -27,106 +29,71 @@ func NewApp(config *appconfig) *App {
func (self *App) init(config *appconfig) {
log.SetLevel(config.logLevel)
self.api = NewSteemAPI(config.apiUrl)
self.datastore = NewSteemDataStore(config.redisUrl)
self.db = NewSteemDataStore(config.redisUrl)
self.lock = &sync.Mutex{}
}
func (self *App) updateCurrentBlockHeight() {
h := self.fetchCurrentBlockHeight()
if h > self.currentNetworkBlockHeight {
self.lock.Lock()
defer self.lock.Unlock()
self.currentNetworkBlockHeight = h
log.Infof("current block height is now %d", self.currentNetworkBlockHeight)
}
self.config = config
}
func (self *App) main() {
log.Infof("steem block data fetcher starting up...")
//self.mainloop()
}
/*
func (self *App) numFetchers() uint {
self.lock.Lock()
defer self.lock.Unlock()
return uint(len(*self.fetchingBlocks))
}
func (self *App) spawnNewFetcher(blockNum BlockNumber) {
log.Debugf("spawning fetcher for block %d", blockNum)
go func() {
// this is so hacky, make a queue like a grownup would you
time.Sleep(100 * time.Millisecond)
if self.datastore.HaveOpsForBlock(blockNum) {
log.Infof("already have ops for block %d, not re-fetching", blockNum)
return
}
//self.incrFetchers()
self.storeBlockOps(blockNum, self.fetchBlockOps(blockNum))
//self.decrFetchers()
}()
}
func (self *App) storeBlockOps(blockNum BlockNumber, blockOps *[]byte) {
self.datastore.StoreBlockOps(blockNum, blockOps)
}
// note that parallelFetchAndStoreBlocks does not respect the
// limitation on number of desired fetchers, that is for the caller
func (self *App) parallelFetchAndStoreBlocks(start BlockNumber, end BlockNumber) {
var diff = uint64(end) - uint64(start)
var i uint64
for i = 0; i < diff; i++ {
self.spawnNewFetcher(BlockNumber(uint64(start) + i))
}
}
func (self *App) populateFetchers() {
self.mainloop()
}
func (self *App) mainloop() {
log.Infof("using %d fetching threads", self.config.desiredFetcherThreads)
// we are going to do batches of 5,000 blocks
batchSize := uint(1000)
var start BlockNumber
var end BlockNumber
for {
self.db.SetCurrentNetworkBlockHeight(self.fetchCurrentBlockHeight())
if self.db.CurrentNetworkBlockHeight() == self.db.CurrentLocalBlockHeight() {
//we are synced
time.Sleep(1 * time.Second)
continue
}
// we are not synced
// how far behind are we?
countMustFetch := uint(self.db.CurrentNetworkBlockHeight() - self.db.CurrentLocalBlockHeight())
start = self.db.CurrentLocalBlockHeight() + 1
log.Infof("beginning fetch with start block %d", start)
if countMustFetch <= batchSize {
end = self.db.CurrentNetworkBlockHeight()
log.Infof("fetch is within our batch size (%d), end block for fetch batch is %d", batchSize, end)
} else {
end = BlockNumber(uint(start) + uint(batchSize) - uint(1))
log.Infof("fetch is too large for batch size (%d), end block for fetch batch is %d", batchSize, end)
}
log.Infof("using %d fetching threads", self.desiredFetchingThreads)
self.currentNetworkBlockHeight = self.fetchCurrentBlockHeight()
bf := NewBlockFetcher(&BlockFetcherConfig{
api: self.api.(*SteemAPI),
desiredFetcherThreads: self.config.desiredFetcherThreads,
startBlock: start,
endBlock: end,
})
for {
self.spawnMoreFetchers()
