Files
routewatch/internal/streamer/streamer_internal_test.go
T
sneak cf30c7460c
check / check (push) Canceled after 0s
Make the tests pass on a busy host (closes #240)
Tests that waited a few seconds for something to happen now wait 15 seconds.
The wait ends as soon as the condition holds, so a passing run takes no longer.

TestStreamNotDroppedWhileLinesArrive, and the tests whose requests pass a 2- or
4-second limit in the server, run on a fake clock, so a stall on the host
cannot use up the limit.

The checkpoint tests give the writing connection a 30-second busy timeout, so
their limit can be 15 seconds and a checkpoint that waits for a read still
fails them.

Model: opus-5-5
2026-11-10 10:05:45 +00:00

949 lines
27 KiB
Go

package streamer
import (
"bytes"
"context"
"encoding/json"
"errors"
"fmt"
"io"
"log/slog"
"net/http"
"net/http/httptest"
"runtime"
"strings"
"sync/atomic"
"testing"
"testing/synctest"
"time"
"git.eeqj.de/sneak/routewatch/internal/logger"
"git.eeqj.de/sneak/routewatch/internal/metrics"
"git.eeqj.de/sneak/routewatch/internal/ristypes"
)
func TestNewStreamer(t *testing.T) {
t.Parallel()
logger := logger.New()
metricsTracker := metrics.New()
s := New(logger, metricsTracker)
if s == nil {
t.Fatal("New() returned nil")
}
if s.logger != logger {
t.Error("logger not set correctly")
}
if s.client == nil {
t.Error("HTTP client not initialized")
}
if s.handlers == nil {
t.Error("handlers slice not initialized")
}
if s.metrics != metricsTracker {
t.Error("metrics tracker not set correctly")
}
if s.idleTimeout != streamIdleTimeout {
t.Errorf("idleTimeout = %s, want %s", s.idleTimeout, streamIdleTimeout)
}
if s.minBackoff != minBackoffDelay {
t.Errorf("minBackoff = %s, want %s", s.minBackoff, minBackoffDelay)
}
}
// TestStreamDoesNotLeakTickersAcrossReconnects drives many short-lived
// connections (each stream call is one reconnect cycle) and asserts the
// goroutine count returns to its starting value. Each connection starts two
// ticker goroutines; before the fix they lived until the streamer's lifetime
// context was cancelled, so every reconnect leaked two.
//
//nolint:paralleltest // counts goroutines, so no other test may run alongside
func TestStreamDoesNotLeakTickersAcrossReconnects(t *testing.T) {
// The handler returns immediately, so the response body is empty and each
// stream call ends at once, standing in for a dropped connection.
srv := httptest.NewServer(http.HandlerFunc(
func(_ http.ResponseWriter, _ *http.Request) {}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
// One warm-up connection so any persistent HTTP transport goroutine exists
// before we take the baseline.
err := s.stream(context.Background())
if !errors.Is(err, errStreamEnded) {
t.Fatalf("warm-up stream returned %v, want %v", err, errStreamEnded)
}
s.client.CloseIdleConnections()
baseline := settledGoroutineCount()
const reconnects = 20
for range reconnects {
err := s.stream(context.Background())
if !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
}
s.client.CloseIdleConnections()
if !waitForGoroutines(baseline) {
t.Fatalf("goroutines did not return to baseline %d after %d reconnects, got %d",
baseline, reconnects, runtime.NumGoroutine())
}
}
// updateLine is one UPDATE message as RIS Live sends it.
const updateLine = `{"type":"ris_message","data":{"type":"UPDATE",` +
`"peer":"192.0.2.1","peer_asn":"64496","timestamp":1700000000}}` + "\n"
// updateHandler wants UPDATE messages. For each one it handles it sends on
// handled if there is room, and otherwise does nothing; a nil handled is
// never sent on.
type updateHandler struct {
handled chan struct{}
}
func (updateHandler) WantsMessage(messageType string) bool {
return messageType == "UPDATE"
}
func (updateHandler) QueueCapacity() int { return 10 }
func (h updateHandler) HandleMessage(*ristypes.RISMessage) {
select {
case h.handled <- struct{}{}:
default:
}
}
// flush sends what w has buffered to the client. The writers httptest servers
// hand to handlers can always do that.
