Files
secret/internal/vault/lock.go
T
sneak ff721a87e6
check / check (push) Failing after 3s
Delete .tmp- leftovers when the next command takes the lock (closes #75)
A command killed part-way could leave a temporary file or directory of
secret.WriteFileAtomic or secret.TempDirFor, encrypted keys included,
for good. LockStateDir now deletes them once it holds the lock, looking
only in the directories those helpers make them in (the state
directory, each vault, each secret, each version) and only at names
that start with "." and hold ".tmp-". A vault may be named ".tmp-1", so
vaults.d and the other listed directories are not searched. Commands
that only read take no lock and delete nothing. A test shows that
`unlocker remove` removes an unlocker directory with no metadata file.

Model: opus-5-5
2026-10-04 15:14:13 +00:00

140 lines
4.2 KiB
Go

package vault
import (
"errors"
"fmt"
"os"
"path/filepath"
"sync"
"syscall"
"git.eeqj.de/sneak/secret/internal/secret"
"github.com/spf13/afero"
)
// lockFileName is the file in the state directory that LockStateDir locks.
const lockFileName = "lock"
// memFsLock stands in for the lock file on the in-memory filesystem, which
// has no file locks. Every in-memory filesystem in the process shares it.
//
//nolint:gochecknoglobals // must outlive the call that takes it
var memFsLock sync.Mutex
// LockStateDir takes the lock that a command changing anything under
// stateDir holds until it returns, and returns the function that releases
// it. While one command holds it, the next one waits here. Reads take no
// lock: each file or directory a command changes is replaced in a single
// rename, so a reader finds it as it was before or after, never half-made.
// Once it holds the lock, it deletes the temporary files and directories
// that commands killed part-way left behind, since no command still using
// them can be running.
//
// On the real filesystem the lock is flock(2) on the file "lock" in
// stateDir, which the kernel releases when the process dies, so a killed
// command never leaves the tool locked. The in-memory filesystem the tests
// use has no file locks, so a process-wide mutex stands in for flock there.
// Any other filesystem is refused rather than left unlocked.
func LockStateDir(fs afero.Fs, stateDir string) (func(), error) {
var release func()
switch fs.(type) {
case *afero.OsFs:
var err error
release, err = flockStateDir(stateDir)
if err != nil {
return nil, err
}
case *afero.MemMapFs:
memFsLock.Lock()
release = memFsLock.Unlock
default:
return nil, fmt.Errorf("%w %T", ErrNoLockForFilesystem, fs)
}
removeLeftovers(fs, stateDir)
return release, nil
}
// removeLeftovers deletes the temporary files and directories that commands
// killed part-way left in each directory where secret.WriteFileAtomic and
// secret.TempDirFor make them: the state directory, each vault, each secret
// and each version. Unlocker directories are written whole by
// secret.WriteDir and never changed after, so they hold none. A failure is
// only warned about; the command goes on, and the next one tries again.
func removeLeftovers(fs afero.Fs, stateDir string) {
dirs := []string{stateDir}
for _, vaultDir := range subdirs(fs, filepath.Join(stateDir, "vaults.d")) {
dirs = append(dirs, vaultDir)
for _, secretDir := range subdirs(fs, filepath.Join(vaultDir, "secrets.d")) {
dirs = append(dirs, secretDir)
dirs = append(dirs, subdirs(fs, filepath.Join(secretDir, "versions"))...)
}
}
for _, dir := range dirs {
err := secret.RemoveLeftovers(fs, dir)
if err != nil {
secret.Warn("Failed to remove what an interrupted command left",
"error", err)
}
}
}
// subdirs returns the directories in dir: none if dir does not exist, and
// none, with a warning, if it cannot be read.
func subdirs(fs afero.Fs, dir string) []string {
entries, err := afero.ReadDir(fs, dir)
if err != nil {
if !errors.Is(err, os.ErrNotExist) {
secret.Warn("Failed to look for what an interrupted command left",
"directory", dir, "error", err)
}
return nil
}
var dirs []string
for _, entry := range entries {
if entry.IsDir() {
dirs = append(dirs, filepath.Join(dir, entry.Name()))
}
}
return dirs
}
// flockStateDir takes flock(2) on the lock file in stateDir, creating the
// directory and the file if needed. Go opens files close-on-exec, so
// programs the command runs, such as gpg, do not inherit the lock.
func flockStateDir(stateDir string) (func(), error) {
err := os.MkdirAll(stateDir, secret.DirPerms)
if err != nil {
return nil, fmt.Errorf("failed to create state directory: %w", err)
}
lockPath := filepath.Join(stateDir, lockFileName)
//nolint:gosec // G304: the path is the lock file in the state directory
file, err := os.OpenFile(lockPath, os.O_RDWR|os.O_CREATE, secret.FilePerms)
if err != nil {
return nil, fmt.Errorf("failed to open lock file: %w", err)
}
err = syscall.Flock(int(file.Fd()), syscall.LOCK_EX)
if err != nil {
_ = file.Close()
return nil, fmt.Errorf("failed to lock %s: %w", lockPath, err)
}
// Closing the file releases the lock.
return func() { _ = file.Close() }, nil
}