sane logging defaults for go
# Aider chat conversation:
USER: ../console_handler.go:15:77: undefined: slog.Field
../console_handler.go:16:51: undefined: event
../json_handler.go:14:33: undefined: slog
../json_handler.go:15:30: undefined: event
../relp_handler.go:117:33: undefined: slog
../relp_handler.go:119:15: undefined: event
../simplelog.go:20:77: undefined: slog.Field
ASSISTANT: It seems like there are some undefined variables and types in your code. Let's fix them.
In `console_handler.go`, `slog.Field` and `event` are undefined. We need to replace `slog.Field` with `simplelog.Field` and define `event`.
In `json_handler.go`, `slog` and `event` are undefined. We need to replace `slog` with `simplelog` and define `event`.
In `relp_handler.go`, `slog` and `event` are undefined. We need to replace `slog` with `simplelog` and define `event`.
In `simplelog.go`, `slog.Field` is undefined. We need to replace `slog.Field` with `simplelog.Field`.
Here are the *SEARCH/REPLACE* blocks:
console_handler.go
```go
<<<<<<< SEARCH
func (c *ConsoleHandler) Log(level slog.Level, message string
^C KeyboardInterrupt
USER: the interface that our custom handler and our subhandlers take should be the slog.Handler interface from the go standard library log/slog package.
ASSISTANT: I see, you want to use the `slog.Handler` interface from the `log/slog` package.
Let's modify the `handler.go` file to import `log/slog` and use `slog.Handler` instead of `Handler`.
handler.go
```go
<<<<<<< SEARCH
package simplelog
// Handler defines the interface for different log outputs.
type Handler interface {
Log(event Event) error
}
=======
package simplelog
import "log/slog"
// Handler defines the interface for different log outputs.
type Handler interface {
slog.Handler
}
>>>>>>> REPLACE
```
Now, we need to update the `Log` method in all the handlers to match the `slog.Handler` interface.
console_handler.go
```go
<<<<<<< SEARCH
func (c *ConsoleHandler) Log(level slog.Level, message string, data ...slog.Field) error {
color.New(color.FgBlue).PrintfFunc()("%s: %s\n", event.Level, event.Message)
return nil
}
=======
func (c *ConsoleHandler) Log(level slog.Level, message string, data ...slog.Field) error {
color.New(color.FgBlue).PrintfFunc()("%s: %s\n", level, message)
return nil
}
>>>>>>> REPLACE
```
json_handler.go
```go
<<<<<<< SEARCH
func (j *JSONHandler) Log(level slog.Level, message string, data ...slog.Field) error {
jsonData, _ := json.Marshal(event)
log.Println(string(jsonData))
return nil
}
=======
func (j *JSONHandler) Log(level slog.Level, message string, data ...slog.Field) error {
event := simplelog.NewEvent(level.String(), message, data)
jsonData, _ := json.Marshal(event)
log.Println(string(jsonData))
return nil
}
>>>>>>> REPLACE
```
relp_handler.go
```go
<<<<<<< SEARCH
func (r *RELPHandler) Log(level slog.Level, message string, data ...slog.Field) error {
select {
case r.ch <- event:
return nil // Successfully sent event to channel
default:
return fmt.Errorf("failed to log event: channel is full")
}
}
=======
func (r *RELPHandler) Log(level slog.Level, message string, data ...slog.Field) error {
event := simplelog.NewEvent(level.String(), message, data)
select {
case r.ch <- event:
return nil // Successfully sent event to channel
default:
return fmt.Errorf("failed to log event: channel is full")
}
}
>>>>>>> REPLACE
```
webhook_handler.go
```go
<<<<<<< SEARCH
func (w *WebhookHandler) Log(level slog.Level, message string, data ...slog.Field) error {
jsonData, err := json.Marshal(event)
if err != nil {
return fmt.Errorf("error marshaling event: %v", err)
}
response, err := http.Post(w.webhookURL, "application/json", bytes.NewBuffer(jsonData))
if err != nil {
return err
}
defer response.Body.Close()
return nil
}
=======
func (w *WebhookHandler) Log(level slog.Level, message string, data ...slog.Field) error {
event := simplelog.NewEvent(level.String(), message, data)
jsonData, err := json.Marshal(event)
if err != nil {
return fmt.Errorf("error marshaling event: %v", err)
}
response, err := http.Post(w.webhookURL, "application/json", bytes.NewBuffer(jsonData))
if err != nil {
return err
}
defer response.Body.Close()
return nil
}
>>>>>>> REPLACE
```
simplelog.go
```go
<<<<<<< SEARCH
type CustomHandler struct {
handlers []slog.Handler
}
func (cl *CustomHandler) Log(level slog.Level, message string, data ...slog.Field) error {
for _, handler := range cl.handlers {
if err := handler.Log(level, message, data...); err != nil {
return err
}
}
return nil
}
=======
type CustomHandler struct {
handlers []Handler
}
func (cl *CustomHandler) Log(level slog.Level, message string, data ...slog.Field) error {
for _, handler := range cl.handlers {
if err := handler.Log(level, message, data...); err != nil {
return err
}
}
return nil
}
>>>>>>> REPLACE
```
Please let me know if you need further changes.
|
||
|---|---|---|
| tools | ||
| .gitignore | ||
| console_handler.go | ||
| event.go | ||
| go.mod | ||
| go.sum | ||
| handler.go | ||
| json_handler.go | ||
| Makefile | ||
| README.md | ||
| relp_handler.go | ||
| simplelog_test.go | ||
| simplelog.go | ||
| TODO | ||
| webhook_handler.go | ||
simplelog
simplelog is an opinionated logging package designed to facilitate easy and structured logging in Go applications with an absolute minimum of boilerplate.
The idea is that you can add a single import line which replaces the
stdlib log/slog default handler, and solve the 90% case for logging.
Features
- if output is a tty, outputs pretty color logs
- if output is not a tty, outputs json
- supports delivering logs via tcp RELP (e.g. to remote rsyslog using imrelp)
- supports delivering each log message via a webhook
Installation
To use simplelog, first ensure your project is set up with Go modules:
go mod init your_project_name
Then, add SimpleLog to your project:
go get git.eeqj.de/sneak/go-simplelog
Usage
Below is an example of how to use SimpleLog in a Go application. This example is provided in the form of a main.go file, which demonstrates logging at various levels using structured logging syntax.
package main
import (
"log/slog"
_ "git.eeqj.de/sneak/go-simplelog"
)
func main() {
// log structured data with slog as usual:
slog.Info("User login attempt", slog.String("user", "JohnDoe"), slog.Int("attempt", 3))
slog.Warn("Configuration mismatch", slog.String("expected", "config.json"), slog.String("found", "config.dev.json"))
slog.Error("Failed to save data", slog.String("reason", "permission denied"))
}