Keep the bans, the clients and GeoJS's answers in state files (closes #17)
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smallwebwaf now copies its state to bans.json, clients.json and
lookups.json in SWWAF_STATE_DIR, as "Persistent state" in SPEC.md
describes, and reads them back at start, so a restart lifts no ban and
gives no client a fresh allowance. Each client gains a history, and a
ban's notes count the netblock's requests. bans.json is written
SWWAF_STATE_WRITE_DELAY after a ban, and every file every
SWWAF_STATE_COUNTER_INTERVAL and at the stop. A ban read back is masked
to its netblock and refuses every client in it. A file that does not
parse, an unknown version, an entry without a field it needs, or an
unwritable directory stops the start.

Deviation: no AS number or name, and no ban cause, reason or lifting yet.

Model: opus-5-5
This commit was merged in pull request #72.
This commit is contained in:
2026-10-06 08:31:52 +02:00
parent 73ca94f850
commit df2c5042d2
27 changed files with 2859 additions and 272 deletions
+249 -42
View File
@@ -1,11 +1,15 @@
// Package ratelimit counts each client's requests over a minute, an hour
// and a day, as the "Counting method" section of SPEC.md describes, and
// tells when a request takes a client over a rate limit. The counts are
// kept in memory only, for at most 20,000 clients.
// Package ratelimit keeps the table of clients: each client's requests
// counted over a minute, an hour and a day, as the "Counting method"
// section of SPEC.md describes, which tell when a request takes the client
// over a rate limit, and each client's history since it was first seen.
// At most 20,000 clients are kept, in memory, and written to clients.json
// and read from it by the state package.
package ratelimit
import (
"net/http"
"net/netip"
"slices"
"sync"
"time"
@@ -13,7 +17,8 @@ import (
)
// maxClients is how many clients are kept. Past it, the least recently
// seen client is dropped, and starts afresh if it comes back.
// seen client is dropped, with its history, and starts afresh if it comes
// back.
const maxClients = 20000
const day = 24 * time.Hour
@@ -26,20 +31,94 @@ type Limits struct {
PerDay int64
}
// Limiter counts each client's requests against the limits. It is safe
// for concurrent use.
// Limiter counts each client's requests against the limits, and keeps
// its history. It is safe for concurrent use.
type Limiter struct {
// windows are the minute, the hour and the day, in the order of
// Client.buckets.
windows [3]window
mu sync.Mutex
// clients holds each client's buckets, one pair for each of windows,
// in the same order.
clients *simplelru.LRU[netip.Prefix, *[3]buckets]
mu sync.Mutex
clients *simplelru.LRU[netip.Prefix, *Client]
}
// Client is a client in the table, as clients.json holds it: its buckets
// in each window, and its history.
type Client struct {
Client netip.Prefix `json:"client"`
Minute Buckets `json:"minute"`
Hour Buckets `json:"hour"`
Day Buckets `json:"day"`
History History `json:"history"`
}
// Buckets are a client's two buckets in one window: the requests in the
// bucket under way, which began at Start, and in the bucket before it.
type Buckets struct {
Start time.Time `json:"start"`
Current int64 `json:"current"`
Previous int64 `json:"previous"`
}
// History is what is known of a client since it was first seen.
//
//nolint:tagliatelle // the state files use snake_case, as the request log does
type History struct {
FirstSeen time.Time `json:"first_seen"`
LastSeen time.Time `json:"last_seen"`
// Country is the client's country as it was last looked up, and
// LookedUp when that was; both are empty while it never was.
Country string `json:"country,omitempty"`
LookedUp time.Time `json:"looked_up,omitzero"`
// Requests are all the client's requests: Forwarded those passed to
// the app, Refused those refused before anything reached it.
Requests int64 `json:"requests"`
Forwarded int64 `json:"forwarded"`
Refused int64 `json:"refused"`
// RequestBytes and ResponseBytes are the body bytes of its requests
// and of the responses it was sent.