func flush(w http.ResponseWriter) {
flusher, ok := w.(http.Flusher)
if ok {
flusher.Flush()
}
}
// stateDownLine is the STATE message RIS Live sends when the collector's BGP
// session with the peer stateDownPeer goes down.
const (
stateDownPeer = "192.0.2.1"
stateDownLine = `{"type":"ris_message","data":{"type":"STATE",` +
`"peer":"` + stateDownPeer + `",` +
`"peer_asn":"64496","timestamp":1700000000,"state":"down"}}` + "\n"
)
// stateHandler wants STATE messages only. Tests read what it is handed from
// its queue, so HandleMessage does nothing.
type stateHandler struct{}
func (stateHandler) WantsMessage(messageType string) bool {
return messageType == ristypes.MessageTypeState
}
func (stateHandler) QueueCapacity() int { return 10 }
func (stateHandler) HandleMessage(*ristypes.RISMessage) {}
// TestStreamHandsStateMessagesToHandlersThatWantThem has the server send one
// STATE message whose state is down. The streamer must queue it, with its
// peer and state, for a handler that wants STATE messages.
func TestStreamHandsStateMessagesToHandlersThatWantThem(t *testing.T) {
t.Parallel()
srv := httptest.NewServer(http.HandlerFunc(
func(w http.ResponseWriter, _ *http.Request) {
_, _ = io.WriteString(w, stateDownLine)
}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
s.RegisterHandler(stateHandler{})
err := s.stream(context.Background())
if !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
select {
case msg := <-s.handlers[0].queue:
if msg.Type != ristypes.MessageTypeState || msg.Peer != stateDownPeer ||
msg.State != ristypes.StateDown {
t.Errorf("queued message has type %q, peer %q, state %q; "+
"want %q, %q, %q", msg.Type, msg.Peer, msg.State,
ristypes.MessageTypeState, stateDownPeer, ristypes.StateDown)
}
default:
t.Fatal("the STATE message was not queued for the handler that wants it")
}
}
// TestHeldStateMessagesKeepTheirPlaceInTheQueue hands queueMessage two STATE
// messages and two updates while the queue is full, making room in between.
// Neither STATE message may be dropped: each must reach the queue after
// everything queued before it and before anything handed over after it. The
// update handed over while a STATE message is held is dropped.
func TestHeldStateMessagesKeepTheirPlaceInTheQueue(t *testing.T) {
t.Parallel()
s := New(logger.New(), metrics.New())
s.RegisterHandler(stateHandler{})
info := s.handlers[0]
before := &ristypes.RISMessage{Type: ristypes.MessageTypeUpdate}
for len(info.queue) < cap(info.queue) {
info.queue <- before
}
firstDown := &ristypes.RISMessage{
Type: ristypes.MessageTypeState, State: ristypes.StateDown,
}
secondDown := &ristypes.RISMessage{
Type: ristypes.MessageTypeState, State: ristypes.StateDown,
}
updateWhileHeld := &ristypes.RISMessage{Type: ristypes.MessageTypeUpdate}
after := &ristypes.RISMessage{Type: ristypes.MessageTypeUpdate}
if !s.queueMessage(info, firstDown) {
t.Fatal("the first STATE message was dropped on a full queue")
}
<-info.queue // the handler makes room for one message
if !s.queueMessage(info, secondDown) {
t.Fatal("the second STATE message was dropped")
}
if s.queueMessage(info, updateWhileHeld) {
t.Fatal("an update was queued while a STATE message was held")
}
// The handler takes every message queued before the first STATE message.
for range cap(info.queue) - 1 {
if <-info.queue != before {
t.Fatal("a message overtook those queued before the first STATE message")
}
}
if !s.queueMessage(info, after) {
t.Fatal("an update was dropped on a queue with room")
}
if <-info.queue != firstDown {
t.Fatal("the first STATE message did not come next")
}
if <-info.queue != secondDown {
t.Fatal("the second STATE message did not come after the first")
}
if <-info.queue != after {
t.Fatal("the update handed over after the STATE messages did not come " +
"after them")
}
if len(info.queue) != 0 {
t.Errorf("%d messages left on the queue, want none", len(info.queue))
}
}
// burstQueueCapacity is the size of a burstHandler's queue.
const burstQueueCapacity = 1000
// burstHandler wants UPDATE messages and has a queue of burstQueueCapacity.
