Files
routewatch/internal/streamer/streamer_test.go
T
sneak f6373656ea
check / check (push) Waiting to run
Read feed lines up to 1 MiB (closes #76)
The streamer read the feed with a bufio.Scanner at its default limit of
64 KiB per line, so a longer line ended the connection with "token too
long" and the updates sent while it reconnected were lost. The scanner
now accepts lines up to 1 MiB, well above an extended BGP message
(RFC 8654) written as hex with its decoded prefixes.

Model: opus-5-5
2026-10-19 09:28:12 +00:00

309 lines
9.6 KiB
Go

package streamer
import (
"context"
"errors"
"io"
"net/http"
"net/http/httptest"
"runtime"
"strings"
"sync/atomic"
"testing"
"time"
"git.eeqj.de/sneak/routewatch/internal/logger"
"git.eeqj.de/sneak/routewatch/internal/metrics"
"git.eeqj.de/sneak/routewatch/internal/ristypes"
)
func TestNewStreamer(t *testing.T) {
logger := logger.New()
metricsTracker := metrics.New()
s := New(logger, metricsTracker)
if s == nil {
t.Fatal("New() returned nil")
}
if s.logger != logger {
t.Error("logger not set correctly")
}
if s.client == nil {
t.Error("HTTP client not initialized")
}
if s.handlers == nil {
t.Error("handlers slice not initialized")
}
if s.metrics != metricsTracker {
t.Error("metrics tracker not set correctly")
}
if s.idleTimeout != streamIdleTimeout {
t.Errorf("idleTimeout = %s, want %s", s.idleTimeout, streamIdleTimeout)
}
if s.minBackoff != minBackoffDelay {
t.Errorf("minBackoff = %s, want %s", s.minBackoff, minBackoffDelay)
}
}
// TestStreamDoesNotLeakTickersAcrossReconnects drives many short-lived
// connections (each stream call is one reconnect cycle) and asserts the
// goroutine count returns to its starting value. Each connection starts two
// ticker goroutines; before the fix they lived until the streamer's lifetime
// context was cancelled, so every reconnect leaked two.
func TestStreamDoesNotLeakTickersAcrossReconnects(t *testing.T) {
// The handler returns immediately, so the response body is empty and each
// stream call ends at once, standing in for a dropped connection.
srv := httptest.NewServer(http.HandlerFunc(func(_ http.ResponseWriter, _ *http.Request) {}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
// One warm-up connection so any persistent HTTP transport goroutine exists
// before we take the baseline.
if err := s.stream(context.Background()); !errors.Is(err, errStreamEnded) {
t.Fatalf("warm-up stream returned %v, want %v", err, errStreamEnded)
}
s.client.CloseIdleConnections()
baseline := settledGoroutineCount()
const reconnects = 20
for range reconnects {
if err := s.stream(context.Background()); !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
}
s.client.CloseIdleConnections()
if !waitForGoroutines(baseline) {
t.Fatalf("goroutines did not return to baseline %d after %d reconnects, got %d",
baseline, reconnects, runtime.NumGoroutine())
}
}
// updateLine is one UPDATE message as RIS Live sends it.
const updateLine = `{"type":"ris_message","data":{"type":"UPDATE","peer":"192.0.2.1",` +
`"peer_asn":"64496","timestamp":1700000000}}` + "\n"
// updateHandler wants UPDATE messages. For each one it handles it sends on
// handled if there is room, and otherwise does nothing; a nil handled is
// never sent on.
type updateHandler struct {
handled chan struct{}
}
func (updateHandler) WantsMessage(messageType string) bool { return messageType == "UPDATE" }
func (updateHandler) QueueCapacity() int { return 10 }
func (h updateHandler) HandleMessage(*ristypes.RISMessage) {
select {
case h.handled <- struct{}{}:
default:
}
}
// TestStopBeforeMessageReachesQueues stops the streamer after the read loop
// has checked for cancellation but before it hands the message to the handler
// queues. That is the gap a stop from another goroutine can land in, and it
// used to end in "send on closed channel". The raw handler runs in that gap on
// the read loop itself, so calling Stop from it hits the gap every time.
func TestStopBeforeMessageReachesQueues(t *testing.T) {
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
_, _ = io.WriteString(w, updateLine)
}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
s.RegisterHandler(updateHandler{})
s.RegisterRawHandler(func(string) { s.Stop() })
// Start would run the stream in the background, where the test cannot
// wait for it. Setting cancel as Start does lets Stop cancel the stream
// run here instead.
ctx, cancel := context.WithCancel(context.Background())
s.cancel = cancel
if err := s.stream(ctx); !errors.Is(err, context.Canceled) {
t.Fatalf("stream returned %v, want %v", err, context.Canceled)
}
// A second Stop must not close the queues again.
s.Stop()
}
// TestReconnectWhenStreamEnds has the server end the first response
// normally, as when RIS Live restarts. The streamer must treat that as a
// disconnect and connect again.