self.currentNetworkBlockHeight = self.fetchCurrentBlockHeight()
time.Sleep(1000 * time.Millisecond)
blocks := bf.fetch()
log.Infof("blockfetcher has returned")
self.pushBlocks(blocks)
}
}
func (self *App) spawnMoreFetchers() {
}
/*
self.updateCurrentBlockHeight()
log.Infof("current number of active fetchers: %d", self.numFetchers())
time.Sleep(1500 * time.Millisecond)
self.datastore.SetCurrentBlockHeight()
localHeight := self.datastore.CurrentBlockHeight()
log.Infof("our highest fetched block height is %d", localHeight)
if localHeight < self.currentNetworkBlockHeight {
// we need to fetch some blocks from the network
avail := self.desiredFetchingThreads - self.numFetchers()
diff := uint64(self.currentNetworkBlockHeight) - uint64(localHeight)
log.Infof("we need to fetch %d blocks", diff)
if uint64(diff) > uint64(avail) {
self.parallelFetchAndStoreBlocks(BlockNumber(uint64(localHeight)+1), BlockNumber(uint64(localHeight)+1+uint64(avail)))
} else {
// just spawn fetchers for the blocks we don't have
// spawning will update the number of running fetchers
self.parallelFetchAndStoreBlocks(localHeight+1, self.currentNetworkBlockHeight)
func (self *App) pushBlocks(newBlocks *[]FetchedBlock) {
counter := 0
for _, newBlock := range *newBlocks {
counter += 1
err := self.db.StoreBlockOps(newBlock.blockNumber, newBlock.blockData)
if err != nil {
log.Panic(err)
}
}
//needFetchers := self.desiredFetchingThreads - self.numFetchers()
*/
log.Infof("pushed %d new blocks to db", counter)
self.db.UpdateCurrentLocalBlockHeight()
}
func (self *App) fetchCurrentBlockHeight() BlockNumber {
r, err := self.api.GetDynamicGlobalProperties()
if err != nil {
log.Panicf("can't fetch global properties, bailing. err: %s", err)

@ -1,6 +1,8 @@
package main
import "encoding/json"
import "sync"
import "time"
import log "github.com/sirupsen/logrus"
type FetchedBlock struct {
@ -14,7 +16,7 @@ type BlockFetcher struct {
desiredFetcherThreads uint
wantBlocks map[BlockNumber]bool
fetchingBlocks map[BlockNumber]bool
fetchedBlocks *[]FetchedBlock
fetchedBlocks map[BlockNumber]*FetchedBlock
lock *sync.Mutex
workChannel chan BlockNumber
resultsChannel chan *FetchedBlock
@ -43,47 +45,52 @@ func (self *BlockFetcher) init(config *BlockFetcherConfig) {
self.lock = &sync.Mutex{}
self.api = config.api
self.desiredFetcherThreads = config.desiredFetcherThreads
self.workChannel = make(chan BlockNumber)
self.resultsChannel = make(chan *FetchedBlock)
self.wantBlocks = make(map[BlockNumber]bool)
self.fetchedBlocks = make(map[BlockNumber]*FetchedBlock)
diff := int(uint(config.endBlock) - uint(config.startBlock))
log.Debugf("diff is %d", diff)
for i := 0; i <= diff; i++ {
self.wantBlocks[BlockNumber(uint(config.startBlock)+uint(i))] = true
}
log.Debugf("wantblocks[] is now %v", self.wantBlocks)
}
func (self *BlockFetcher) removeWantBlock(blockNum BlockNumber) {
self.lock.Lock()
defer self.lock.Unlock()
if self.wantBlocks[blockNum] == false {
log.Panicf("shouldn't happen")
}
self.lock.Lock()
defer self.lock.Unlock()
delete(self.wantBlocks, blockNum)
}
func (self *BlockFetcher) removeFetchingBlock(blockNum BlockNumber) {
self.lock.Lock()
defer self.lock.Unlock()
