Fix GetValue methods to return LockedBuffer internally

- Changed Secret.GetValue and Version.GetValue to return *memguard.LockedBuffer
- Updated all internal callers to handle LockedBuffer properly
- For backward compatibility, vault.GetSecret still returns []byte but makes a copy
- This ensures secret values are protected in memory during decryption
- Updated tests to handle LockedBuffer returns
- Fixed CLI getSecretValue to use LockedBuffer throughout
This commit is contained in:
2025-07-15 08:59:23 +02:00
parent 819902f385
commit 8ec3fc877d
6 changed files with 32 additions and 39 deletions
+7 -4
View File
@@ -324,7 +324,7 @@ func (sv *Version) LoadMetadata(ltIdentity *age.X25519Identity) error {
}
// GetValue retrieves and decrypts the version value
func (sv *Version) GetValue(ltIdentity *age.X25519Identity) ([]byte, error) {
func (sv *Version) GetValue(ltIdentity *age.X25519Identity) (*memguard.LockedBuffer, error) {
DebugWith("Getting version value",
slog.String("secret_name", sv.SecretName),
slog.String("version", sv.Version),
@@ -388,12 +388,15 @@ func (sv *Version) GetValue(ltIdentity *age.X25519Identity) ([]byte, error) {
return nil, fmt.Errorf("failed to decrypt version value: %w", err)
}
// Create a secure buffer for the decrypted value
valueBuffer := memguard.NewBufferFromBytes(value)
Debug("Successfully retrieved version value",
"version", sv.Version,
"value_length", len(value),
"is_empty", len(value) == 0)
"value_length", valueBuffer.Size(),
"is_empty", valueBuffer.Size() == 0)
return value, nil
return valueBuffer, nil
}
// ListVersions lists all versions of a secret