func TestReconnectWhenStreamEnds(t *testing.T) {
endResponse := func(http.ResponseWriter, *http.Request) {}
checkReconnect(t, endResponse, streamIdleTimeout)
}
// TestReconnectWhenStreamGoesIdle has the server hold the first response
// open without sending anything. The streamer must drop it once the idle
// timeout passes and connect again.
func TestReconnectWhenStreamGoesIdle(t *testing.T) {
const idleTimeout = 50 * time.Millisecond
holdResponse := func(w http.ResponseWriter, r *http.Request) {
w.(http.Flusher).Flush()
<-r.Context().Done()
}
checkReconnect(t, holdResponse, idleTimeout)
}
// TestReconnectWhenServerNeverAnswers has the server accept the first
// request and never answer it, not even with headers. The streamer must give
// up on it once the idle timeout passes and connect again.
func TestReconnectWhenServerNeverAnswers(t *testing.T) {
const idleTimeout = 50 * time.Millisecond
neverAnswer := func(_ http.ResponseWriter, r *http.Request) {
<-r.Context().Done()
}
checkReconnect(t, neverAnswer, idleTimeout)
}
// TestStreamNotDroppedWhileLinesArrive has the server send lines well within
// the idle timeout for several times the timeout, then end the response. Each
// line must start the idle timeout over, so the stream lasts until the server
// ends it instead of being dropped as idle.
func TestStreamNotDroppedWhileLinesArrive(t *testing.T) {
const (
idleTimeout = 100 * time.Millisecond
lineInterval = idleTimeout / 10
sendFor = 5 * idleTimeout
)
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
deadline := time.Now().Add(sendFor)
for time.Now().Before(deadline) {
_, _ = io.WriteString(w, updateLine)
w.(http.Flusher).Flush()
time.Sleep(lineInterval)
}
}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
s.idleTimeout = idleTimeout
if err := s.stream(context.Background()); !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
}
// TestStreamReadsLongLine has the server send one UPDATE line of about
// 200 KiB, padded with raw hex the way RIS Live writes an extended BGP
// message, and then end the response. The line is longer than a
// bufio.Scanner reads by default. The streamer must hand the message to the
// handler's queue and read on until the server ends the stream, instead of
// dropping the connection at the long line.
func TestStreamReadsLongLine(t *testing.T) {
const rawHexLength = 200 * bytesPerKB
longLine := `{"type":"ris_message","data":{"type":"UPDATE","peer":"192.0.2.1",` +
`"peer_asn":"64496","timestamp":1700000000,"raw":"` +
strings.Repeat("0", rawHexLength) + `"}}` + "\n"
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
_, _ = io.WriteString(w, longLine)
}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
s.RegisterHandler(updateHandler{})
if err := s.stream(context.Background()); !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
if queued := len(s.handlers[0].queue); queued != 1 {
t.Errorf("handler queue holds %d messages, want 1", queued)
}
}
// checkReconnect runs a streamer against a fake RIS Live server. The first
// response is served by firstResponse; every later one carries one UPDATE
// line and then stays open. The streamer must come back for a second
// response, must not be marked connected when it does, and must handle the
// UPDATE in it.
func checkReconnect(t *testing.T, firstResponse http.HandlerFunc, idleTimeout time.Duration) {
t.Helper()
const maxWait = 5 * time.Second
tracker := metrics.New()
connectedAtReconnect := make(chan bool, 1)
var requests atomic.Int32
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
if requests.Add(1) == 1 {
firstResponse(w, r)
return
}
select {
case connectedAtReconnect <- tracker.IsConnected():
default:
}
_, _ = io.WriteString(w, updateLine)
w.(http.Flusher).Flush()
<-r.Context().Done()
}))
defer srv.Close()
s := New(logger.New(), tracker)
s.url = srv.URL
s.idleTimeout = idleTimeout
s.minBackoff = time.Millisecond
handler := updateHandler{handled: make(chan struct{}, 1)}
s.RegisterHandler(handler)
if err := s.Start(); err != nil {
t.Fatalf("Start returned error: %v", err)
}
defer s.Stop()
select {
case <-handler.handled:
case <-time.After(maxWait):
t.Fatalf("no message from a second response handled within %s", maxWait)
}
if <-connectedAtReconnect {
t.Error("streamer was still marked connected when it came back for a second response")
}
}
// settledGoroutineCount lets transient goroutines finish, then reports the
// current count.
func settledGoroutineCount() int {
prev := runtime.NumGoroutine()
for range 20 {
time.Sleep(10 * time.Millisecond)
cur := runtime.NumGoroutine()
if cur == prev {
return cur
}
prev = cur
}
return prev
}
// waitForGoroutines waits until the goroutine count drops to target or below.
func waitForGoroutines(target int) bool {
for range 100 {
if runtime.NumGoroutine() <= target {
return true
}
time.Sleep(10 * time.Millisecond)
}
return false
}