// Tests read what it is handed from its queue, so HandleMessage does nothing.
type burstHandler struct{}
func (burstHandler) WantsMessage(messageType string) bool {
return messageType == ristypes.MessageTypeUpdate
}
func (burstHandler) QueueCapacity() int { return burstQueueCapacity }
func (burstHandler) HandleMessage(*ristypes.RISMessage) {}
// TestUpdatesDroppedOnlyWhenTheQueueIsFull has the server send one UPDATE more
// than the handler's queue holds, each with its own timestamp. Nothing takes
// messages off the queue meanwhile. The streamer must queue the updates in
// feed order until the queue is full, and drop only the last one.
func TestUpdatesDroppedOnlyWhenTheQueueIsFull(t *testing.T) {
t.Parallel()
const (
firstTimestamp = 1700000000
lineFormat = `{"type":"ris_message","data":{"type":"UPDATE",` +
`"peer":"192.0.2.1","peer_asn":"64496","timestamp":%d}}` + "\n"
)
var lines strings.Builder
for i := range burstQueueCapacity + 1 {
fmt.Fprintf(&lines, lineFormat, firstTimestamp+i)
}
s := New(logger.New(), metrics.New())
s.RegisterHandler(burstHandler{})
streamLines(t, s, lines.String())
dropped := s.GetHandlerStats()[0].DroppedCount
if dropped != 1 {
t.Errorf("%d updates dropped, want only the one that found the queue "+
"full", dropped)
}
queue := s.handlers[0].queue
if len(queue) != burstQueueCapacity {
t.Fatalf("%d updates queued, want %d", len(queue), burstQueueCapacity)
}
for i := range burstQueueCapacity {
msg := <-queue
if msg.Timestamp != float64(firstTimestamp+i) {
t.Fatalf("update %d on the queue has timestamp %.0f, want %d",
i, msg.Timestamp, firstTimestamp+i)
}
}
}
// takeAll takes the messages off queue, as a handler's worker would, and sends
// them on the returned channel once queue is closed.
func takeAll(queue chan *ristypes.RISMessage) chan []*ristypes.RISMessage {
taken := make(chan []*ristypes.RISMessage, 1)
go func() {
var msgs []*ristypes.RISMessage
for msg := range queue {
msgs = append(msgs, msg)
}
taken <- msgs
}()
return taken
}
// newStreamerWithFullStateQueue returns a streamer reading from url with one
// handler, a stateHandler whose queue is full.
func newStreamerWithFullStateQueue(url string) *Streamer {
s := New(logger.New(), metrics.New())
s.url = url
s.RegisterHandler(stateHandler{})
queue := s.handlers[0].queue
for len(queue) < cap(queue) {
queue <- &ristypes.RISMessage{Type: ristypes.MessageTypeState}
}
return s
}
// TestOtherHandlersKeepReceivingWhileAStateMessageIsHeld has the server send a
// STATE message whose state is down, then an UPDATE, while the queue of the
// handler that wants STATE messages is full. The STATE message must be held
// for that handler, and the read loop must go on to queue the UPDATE for the
// handler that wants it.