if self.fetchingBlocks[blockNum] == false {
log.Panicf("shouldn't happen")
}
self.lock.Lock()
defer self.lock.Unlock()
delete(self.fetchingBlocks, blockNum)
}
func (self *BlockFetcher) addFetchingBlock(blockNum BlockNumber) {
self.lock.Lock()
defer self.lock.Unlock()
if self.fetchingBlocks[blockNum] == true {
log.Panicf("shouldn't happen")
}
self.lock.Lock()
defer self.lock.Unlock()
if self.fetchingBlocks == nil {
self.fetchingBlocks = make(map[BlockNumber]bool)
}
if self.fetchingBlocks[blockNum] == false {
self.fetchingBlocks[blockNum] = true
}
}
func (self *BlockFetcher) fetcher(index int) {
func (self *BlockFetcher) fetcher(index uint) {
log.Debugf("fetcher thread %d starting", index)
WorkLoop:
@ -106,44 +113,65 @@ WorkLoop:
log.Debugf("fetcher thread %d ending", index)
}
func (self *BlockFetcher) sendWork(b BlockNumber) {
go func() {
// yay cheap goroutines, let them block on the unbuffered channel
log.Debugf("waiting to send blockNum %d into the work channel", b)
self.workChannel <- b
log.Debugf("sent blockNum %d into the work channel", b)
}()
}
func (self *BlockFetcher) fetch() *[]FetchedBlock {
for i := 1; i < self.desiredFetcherThreads+1; i++ {
log.Debugf("blockfetcher beginning fetch")
for i := uint(1); i < self.desiredFetcherThreads+uint(1); i++ {
go self.fetcher(i)
}
for blockNum, _ := range self.wantBlocks {
// yay cheap goroutines, let them block on the unbuffered channel
go func() {
log.Debugf("waiting to send blockNum %d into the work channel", blockNum)
self.workChannel <- blockNum
log.Debugf("sent blockNum %d into the work channel", blockNum)
}()
self.lock.Lock()
for blockNum := range self.wantBlocks {
self.sendWork(blockNum)
}
self.lock.Unlock()
// now we have to start reading from the unbuffered resultsChannel
// otherwise the workers will block when returning results
select {
case result := <-self.resultsChannel:
self.receiveResult(result)
default:
if self.Done() == true {
// if we get here, it's because workList is now empty and there
// are no more results in the results channel.
close(self.workChannel) // shut down the workers
result := self.fetchedBlocks
self = nil //this BlockFetcher is now finished.
return result
for {
select {
case result := <-self.resultsChannel:
self.receiveResult(result)
default:
if self.Done() == true {
log.Infof("blockfetcher %+v considers itself Done()", self)
// if we get here, it's because workList is now empty and there
// are no more results in the results channel.
close(self.workChannel) // shut down the workers
var final []FetchedBlock
self.lock.Lock()
for _, value := range self.fetchedBlocks {
final = append(final, *value)
}
self.lock.Unlock()
self = nil //this BlockFetcher is now finished.
return &final
}
// in this case we are not done but got nothing from the result
// channel so just wait a little bit to get more results and
// check the channel again
time.Sleep(10 * time.Millisecond)
//FIXME(sneak) we maybe need to handle a case here where wantBlocks never
//empties but workers need to be re-dispatched..
}
time.Sleep(10 * time.Millisecond)
//FIXME(sneak) we maybe need to handle a case here where wantBlocks never
//empties but workers need to be re-dispatched..