RequestBytes int64 `json:"request_bytes"`
ResponseBytes int64 `json:"response_bytes"`
Responses Responses `json:"responses,omitzero"`
Offences Offences `json:"offences,omitzero"`
}
// Responses are the responses a client was sent, by status class;
// Status5xx counts every status from 500 up.
type Responses struct {
Status1xx int64 `json:"1xx,omitempty"`
Status2xx int64 `json:"2xx,omitempty"`
Status3xx int64 `json:"3xx,omitempty"`
Status4xx int64 `json:"4xx,omitempty"`
Status5xx int64 `json:"5xx,omitempty"`
}
// Offences are a client's offences, by kind.
type Offences struct {
// Limit is its requests that broke a rate limit.
Limit int64 `json:"limit"`
}
// Request is what a client's history keeps of one of its requests.
type Request struct {
// Country is the client's country, when the request looked it up.
Country string
// Forwarded is true for a request passed to the app, false for one
// refused before anything reached it.
Forwarded bool
// Status is what the client was sent, 0 if nothing was.
Status int
// RequestBytes and ResponseBytes are the body bytes of the request
// and of its response.
RequestBytes int64
ResponseBytes int64
// BrokeLimit is true for a request that broke a rate limit.
BrokeLimit bool
}
// New returns a Limiter for limits, with no client counted yet.
func New(limits Limits) *Limiter {
clients, err := simplelru.NewLRU[netip.Prefix, *[3]buckets](maxClients, nil)
clients, err := simplelru.NewLRU[netip.Prefix, *Client](maxClients, nil)
if err != nil {
panic(err) // NewLRU fails only for a size below one
}
@@ -73,16 +152,12 @@ func (l *Limiter) Count(client netip.Prefix, now time.Time) (Hit, bool) {
l.mu.Lock()
defer l.mu.Unlock()
counts, seen := l.clients.Get(client)
if !seen {
counts = &[3]buckets{}
l.clients.Add(client, counts)
}
var hit Hit
for i, w := range l.windows {
requests := counts[i].add(now, w.length)
for i, b := range l.get(client).buckets() {
w := l.windows[i]
requests := b.add(now, w.length)
if hit.Window == "" && w.limit > 0 && requests > float64(w.limit) {
hit = Hit{Window: w.name, Limit: w.limit, Requests: requests}
}
@@ -91,12 +166,135 @@ func (l *Limiter) Count(client netip.Prefix, now time.Time) (Hit, bool) {
return hit, hit.Window != ""
}
// Reset sets client's counts in every window back to zero.
// Reset sets client's counts in every window back to zero. Its history
// keeps its totals.
func (l *Limiter) Reset(client netip.Prefix) {
l.mu.Lock()
defer l.mu.Unlock()
l.clients.Remove(client)
c, seen := l.clients.Peek(client)
if seen {
c.Minute, c.Hour, c.Day = Buckets{}, Buckets{}, Buckets{}
}
}
// AddToHistory adds r, a request from client at now, to the client's
// history.
func (l *Limiter) AddToHistory(client netip.Prefix, now time.Time, r Request) {
l.mu.Lock()
defer l.mu.Unlock()
h := &l.get(client).History
if h.FirstSeen.IsZero() {
h.FirstSeen = now
}
h.LastSeen = now
if r.Country != "" {
h.Country = r.Country
h.LookedUp = now
}
h.Requests++
if r.Forwarded {
h.Forwarded++
} else {
h.Refused++
}
h.RequestBytes += r.RequestBytes
h.ResponseBytes += r.ResponseBytes
h.Responses.add(r.Status)
if r.BrokeLimit {
h.Offences.Limit++
}
}
// Requests returns how many requests the clients inside netblock have
// sent, as their histories count them.
func (l *Limiter) Requests(netblock netip.Prefix) int64 {
l.mu.Lock()
defer l.mu.Unlock()
// Most often the netblock is one client.