func TestOtherHandlersKeepReceivingWhileAStateMessageIsHeld(t *testing.T) {
t.Parallel()
srv := httptest.NewServer(http.HandlerFunc(
func(w http.ResponseWriter, _ *http.Request) {
_, _ = io.WriteString(w, stateDownLine+updateLine)
}))
defer srv.Close()
s := newStreamerWithFullStateQueue(srv.URL)
s.RegisterHandler(updateHandler{})
err := s.stream(context.Background())
if !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
held := s.handlers[0].heldState
if len(held) != 1 || held[0].Peer != stateDownPeer ||
held[0].State != ristypes.StateDown {
t.Errorf("held %d STATE messages, want the down from %s alone",
len(held), stateDownPeer)
}
got := len(s.handlers[1].queue)
if got != 1 {
t.Errorf("%d messages queued for the handler that wants UPDATE "+
"messages, want 1", got)
}
}
// TestStopQueuesTheHeldStateMessages has the server send two STATE messages
// and an UPDATE and hold the response open while the queue of the handler that
// wants STATE messages is full, so both are held. Stop must put both on the
// queue, after the messages already on it, before it closes the queue, and
// must end the stream.
func TestStopQueuesTheHeldStateMessages(t *testing.T) {
t.Parallel()
const (
held = 2
lines = held + 1
maxWait = 15 * time.Second
)
srv := httptest.NewServer(http.HandlerFunc(
func(w http.ResponseWriter, r *http.Request) {
_, _ = io.WriteString(w, stateDownLine+stateDownLine+updateLine)
flush(w)
<-r.Context().Done()
}))
defer srv.Close()
s := newStreamerWithFullStateQueue(srv.URL)
// The raw handler sees each line before the read loop hands it to the
// queues, so once it has seen the UPDATE, both STATE messages are held.
linesSeen := make(chan struct{}, lines)
s.RegisterRawHandler(func(string) { linesSeen <- struct{}{} })
// As in TestStopBeforeMessageReachesQueues, setting cancel as Start does
// lets Stop cancel the stream run here.
ctx, cancel := context.WithCancel(context.Background())
s.cancel = cancel
streamErr := make(chan error, 1)
go func() { streamErr <- s.stream(ctx) }()
for range lines {
select {
case <-linesSeen:
case <-time.After(maxWait):
t.Fatalf("the read loop did not read %d lines within %s",
lines, maxWait)
}
}
// No worker runs here: the test takes from the full queue in its place.
queue := s.handlers[0].queue
taken := takeAll(queue)
stopped := make(chan struct{})
go func() {
s.Stop(t.Context())
close(stopped)
}()
select {
case <-stopped:
case <-time.After(maxWait):
t.Fatalf("Stop did not return within %s while a STATE message was held",
maxWait)
}
// Stop has closed the queue, so takeAll is done or about to be.
msgs := <-taken
if len(msgs) != cap(queue)+held {
t.Fatalf("%d messages came off the queue, want the %d on it and the "+
"%d held", len(msgs), cap(queue), held)
}
for _, msg := range msgs[cap(queue):] {
if msg.Peer != stateDownPeer || msg.State != ristypes.StateDown {
t.Errorf("message after those on the queue has peer %q, state %q; "+
"want the down from %s", msg.Peer, msg.State, stateDownPeer)
}
}
select {
case err := <-streamErr:
if !errors.Is(err, context.Canceled) {
t.Errorf("stream returned %v, want %v", err, context.Canceled)
}
case <-time.After(maxWait):
t.Fatalf("stream did not end within %s of Stop", maxWait)
}
}
// TestStopReturnsByItsDeadline stops a streamer whose handler has a full queue
// and a STATE message held for it, and a worker that stays busy until the test
// ends, as one does whose handler waits for a database write. Stop must return
// within its deadline plus a margin instead of waiting for room on the queue
// and for the worker, and log as not handed over the held message and every
// message on the queue.
func TestStopReturnsByItsDeadline(t *testing.T) {
t.Parallel()
const (
deadline = 100 * time.Millisecond
margin = 15 * time.Second
)
var logs bytes.Buffer
s := newStreamerWithFullStateQueue("")
s.logger = &logger.Logger{Logger: slog.New(slog.NewJSONHandler(&logs,
&slog.HandlerOptions{Level: slog.LevelError}))}
s.handlers[0].heldState = []*ristypes.RISMessage{
{Type: ristypes.MessageTypeState},
}
wantNotHandedOver := 1 + len(s.handlers[0].queue)
// Stop cancels the stream Start would have started; there is none here.
