Remove deprecated Secret.Save function

- Removed unused deprecated Save(value []byte, force bool) function
- This function accepted unprotected secret data which was a security issue
- All code now uses vault.AddSecret directly with LockedBuffer
- Updated TODO.md to reflect completion of this security fix
This commit is contained in:
2025-07-15 08:40:35 +02:00
parent 9cbe055791
commit e82d428b05
2 changed files with 23 additions and 26 deletions

View File

@@ -62,32 +62,6 @@ func NewSecret(vault VaultInterface, name string) *Secret {
}
}
// Save is deprecated - use vault.AddSecret directly which creates versions
// Kept for backward compatibility
func (s *Secret) Save(value []byte, force bool) error {
DebugWith("Saving secret (deprecated method)",
slog.String("secret_name", s.Name),
slog.String("vault_name", s.vault.GetName()),
slog.Int("value_length", len(value)),
slog.Bool("force", force),
)
// Create a secure buffer for the value - note that the caller
// should ideally pass a LockedBuffer directly to vault.AddSecret
valueBuffer := memguard.NewBufferFromBytes(value)
defer valueBuffer.Destroy()
err := s.vault.AddSecret(s.Name, valueBuffer, force)
if err != nil {
Debug("Failed to save secret", "error", err, "secret_name", s.Name)
return err
}
Debug("Successfully saved secret", "secret_name", s.Name)
return nil
}
// GetValue retrieves and decrypts the current version's value using the provided unlocker
func (s *Secret) GetValue(unlocker Unlocker) ([]byte, error) {