}
log.Panicf("this shouldn't happen")
return nil //shouldn't happen, return should happen from above
}
func (self *BlockFetcher) receiveResult(r *FetchedBlock) {
log.Debugf("got result for blocknum %d", r.blockNumber)
self.removeFetchingBlock(r.blockNumber)
self.lock.Lock()
self.fetchedBlocks = append(self.fetchedBlocks, r)
self.fetchedBlocks[r.blockNumber] = r
self.lock.Unlock()
self.removeWantBlock(r.blockNumber)
}
@ -156,16 +184,16 @@ func (self *BlockFetcher) fetchBlockOpsFromNetwork(blockNum BlockNumber) *Fetche
}
r, err := self.api.GetOpsInBlock(blockNum)
if err != nil {
result.error = err
result.error = &err
return result
}
bytes, err := json.Marshal(r)
if err != nil {
result.error = err
result.error = &err
return result
}
count := len(*r)
log.Infof("got %d operations for block %d", count, blockNum)
log.Infof("got %d operations for block %d fetched from network", count, blockNum)
result.blockData = &bytes
result.error = nil // make sure this is nil if it worked
return result

@ -0,0 +1,53 @@
package main
import "testing"
import log "github.com/sirupsen/logrus"
/*
import "github.com/stretchr/testify/mock"
type MockedSteemAPI struct {
mock.Mock
}
func (m *MockedSteemAPI) DoSomething(number int) (bool, error) {
args := m.Called(number)
return args.Bool(0), args.Error(1)
}
*/
func TestBlockfetcherInit(t *testing.T) {
log.SetLevel(log.DebugLevel)
bf := NewBlockFetcher(&BlockFetcherConfig{
api: nil,
desiredFetcherThreads: 1,
startBlock: 10000,
endBlock: 10005,
})
if bf == nil {
t.Errorf("could not instantiate blockfetcher")
}
}
//can't actually fetch yet until we mock the api
/*
func TestBlockfetcherFetch(t *testing.T) {
log.SetLevel(log.DebugLevel)
bf := NewBlockFetcher(&BlockFetcherConfig{
api: nil,
desiredFetcherThreads: 1,
startBlock: 10000,
endBlock: 10005,
})
bf.fetch()
}
*/

61
db.go

@ -10,8 +10,11 @@ import "strconv"
const appPrefix = "sbf"
type SteemDataStorer interface {
SetCurrentBlockHeight(BlockNumber) error
CurrentBlockHeight() BlockNumber
SetCurrentNetworkBlockHeight(BlockNumber) error
SetCurrentLocalBlockHeight(BlockNumber) error
UpdateCurrentLocalBlockHeight()
CurrentLocalBlockHeight() BlockNumber
CurrentNetworkBlockHeight() BlockNumber
HaveOpsForBlock(BlockNumber) bool
StoreBlockOps(BlockNumber, *[]byte) error
}
@ -24,11 +27,35 @@ type SteemDataStore struct {
func NewSteemDataStore(hostname string) SteemDataStorer {
self := new(SteemDataStore)
self.kv = NewRedisKVStore(hostname)
self.init()
return self
}
func (self *SteemDataStore) SetCurrentBlockHeight(blockNum BlockNumber) error {
keyname := fmt.Sprintf("%s.meta.CurrentBlockHeight", appPrefix)
func (self *SteemDataStore) init() {
self.UpdateCurrentLocalBlockHeight()
}
func (self *SteemDataStore) UpdateCurrentLocalBlockHeight() {
cur := self.CurrentLocalBlockHeight()
next := self.FindHighestContiguousBlockInDb(cur)
if next != cur {
err := self.SetCurrentLocalBlockHeight(next)
log.Infof("current highest contig block in db is now %d", next)
if err != nil {
log.Panic(err)
}
return
}
}
func (self *SteemDataStore) SetCurrentLocalBlockHeight(blockNum BlockNumber) error {
keyname := fmt.Sprintf("%s.meta.CurrentLocalBlockHeight", appPrefix)
value := fmt.Sprintf("%d", blockNum)
return self.kv.Put(&keyname, &value)
}
func (self *SteemDataStore) SetCurrentNetworkBlockHeight(blockNum BlockNumber) error {