s.cancel = func() {}
release := make(chan struct{})
defer close(release)
s.workers.Go(func() { <-release })
ctx, cancel := context.WithTimeout(t.Context(), deadline)
defer cancel()
stopped := make(chan struct{})
go func() {
s.Stop(ctx)
close(stopped)
}()
select {
case <-stopped:
case <-time.After(deadline + margin):
t.Fatalf("Stop did not return within %s of its deadline", margin)
}
var logged struct {
Messages int `json:"messages"`
}
err := json.Unmarshal(logs.Bytes(), &logged)
if err != nil {
t.Fatalf("want the error Stop logs, got %q: %v", logs.String(), err)
}
if logged.Messages != wantNotHandedOver {
t.Errorf("Stop logged %d messages not handed over, want %d",
logged.Messages, wantNotHandedOver)
}
}
// TestStopBeforeMessageReachesQueues stops the streamer after the read loop
// has checked for cancellation but before it hands the message to the handler
// queues. That is the gap a stop from another goroutine can land in, and it
// used to end in "send on closed channel". The raw handler runs in that gap on
// the read loop itself, so calling Stop from it hits the gap every time.
func TestStopBeforeMessageReachesQueues(t *testing.T) {
t.Parallel()
srv := httptest.NewServer(http.HandlerFunc(
func(w http.ResponseWriter, _ *http.Request) {
_, _ = io.WriteString(w, updateLine)
}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
s.RegisterHandler(updateHandler{})
s.RegisterRawHandler(func(string) { s.Stop(t.Context()) })
// Start would run the stream in the background, where the test cannot
// wait for it. Setting cancel as Start does lets Stop cancel the stream
// run here instead.
ctx, cancel := context.WithCancel(context.Background())
s.cancel = cancel
err := s.stream(ctx)
if !errors.Is(err, context.Canceled) {
t.Fatalf("stream returned %v, want %v", err, context.Canceled)
}
// A second Stop must not close the queues again.
s.Stop(t.Context())
}
// TestReconnectWhenStreamEnds has the server end the first response
// normally, as when RIS Live restarts. The streamer must treat that as a
// disconnect and connect again.
func TestReconnectWhenStreamEnds(t *testing.T) {
t.Parallel()
endResponse := func(http.ResponseWriter, *http.Request) {}
checkReconnect(t, endResponse, streamIdleTimeout)
}
// TestReconnectWhenStreamGoesIdle has the server hold the first response
// open without sending anything. The streamer must drop it once the idle
// timeout passes and connect again.
func TestReconnectWhenStreamGoesIdle(t *testing.T) {
t.Parallel()
const idleTimeout = 50 * time.Millisecond
holdResponse := func(w http.ResponseWriter, r *http.Request) {
flush(w)
<-r.Context().Done()
}
checkReconnect(t, holdResponse, idleTimeout)
}
// TestReconnectWhenServerNeverAnswers has the server accept the first
// request and never answer it, not even with headers. The streamer must give
// up on it once the idle timeout passes and connect again.
func TestReconnectWhenServerNeverAnswers(t *testing.T) {
t.Parallel()
const idleTimeout = 50 * time.Millisecond
neverAnswer := func(_ http.ResponseWriter, r *http.Request) {
<-r.Context().Done()
}
checkReconnect(t, neverAnswer, idleTimeout)
}
// pipeTransport answers every request with a response whose body write fills.
// The body fails when the request's context ends, as a connection's does.
// write gets that context, so that it can end when the request does.
type pipeTransport struct {
write func(context.Context, io.Writer)
}
func (p pipeTransport) RoundTrip(req *http.Request) (*http.Response, error) {
body, w := io.Pipe()
context.AfterFunc(req.Context(), func() {
_ = w.CloseWithError(req.Context().Err())
})
go func(ctx context.Context) {
p.write(ctx, w)
_ = w.Close()
}(req.Context())
return &http.Response{StatusCode: http.StatusOK, Body: body}, nil
}
// TestStreamNotDroppedWhileLinesArrive has a response send lines well within
// the idle timeout for several times the timeout, then end. Each line must
// start the idle timeout over, so the stream lasts until the response ends
// instead of being dropped as idle. It runs in a synctest bubble, whose clock
// is fake, so a stall on the host does not use up the timeout.
