Return error from GetDefaultStateDir when home directory unavailable

When os.UserConfigDir() fails, DetermineStateDir falls back to
os.UserHomeDir(). Previously the error from UserHomeDir was discarded,
which could result in a dangerous root-relative path (/.config/...) if
both calls fail.

Now DetermineStateDir returns (string, error) and propagates failures
from both UserConfigDir and UserHomeDir.

Closes #14
This commit is contained in:
clawbot
2026-02-15 14:05:15 -08:00
parent 6ff00c696a
commit 6211b8e768
4 changed files with 77 additions and 11 deletions

View File

@@ -41,7 +41,10 @@ func TestDetermineStateDir(t *testing.T) {
testEnvDir := "/test-env-dir"
t.Setenv(secret.EnvStateDir, testEnvDir)
stateDir := secret.DetermineStateDir("")
stateDir, err := secret.DetermineStateDir("")
if err != nil {
t.Fatalf("unexpected error: %v", err)
}
if stateDir != testEnvDir {
t.Errorf("Expected state directory %q from environment, got %q", testEnvDir, stateDir)
}
@@ -49,7 +52,10 @@ func TestDetermineStateDir(t *testing.T) {
// Test with custom config dir
_ = os.Unsetenv(secret.EnvStateDir)
customConfigDir := "/custom-config"
stateDir = secret.DetermineStateDir(customConfigDir)
stateDir, err = secret.DetermineStateDir(customConfigDir)
if err != nil {
t.Fatalf("unexpected error: %v", err)
}
expectedDir := filepath.Join(customConfigDir, secret.AppID)
if stateDir != expectedDir {
t.Errorf("Expected state directory %q with custom config, got %q", expectedDir, stateDir)