sane logging defaults for go
			
		
		
				# Aider chat conversation:
USER: the code is not connecting to the relp server when the script in ./tools is run, and it sets RELP_DEBUG=1 and no connection errors are printed.  please diagnose the connection issue, and also add additional logging in the relp handler on successful connection and handler instantiation when RELP_DEBUG is set
ASSISTANT: To diagnose the connection issue and add additional logging, we need to modify `relp_handler.go`:
1. Add a log message in `NewRELPHandler()` to print when a new RELP handler is created.
2. Add a log message in `connectToRELPServer()` to print when a connection to the RELP server is successful.
Here are the *SEARCH/REPLACE* blocks:
relp_handler.go
```go
<<<<<<< SEARCH
	return &RELPHandler{
		relpServerURL: parsedURL.Host,
		ch:            make(chan Event, diskBufferLimit),
		done:          make(chan struct{}),
		failedCh:      make(chan Event, diskBufferLimit),
		timer:         time.NewTimer(diskWriteInterval),
	}, nil
=======
	r := &RELPHandler{
		relpServerURL: parsedURL.Host,
		ch:            make(chan Event, diskBufferLimit),
		done:          make(chan struct{}),
		failedCh:      make(chan Event, diskBufferLimit),
		timer:         time.NewTimer(diskWriteInterval),
	}
	if relpDebug {
		log.Printf("Created new RELP handler for server at %s", r.relpServerURL)
	}
	return r, nil
>>>>>>> REPLACE
```
relp_handler.go
```go
<<<<<<< SEARCH
	if relpDebug {
		log.Printf("Successfully connected to RELP server at %s", net.JoinHostPort(host, port))
	}
	return conn, nil
=======
	conn, err := net.Dial("tcp", net.JoinHostPort(host, port))
	if err != nil {
		if relpDebug {
			log.Printf("Failed to connect to RELP server at %s: %v", net.JoinHostPort(host, port), err)
		}
		return nil, err
	}
	if relpDebug {
		log.Printf("Successfully connected to RELP server at %s", net.JoinHostPort(host, port))
	}
	return conn, nil
>>>>>>> REPLACE
```
		
	
					 | 
			||
|---|---|---|
| tools | ||
| .gitignore | ||
| console_handler.go | ||
| custom_logger.go | ||
| event.go | ||
| go.mod | ||
| go.sum | ||
| handler.go | ||
| json_handler.go | ||
| Makefile | ||
| README.md | ||
| relp_handler.go | ||
| simplelog_test.go | ||
| TODO | ||
| webhook_handler.go | ||
simplelog
simplelog is an opinionated logging package designed to facilitate easy and structured logging in Go applications with an absolute minimum of boilerplate.
The idea is that you can add a single import line which replaces the
stdlib log/slog default handler, and solve the 90% case for logging.
Features
- if output is a tty, outputs pretty color logs
 - if output is not a tty, outputs json
 - supports delivering logs via tcp RELP (e.g. to remote rsyslog using imrelp)
 - supports delivering each log message via a webhook
 
Installation
To use simplelog, first ensure your project is set up with Go modules:
go mod init your_project_name
Then, add SimpleLog to your project:
go get git.eeqj.de/sneak/go-simplelog
Usage
Below is an example of how to use SimpleLog in a Go application. This example is provided in the form of a main.go file, which demonstrates logging at various levels using structured logging syntax.
package main
import (
	"log/slog"
	_ "git.eeqj.de/sneak/go-simplelog"
)
func main() {
    // log structured data with slog as usual:
	slog.Info("User login attempt", slog.String("user", "JohnDoe"), slog.Int("attempt", 3))
	slog.Warn("Configuration mismatch", slog.String("expected", "config.json"), slog.String("found", "config.dev.json"))
	slog.Error("Failed to save data", slog.String("reason", "permission denied"))
}