func TestStreamNotDroppedWhileLinesArrive(t *testing.T) {
t.Parallel()
const (
idleTimeout = 100 * time.Millisecond
lineInterval = idleTimeout / 10
sendFor = 5 * idleTimeout
)
// The streamer is made outside the bubble. Its metrics start a goroutine
// that never returns, and a bubble waits for each of its goroutines to
// return.
s := New(logger.New(), metrics.New())
s.idleTimeout = idleTimeout
s.client = &http.Client{Transport: pipeTransport{
write: func(ctx context.Context, w io.Writer) {
deadline := time.Now().Add(sendFor)
for time.Now().Before(deadline) {
_, _ = io.WriteString(w, updateLine)
// The wait ends with the stream. A bubble's clock stops when
// the test function returns, and a goroutine then still
// asleep panics the test binary.
select {
case <-ctx.Done():
return
case <-time.After(lineInterval):
}
}
},
}}
synctest.Test(t, func(t *testing.T) {
err := s.stream(context.Background())
if !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
})
}
// TestStreamReadsLongLine has the server send one UPDATE line of about
// 200 KiB, padded with raw hex the way RIS Live writes an extended BGP
// message, and then end the response. The line is longer than a
// bufio.Scanner reads by default. The streamer must hand the message to the
// handler's queue and read on until the server ends the stream, instead of
// dropping the connection at the long line.
func TestStreamReadsLongLine(t *testing.T) {
t.Parallel()
const rawHexLength = 200 * bytesPerKB
longLine := `{"type":"ris_message","data":{"type":"UPDATE","peer":"192.0.2.1",` +
`"peer_asn":"64496","timestamp":1700000000,"raw":"` +
strings.Repeat("0", rawHexLength) + `"}}` + "\n"
srv := httptest.NewServer(http.HandlerFunc(
func(w http.ResponseWriter, _ *http.Request) {
_, _ = io.WriteString(w, longLine)
}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
s.RegisterHandler(updateHandler{})
err := s.stream(context.Background())
if !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
queued := len(s.handlers[0].queue)
if queued != 1 {
t.Errorf("handler queue holds %d messages, want 1", queued)
}
}
// blockedHandler wants UPDATE messages, has room on its queue for one, and
// does not return from HandleMessage until release is closed.
type blockedHandler struct {
release chan struct{}
}
func (blockedHandler) WantsMessage(messageType string) bool {
return messageType == ristypes.MessageTypeUpdate
}
func (blockedHandler) QueueCapacity() int { return 1 }
func (h blockedHandler) HandleMessage(*ristypes.RISMessage) { <-h.release }
// TestHandlerStatsReadWhileMessagesAreDropped has the server send a few UPDATE
// lines to a blockedHandler, so the read loop drops all but the one the
// handler holds and the one on its queue, while the test reads the handler's
// statistics. The drop count must reach the number dropped, and the race
// detector must find the count read and written safely.
func TestHandlerStatsReadWhileMessagesAreDropped(t *testing.T) {
t.Parallel()
const (
lines = 5
wantDropped = lines - 2
maxWait = 15 * time.Second
)
srv := httptest.NewServer(http.HandlerFunc(
func(w http.ResponseWriter, r *http.Request) {
_, _ = io.WriteString(w, strings.Repeat(updateLine, lines))
flush(w)
<-r.Context().Done()
}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
handler := blockedHandler{release: make(chan struct{})}
s.RegisterHandler(handler)
err := s.Start(t.Context())
if err != nil {
t.Fatalf("Start returned error: %v", err)
}
defer s.Stop(t.Context())
defer close(handler.release)
// The test polls instead of waiting for a signal from the read loop: a
// signal would order the drops before the reads here, and the race
// detector would have nothing to report.
