Print progress at once off a terminal, keep warnings out of redraws (closes #13)
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When stderr is not a terminal, each phase prints its zero-state line
as it starts instead of after its first item. stderrIsTTY uses
term.IsTerminal from golang.org/x/term, now a direct dependency, so
/dev/null is no longer taken for a terminal.

A spinner keeps the library's background redraw, so its count and
elapsed time stay current while a phase waits for its next item. A
warning printed during a spinner phase goes through the bar
(progressbar.Bprintln), which prints it before its next redraw instead
of racing it. Bars with a total have no background redraw and still
print warnings directly.

Model: opus-5-5
This commit is contained in:
2026-10-03 15:07:28 +00:00
committed by sneak
parent d63d3cc7fc
commit 91dcb19953
5 changed files with 239 additions and 21 deletions
+37 -16
View File
@@ -6,6 +6,7 @@ import (
"time"
"github.com/schollz/progressbar/v3"
"golang.org/x/term"
)
// plainInterval is the minimum time between progress lines when stderr
@@ -24,24 +25,23 @@ const percentScale = 100
// stderrIsTTY reports whether stderr is attached to a terminal.
func stderrIsTTY() bool {
fi, err := os.Stderr.Stat()
if err != nil {
return false
}
return fi.Mode()&os.ModeCharDevice != 0
return term.IsTerminal(int(os.Stderr.Fd()))
}
// progress renders one scan pass's progress on stderr. On a TTY it
// delegates to the progressbar library (spinner style when the total is
// unknown, full bar with count/percent/rate/elapsed/ETA otherwise). When
// stderr is not a TTY it emits no ANSI redraws: it prints a plain
// one-line update no more often than every plainInterval.
// one-line update as the pass starts, then no more often than every
// plainInterval.
//
// All methods must be called from the main goroutine only. A nil
// *progress is a valid no-display receiver: every method is a no-op,
// so batched database flushes during the streaming pass can reuse the
// update-pass helpers without rendering anything.
// All methods must be called from the main goroutine only. On a TTY
// the library also redraws a spinner from its own goroutine, several
// times a second, so its count and elapsed time stay current while a
// pass waits for its next item. A nil *progress is a valid
// no-display receiver: every method is a no-op, so batched database
// flushes during the streaming pass can reuse the update-pass helpers
// without rendering anything.
type progress struct {
label string
total int64 // -1 when unknown (walk pass)
@@ -53,10 +53,22 @@ type progress struct {
func newProgress(label string, total int64) *progress {
p := &progress{label: label, total: total, start: time.Now()}
if !stderrIsTTY() {
if stderrIsTTY() {
p.bar = newBar(label, total)
return p
}
// Print the zero state at once: the first item may take minutes,
// and a pass must never look hung.
p.last = p.start
fmt.Fprintln(os.Stderr, p.plainLine())
return p
}
// newBar builds the TTY display for newProgress.
func newBar(label string, total int64) *progressbar.ProgressBar {
opts := []progressbar.Option{
progressbar.OptionSetWriter(os.Stderr),
progressbar.OptionSetDescription(label),
@@ -81,9 +93,7 @@ func newProgress(label string, total int64) *progress {
)
}
p.bar = progressbar.NewOptions64(total, opts...)
return p
return progressbar.NewOptions64(total, opts...)
}
// increment records one completed item and refreshes the display.
@@ -113,11 +123,22 @@ func (p *progress) warnf(format string, args ...any) {
return
}
msg := escapePath(fmt.Sprintf(format, args...))
if p.bar != nil && p.total < 0 {
// The library also redraws a spinner from its own goroutine, so
// a direct write could land inside a redraw. The bar prints the
// warning itself, just before its next redraw.
_, _ = progressbar.Bprintln(p.bar, msg)
return
}
if p.bar != nil {
_ = p.bar.Clear()
}
fmt.Fprintln(os.Stderr, escapePath(fmt.Sprintf(format, args...)))
fmt.Fprintln(os.Stderr, msg)
}
// finish terminates the pass's display.