c, seen := l.clients.Peek(netblock)
if seen {
return c.History.Requests
}
var requests int64
for _, c := range l.clients.Values() {
if netblock.Overlaps(c.Client) {
requests += c.History.Requests
}
}
return requests
}
// Snapshot returns every client in the table, sorted by address, as
// clients.json lists them.
func (l *Limiter) Snapshot() []Client {
l.mu.Lock()
clients := make([]Client, 0, l.clients.Len())
for _, c := range l.clients.Values() {
clients = append(clients, *c)
}
l.mu.Unlock()
slices.SortFunc(clients, func(a, b Client) int {
return a.Client.Compare(b.Client)
})
return clients
}
// Load puts clients read from clients.json into a table that holds none
// yet, in the order they were last seen, so that the least recently seen
// is dropped first. Buckets whose time has passed at now are emptied.
func (l *Limiter) Load(clients []Client, now time.Time) {
l.mu.Lock()
defer l.mu.Unlock()
clients = slices.Clone(clients)
slices.SortStableFunc(clients, func(a, b Client) int {
return a.History.LastSeen.Compare(b.History.LastSeen)
})
for _, c := range clients {
for i, b := range c.buckets() {
// The window that ends at now covers neither bucket once it
// begins after the bucket under way has ended.
length := l.windows[i].length
if !now.Add(-length).Before(b.Start.Add(length)) {
*b = Buckets{}
}
}
l.clients.Add(c.Client, &c)
}
}
// get returns client's entry in the table, a new one if it has none, and
// makes it the most recently seen.
func (l *Limiter) get(client netip.Prefix) *Client {
c, seen := l.clients.Get(client)
if !seen {
c = &Client{Client: client}
l.clients.Add(client, c)
}
return c
}
// buckets returns c's buckets in the minute, the hour and the day.
func (c *Client) buckets() [3]*Buckets {
return [3]*Buckets{&c.Minute, &c.Hour, &c.Day}
}
// window is a length of time over which requests are counted, and the
@@ -107,14 +305,6 @@ type window struct {
limit int64
}
// buckets are a client's two buckets in one window: the requests in the
// bucket under way, which began at start, and in the bucket before it.
type buckets struct {
start time.Time
current int64
previous int64
}
// add counts a request at now in a window of length, and returns the
// client's requests in the window that ends at now: those in the bucket
// under way, and those in the bucket before it weighted by how much of
@@ -125,27 +315,44 @@ type buckets struct {
// bucket. A request dated more than a second before it means the clock
// was set back, and the buckets start afresh: otherwise the bucket before
// would keep its full weight until the clock caught up.
func (b *buckets) add(now time.Time, length time.Duration) float64 {
if now.Before(b.start.Add(-time.Second)) {
*b = buckets{}
func (b *Buckets) add(now time.Time, length time.Duration) float64 {
if now.Before(b.Start.Add(-time.Second)) {
*b = Buckets{}
}
start := now.Truncate(length)
if start.After(b.start) {
if start.Equal(b.start.Add(length)) {
b.previous = b.current
if start.After(b.Start) {
if start.Equal(b.Start.Add(length)) {
b.Previous = b.Current
} else {
b.previous = 0
b.Previous = 0
}
b.start = start
b.current = 0
b.Start = start
b.Current = 0
}
b.current++
b.Current++
elapsed := max(now.Sub(b.start), 0)
elapsed := max(now.Sub(b.Start), 0)
covered := 1 - float64(elapsed)/float64(length)
return float64(b.previous)*covered + float64(b.current)
return float64(b.Previous)*covered + float64(b.Current)
}
// add counts a response with status in its class. A status of 0, for
// nothing sent, is not a response.
func (r *Responses) add(status int) {
switch {
case status >= http.StatusInternalServerError:
r.Status5xx++
case status >= http.StatusBadRequest:
r.Status4xx++
case status >= http.StatusMultipleChoices:
r.Status3xx++
case status >= http.StatusOK:
r.Status2xx++
case status >= http.StatusContinue:
r.Status1xx++
}
}