aider: Add logging message when RELP server acknowledges a message if RELP_DEBUG is set.
# Aider chat conversation: USER: make it log a message when the relp server acknowledges a message but only if RELP_DEBUG is set in the environment ASSISTANT: To make this change we need to modify `relp_handler.go` to: 1. Add a new variable `relpDebug` to check if `RELP_DEBUG` is set in the environment. 2. Update the `sendEventToRELPServer` method to log a message when the RELP server acknowledges a message and `RELP_DEBUG` is set. Here are the *SEARCH/REPLACE* blocks: relp_handler.go ```go <<<<<<< SEARCH var ( cacheDir = os.Getenv("LOGGER_CACHE_DIR") diskBufferLimit = getEnvAsInt("LOGGER_DISK_BUFFER_LIMIT", 100) diskWriteInterval = getEnvAsDuration("LOGGER_DISK_WRITE_INTERVAL", time.Second) ) ======= var ( cacheDir = os.Getenv("LOGGER_CACHE_DIR") diskBufferLimit = getEnvAsInt("LOGGER_DISK_BUFFER_LIMIT", 100) diskWriteInterval = getEnvAsDuration("LOGGER_DISK_WRITE_INTERVAL", time.Second) relpDebug = os.Getenv("RELP_DEBUG") != "" ) >>>>>>> REPLACE ``` relp_handler.go ```go <<<<<<< SEARCH if err != nil || string(ack[:n]) != "ACK" { return err } return nil ======= if err != nil { return err } if string(ack[:n]) != "ACK" { return fmt.Errorf("expected ACK from server, got %s", string(ack[:n])) } if relpDebug { log.Printf("Received ACK from RELP server for event %s", event.ID) } return nil >>>>>>> REPLACE ```
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@ -35,6 +35,7 @@ var (
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cacheDir = os.Getenv("LOGGER_CACHE_DIR")
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diskBufferLimit = getEnvAsInt("LOGGER_DISK_BUFFER_LIMIT", 100)
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diskWriteInterval = getEnvAsDuration("LOGGER_DISK_WRITE_INTERVAL", time.Second)
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relpDebug = os.Getenv("RELP_DEBUG") != ""
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)
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type RELPHandler struct {
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@ -152,9 +153,15 @@ func (r *RELPHandler) sendEventToRELPServer(event Event) error {
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r.conn.SetReadDeadline(time.Now().Add(2 * time.Second))
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ack := make([]byte, 256)
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n, err := r.conn.Read(ack)
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if err != nil || string(ack[:n]) != "ACK" {
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if err != nil {
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return err
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}
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if string(ack[:n]) != "ACK" {
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return fmt.Errorf("expected ACK from server, got %s", string(ack[:n]))
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}
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if relpDebug {
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log.Printf("Received ACK from RELP server for event %s", event.ID)
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}
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return nil
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}
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