keyname := fmt.Sprintf("%s.meta.CurrentNetworkBlockHeight", appPrefix)
value := fmt.Sprintf("%d", blockNum)
return self.kv.Put(&keyname, &value)
}
@ -42,7 +69,10 @@ func (self *SteemDataStore) FindHighestContiguousBlockInDb(from BlockNumber) Blo
for {
try = BlockNumber(uint64(last) + 1)
keyname = fmt.Sprintf("%s.ops_in_block.%d", appPrefix, try)
exists, _ := self.kv.Exists(&keyname)
exists, err := self.kv.Exists(&keyname)
if err != nil {
log.Panic(err)
}
if exists == false {
log.Debugf("cannot find block %d in db, highest found is %d", try, last)
return last
@ -64,14 +94,27 @@ func (self *SteemDataStore) HaveOpsForBlock(blockNum BlockNumber) bool {
return exists
}
func (self *SteemDataStore) CurrentBlockHeight() BlockNumber {
keyname := fmt.Sprintf("%s.meta.CurrentBlockHeight", appPrefix)
func (self *SteemDataStore) CurrentNetworkBlockHeight() BlockNumber {
keyname := fmt.Sprintf("%s.meta.CurrentNetworkBlockHeight", appPrefix)
val, err := self.kv.Get(&keyname)
if err != nil {
// assume this is key not found, initialize key to default
self.SetCurrentNetworkBlockHeight(0)
// retry
return self.CurrentNetworkBlockHeight()
}
intval, err := strconv.ParseUint(*val, 10, 64)
return BlockNumber(intval)
}
func (self *SteemDataStore) CurrentLocalBlockHeight() BlockNumber {
keyname := fmt.Sprintf("%s.meta.CurrentLocalBlockHeight", appPrefix)
val, err := self.kv.Get(&keyname)
if err != nil {
// assume this is key not found, initialize key to default
self.SetCurrentBlockHeight(0)
self.SetCurrentLocalBlockHeight(0)
// retry
return self.CurrentBlockHeight()
return self.CurrentLocalBlockHeight()
}
intval, err := strconv.ParseUint(*val, 10, 64)
return BlockNumber(intval)

@ -11,26 +11,11 @@ const redisUrl = "localhost:6379"
//const steemAPIURL = "http://las2.local:8090"
func main() {
log.SetLevel(log.DebugLevel)
var x *BlockFetcher
x = NewBlockFetcher(&BlockFetcherConfig{
api: nil,
desiredFetcherThreads: 40,
startBlock: 10000,
endBlock: 10005,
})
_ = x
}
/*
func mainx() {
app := NewApp(&appconfig{
logLevel: log.DebugLevel,
apiUrl: steemAPIURL,
redisUrl: redisUrl,
fetcherThreads: 40,
logLevel: log.InfoLevel,
apiUrl: steemAPIURL,
redisUrl: redisUrl,
desiredFetcherThreads: 20,
})
app.main()
}
*/

@ -9,10 +9,15 @@ type SteemAPI struct {
rpc *JSONRPC
}
type SteemAPIShape interface {
GetDynamicGlobalProperties() (GetDynamicGlobalPropertiesResponse, error)
GetOpsInBlock(blockNum BlockNumber) (GetOpsInBlockResponse, error)
}
var EmptyParams = []string{}
var EmptyParamsRaw, _ = json.Marshal(EmptyParams)
func NewSteemAPI(url string, options ...func(s *SteemAPI)) *SteemAPI {
func NewSteemAPI(url string, options ...func(s SteemAPIShape)) *SteemAPI {
rpc := NewJSONRPC(url, func(x *JSONRPC) {})
@ -46,9 +51,12 @@ func (self *SteemAPI) GetOpsInBlock(blockNum BlockNumber) (GetOpsInBlockResponse
// api.steemit.com.
realOpsParams := &GetOpsInBlockRequestParams{BlockNum: blockNum, VirtualOps: false}
rop, err := realOpsParams.MarshalJSON()
realOpsResponse, err := self.rpc.Call("condenser_api.get_ops_in_block", rop)
if err != nil {
return nil, err
}
rawOpsResponse, err := self.rpc.Call("condenser_api.get_ops_in_block", rop)
var result []OperationObject
err = json.Unmarshal(realOpsResponse, &result)
err = json.Unmarshal(rawOpsResponse, &result)
if err != nil {
return nil, err
}

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