Read secret environment variables once per command, then unset them (closes #60)
check / check (push) Failing after 1s

init and vault create put the mnemonic into the process environment for
vault.CreateVault to read back, so every program they ran, gpg included,
inherited it, and SB_SECRET_MNEMONIC and SB_UNLOCK_PASSPHRASE were read
at 13 places and never unset. Each command that may need them now reads
both once, in its RunE, into locked buffers on the CLI Instance, and
unsets them at once. The buffers are passed down: vault.CreateVault
takes the mnemonic, a Vault carries Mnemonic and UnlockPassphrase, and
the PGP, keychain and Secure Enclave unlocker constructors take both;
CreatePGPUnlocker sets them on the vault it loads through SetMnemonic
and SetUnlockPassphrase, new in VaultInterface. README warns against
both variables.

Model: opus-5-5
This commit was merged in pull request #94.
This commit is contained in:
2026-10-04 16:07:57 +02:00
parent 5ca615a7a6
commit db7d2c952e
42 changed files with 727 additions and 428 deletions
+8 -18
View File
@@ -3,7 +3,6 @@ package secret
import (
"fmt"
"log/slog"
"os"
"path/filepath"
"filippo.io/age"
@@ -135,28 +134,19 @@ func (p *PassphraseUnlocker) Remove() error {
return nil
}
// getPassphrase retrieves the passphrase from memory, environment, or
// user input. Returns a LockedBuffer for secure memory handling
// getPassphrase returns a copy of p.Passphrase, or else asks the user for
// the passphrase. The caller must destroy the returned buffer.
func (p *PassphraseUnlocker) getPassphrase() (*memguard.LockedBuffer, error) {
// First check if we already have the passphrase
if p.Passphrase != nil && p.Passphrase.IsAlive() {
Debug("Using in-memory passphrase", "unlocker_id", p.GetID())
// Return a copy of the passphrase buffer
return memguard.NewBufferFromBytes(p.Passphrase.Bytes()), nil
// Not NewBufferFromBytes, which would wipe p.Passphrase
passphrase := memguard.NewBuffer(p.Passphrase.Size())
passphrase.Copy(p.Passphrase.Bytes())
return passphrase, nil
}
Debug("No passphrase in memory, checking environment")
// Check environment variable for passphrase
passphraseStr := os.Getenv(EnvUnlockPassphrase)
if passphraseStr != "" {
Debug("Using passphrase from environment", "unlocker_id", p.GetID())
// Convert to secure buffer
secureBuffer := memguard.NewBufferFromBytes([]byte(passphraseStr))
return secureBuffer, nil
}
Debug("No passphrase in environment, prompting user")
Debug("No passphrase in memory, prompting user")
// Prompt for passphrase
secureBuffer, err := ReadPassphrase("Enter unlock passphrase: ")
if err != nil {