Each client, one IPv4 address or one IPv6 /64, has its requests counted
in two buckets per window, the earlier weighted by how much of it the
window still covers, in a table of at most 20,000 clients that drops the
least recently seen. A request over SWWAF_RATE_LIMIT_PER_MINUTE, _HOUR or
_DAY (1000, 10000, 50000, or off) gets 429 before anything reaches the
app, and refused requests count. The log line gains limit_hit and the
action rate_limited. The rate limits run before the announced-size
check, so a request refused with 413 is counted too.
Deviation from SPEC.md, per the issue: the 20,000 bound and the /64 are fixed, not settings.
Judgement call: golang-lru/v2 holds the table; httprate is not used, as it reads the wall clock and does not count refused requests.
Deviation: go.mod and go.sum were written by hand from the Go checksum database, as no make target runs go mod tidy.
Model: opus-5-5
Milestone 1, the repo's first code. smallwebwaf passes each request to the app and the answer back unchanged, streaming bodies and WebSocket upgrades, within four timeouts (client and app, request and response) and two size limits, and writes one JSON line per request to stdout. Every setting has an SWWAF_ name and a default, and an invalid value stops the start. The repo gets the standard layout: script/ entrypoints, make targets that call them, a Dockerfile that runs the checks, and the Gitea workflow.
Disclosure: SPEC.md changed. Go's server reads the request line and headers before smallwebwaf sees the request, so slow headers are closed without an answer, and neither slow nor oversized headers get a log line.
Disclosure: standard library only.
Model: opus-5-5