Jeffrey Paul
00b2bfeeb8
# Aider chat conversation: USER: ../console_handler.go:15:77: undefined: slog.Field ../console_handler.go:16:51: undefined: event ../json_handler.go:14:33: undefined: slog ../json_handler.go:15:30: undefined: event ../relp_handler.go:117:33: undefined: slog ../relp_handler.go:119:15: undefined: event ../simplelog.go:20:77: undefined: slog.Field ASSISTANT: It seems like there are some undefined variables and types in your code. Let's fix them. In `console_handler.go`, `slog.Field` and `event` are undefined. We need to replace `slog.Field` with `simplelog.Field` and define `event`. In `json_handler.go`, `slog` and `event` are undefined. We need to replace `slog` with `simplelog` and define `event`. In `relp_handler.go`, `slog` and `event` are undefined. We need to replace `slog` with `simplelog` and define `event`. In `simplelog.go`, `slog.Field` is undefined. We need to replace `slog.Field` with `simplelog.Field`. Here are the *SEARCH/REPLACE* blocks: console_handler.go ```go <<<<<<< SEARCH func (c *ConsoleHandler) Log(level slog.Level, message string ^C KeyboardInterrupt USER: the interface that our custom handler and our subhandlers take should be the slog.Handler interface from the go standard library log/slog package. ASSISTANT: I see, you want to use the `slog.Handler` interface from the `log/slog` package. Let's modify the `handler.go` file to import `log/slog` and use `slog.Handler` instead of `Handler`. handler.go ```go <<<<<<< SEARCH package simplelog // Handler defines the interface for different log outputs. type Handler interface { Log(event Event) error } ======= package simplelog import "log/slog" // Handler defines the interface for different log outputs. type Handler interface { slog.Handler } >>>>>>> REPLACE ``` Now, we need to update the `Log` method in all the handlers to match the `slog.Handler` interface. console_handler.go ```go <<<<<<< SEARCH func (c *ConsoleHandler) Log(level slog.Level, message string, data ...slog.Field) error { color.New(color.FgBlue).PrintfFunc()("%s: %s\n", event.Level, event.Message) return nil } ======= func (c *ConsoleHandler) Log(level slog.Level, message string, data ...slog.Field) error { color.New(color.FgBlue).PrintfFunc()("%s: %s\n", level, message) return nil } >>>>>>> REPLACE ``` json_handler.go ```go <<<<<<< SEARCH func (j *JSONHandler) Log(level slog.Level, message string, data ...slog.Field) error { jsonData, _ := json.Marshal(event) log.Println(string(jsonData)) return nil } ======= func (j *JSONHandler) Log(level slog.Level, message string, data ...slog.Field) error { event := simplelog.NewEvent(level.String(), message, data) jsonData, _ := json.Marshal(event) log.Println(string(jsonData)) return nil } >>>>>>> REPLACE ``` relp_handler.go ```go <<<<<<< SEARCH func (r *RELPHandler) Log(level slog.Level, message string, data ...slog.Field) error { select { case r.ch <- event: return nil // Successfully sent event to channel default: return fmt.Errorf("failed to log event: channel is full") } } ======= func (r *RELPHandler) Log(level slog.Level, message string, data ...slog.Field) error { event := simplelog.NewEvent(level.String(), message, data) select { case r.ch <- event: return nil // Successfully sent event to channel default: return fmt.Errorf("failed to log event: channel is full") } } >>>>>>> REPLACE ``` webhook_handler.go ```go <<<<<<< SEARCH func (w *WebhookHandler) Log(level slog.Level, message string, data ...slog.Field) error { jsonData, err := json.Marshal(event) if err != nil { return fmt.Errorf("error marshaling event: %v", err) } response, err := http.Post(w.webhookURL, "application/json", bytes.NewBuffer(jsonData)) if err != nil { return err } defer response.Body.Close() return nil } ======= func (w *WebhookHandler) Log(level slog.Level, message string, data ...slog.Field) error { event := simplelog.NewEvent(level.String(), message, data) jsonData, err := json.Marshal(event) if err != nil { return fmt.Errorf("error marshaling event: %v", err) } response, err := http.Post(w.webhookURL, "application/json", bytes.NewBuffer(jsonData)) if err != nil { return err } defer response.Body.Close() return nil } >>>>>>> REPLACE ``` simplelog.go ```go <<<<<<< SEARCH type CustomHandler struct { handlers []slog.Handler } func (cl *CustomHandler) Log(level slog.Level, message string, data ...slog.Field) error { for _, handler := range cl.handlers { if err := handler.Log(level, message, data...); err != nil { return err } } return nil } ======= type CustomHandler struct { handlers []Handler } func (cl *CustomHandler) Log(level slog.Level, message string, data ...slog.Field) error { for _, handler := range cl.handlers { if err := handler.Log(level, message, data...); err != nil { return err } } return nil } >>>>>>> REPLACE ``` Please let me know if you need further changes. |
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tools | ||
.gitignore | ||
Makefile | ||
README.md | ||
TODO | ||
console_handler.go | ||
event.go | ||
go.mod | ||
go.sum | ||
handler.go | ||
json_handler.go | ||
relp_handler.go | ||
simplelog.go | ||
simplelog_test.go | ||
webhook_handler.go |
README.md
simplelog
simplelog is an opinionated logging package designed to facilitate easy and structured logging in Go applications with an absolute minimum of boilerplate.
The idea is that you can add a single import line which replaces the
stdlib log/slog
default handler, and solve the 90% case for logging.
Features
- if output is a tty, outputs pretty color logs
- if output is not a tty, outputs json
- supports delivering logs via tcp RELP (e.g. to remote rsyslog using imrelp)
- supports delivering each log message via a webhook
Installation
To use simplelog, first ensure your project is set up with Go modules:
go mod init your_project_name
Then, add SimpleLog to your project:
go get git.eeqj.de/sneak/go-simplelog
Usage
Below is an example of how to use SimpleLog in a Go application. This example is provided in the form of a main.go
file, which demonstrates logging at various levels using structured logging syntax.
package main
import (
"log/slog"
_ "git.eeqj.de/sneak/go-simplelog"
)
func main() {
// log structured data with slog as usual:
slog.Info("User login attempt", slog.String("user", "JohnDoe"), slog.Int("attempt", 3))
slog.Warn("Configuration mismatch", slog.String("expected", "config.json"), slog.String("found", "config.dev.json"))
slog.Error("Failed to save data", slog.String("reason", "permission denied"))
}