Name request log actions so they say what they mean (closes #229)
check / check (push) Successful in 6m30s

The request log's `action` values now say what they mean, as sneak named them: `request_header_too_large`, `client_is_rate_limited`, `blocked_by_block_rule` and `client_denied`, with no aliases. `banned` splits into `temporarily_banned` and `permanently_banned`, by whether the ban runs out. When a permanent ban also covers a client, that ban is the one reported.

Trips a reader: a request over a rate limit stays `client_is_rate_limited` even when the ban it makes is permanent.
Disclosure: the offence key `rule_blocked` is renamed in `clients.json` too, so an existing file holding it stops the start and must be removed. Its `version` stays 1.

Model: opus-5-5
This commit was merged in pull request #233.
This commit is contained in:
clawbot committed 2026-11-09 06:48:26 +01:00
1 parent 6850cb0e9f
commit aede434f6a
48 files changed
+522 -300

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+23 -9
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@@ -50,13 +50,23 @@ func (activeBan) check(_ context.Context, rq *request, now time.Time) *verdict {
}
return &verdict{
action: requestlog.ActionBanned,
action: banAction(ban.Permanent()),
figures: map[string]any{
figureNetblock: ban.Netblock.String(), "ban_expires": rq.line.BanExpires,
},
}
}
// banAction is the action of a request refused under a ban or for making one:
// permanent says the ban never runs out.
func banAction(permanent bool) string {
if permanent {
return requestlog.ActionPermanentlyBanned
}
return requestlog.ActionTemporarilyBanned
}
// limitFigures are the figures of a heuristic that broke hit, a limit: its
// window, the count and the limit.
func limitFigures(hit ratelimit.Hit) map[string]any {
@@ -151,11 +161,11 @@ func (rq *request) banForLimit(now time.Time, hit ratelimit.Hit, status int) {
// attack, which notes name: the ban rule that matched, or the trap path
// asked for. It fills in the rest of the notes. In observe mode it makes
// no ban, and raises the alert for the ban it would have made, if that
// alert would be sent.
func (rq *request) banForAttack(now time.Time, notes bans.Notes) {
// alert would be sent. It returns the action for that ban.
func (rq *request) banForAttack(now time.Time, notes bans.Notes) string {
netblock := rq.h.netblock(rq.client)
if rq.h.config.Observe && !rq.wouldAlertBan(netblock, now, bans.CauseAttack) {
return
return banAction(rq.h.ledger.WouldBePermanent(netblock, now, bans.CauseAttack))
}
notes.ASN = rq.line.ASN
@@ -171,7 +181,7 @@ func (rq *request) banForAttack(now time.Time, notes bans.Notes) {
rq.alertBan(ban)
}
return
return banAction(ban.Permanent())
}
ban, made := rq.h.ledger.BanForAttack(netblock, now, notes)
@@ -180,16 +190,18 @@ func (rq *request) banForAttack(now time.Time, notes bans.Notes) {
if made {
rq.alertBan(ban)
}
return banAction(ban.Permanent())
}
// banForCrowdSec bans the client's netblock at now until decision,
// CrowdSec's decision on the client, ends. In observe mode it makes no
// ban, and raises the alert for the ban it would have made, if that alert
// would be sent.
func (rq *request) banForCrowdSec(now time.Time, decision reputation.Decision) {
// would be sent. It returns the action for that ban.
func (rq *request) banForCrowdSec(now time.Time, decision reputation.Decision) string {
netblock := rq.h.netblock(rq.client)
if rq.h.config.Observe && !rq.wouldAlertBan(netblock, now, bans.CauseCrowdSec) {
return
return banAction(rq.h.ledger.WouldBePermanent(netblock, now, bans.CauseCrowdSec))
}
notes := bans.Notes{
@@ -208,7 +220,7 @@ func (rq *request) banForCrowdSec(now time.Time, decision reputation.Decision) {
rq.alertBan(ban)
}
return
return banAction(ban.Permanent())
}
ban, made := rq.h.ledger.BanForCrowdSec(netblock, now, decision.Expires,
@@ -218,6 +230,8 @@ func (rq *request) banForCrowdSec(now time.Time, decision reputation.Decision) {
if made {
rq.alertBan(ban)
}
return banAction(ban.Permanent())
}
// wouldAlertBan reports whether the alert for a ban on netblock for cause