deadline := time.Now().Add(maxWait)
for s.GetHandlerStats()[0].DroppedCount < wantDropped {
if time.Now().After(deadline) {
t.Fatalf("fewer than %d messages counted as dropped within %s",
wantDropped, maxWait)
}
}
}
// TestPeerCountCountsEveryPeerHeardFrom has the server send an UPDATE from
// stateDownPeer and a KEEPALIVE from another peer, with no OPEN from either,
// and then a message that ends stateDownPeer's session: a NOTIFICATION, or a
// STATE message whose state is down. The peer count must be 2 after the first
// two messages and 1 after the third.
func TestPeerCountCountsEveryPeerHeardFrom(t *testing.T) {
t.Parallel()
const (
otherPeer = "192.0.2.2"
peerUpdateLine = `{"type":"ris_message","data":{"type":"UPDATE",` +
`"peer":"` + stateDownPeer + `",` +
`"peer_asn":"64496","timestamp":1700000000}}` + "\n"
otherPeerKeepaliveLine = `{"type":"ris_message","data":{"type":"KEEPALIVE",` +
`"peer":"` + otherPeer + `",` +
`"peer_asn":"64497","timestamp":1700000000}}` + "\n"
peerNotificationLine = `{"type":"ris_message","data":{"type":"NOTIFICATION",` +
`"peer":"` + stateDownPeer + `",` +
`"peer_asn":"64496","timestamp":1700000000}}` + "\n"
bothPeers = 2
)
sessionEndLines := map[string]string{
"NOTIFICATION": peerNotificationLine,
"STATE down": stateDownLine,
}
for name, sessionEndLine := range sessionEndLines {
t.Run(name, func(t *testing.T) {
t.Parallel()
tracker := metrics.New()
s := New(logger.New(), tracker)
streamLines(t, s, peerUpdateLine+otherPeerKeepaliveLine)
got := tracker.GetBGPPeerCount()
if got != bothPeers {
t.Fatalf("peer count is %d after messages from two peers, want %d",
got, bothPeers)
}
streamLines(t, s, sessionEndLine)
got = tracker.GetBGPPeerCount()
if got != 1 {
t.Errorf("peer count is %d after one of two peers' sessions "+
"ended, want 1", got)
}
})
}
}
// streamLines has a server send lines as its whole response and runs one
// stream of s against it.
func streamLines(t *testing.T, s *Streamer, lines string) {
t.Helper()
srv := httptest.NewServer(http.HandlerFunc(
func(w http.ResponseWriter, _ *http.Request) {
_, _ = io.WriteString(w, lines)
}))
defer srv.Close()
s.url = srv.URL
err := s.stream(context.Background())
if !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
}
// checkReconnect runs a streamer against a fake RIS Live server. The first
// response is served by firstResponse; every later one carries one UPDATE
// line and then stays open. The streamer must come back for a second
// response, must not be marked connected when it does, and must handle the
// UPDATE in it.
func checkReconnect(
t *testing.T, firstResponse http.HandlerFunc, idleTimeout time.Duration,
) {
t.Helper()
const maxWait = 15 * time.Second
tracker := metrics.New()
connectedAtReconnect := make(chan bool, 1)
var requests atomic.Int32
srv := httptest.NewServer(http.HandlerFunc(
func(w http.ResponseWriter, r *http.Request) {
if requests.Add(1) == 1 {
firstResponse(w, r)
return
}
select {
case connectedAtReconnect <- tracker.IsConnected():
default:
}
_, _ = io.WriteString(w, updateLine)
flush(w)
<-r.Context().Done()
}))
defer srv.Close()
s := New(logger.New(), tracker)
s.url = srv.URL
s.idleTimeout = idleTimeout
s.minBackoff = time.Millisecond
handler := updateHandler{handled: make(chan struct{}, 1)}
s.RegisterHandler(handler)
err := s.Start(t.Context())
if err != nil {
t.Fatalf("Start returned error: %v", err)
}
defer s.Stop(t.Context())
select {
case <-handler.handled:
case <-time.After(maxWait):
t.Fatalf("no message from a second response handled within %s", maxWait)
}
if <-connectedAtReconnect {
t.Error("streamer was still marked connected when it came back " +
"for a second response")
}
}
// settledGoroutineCount lets transient goroutines finish, then reports the
// current count.
func settledGoroutineCount() int {
prev := runtime.NumGoroutine()
for range 20 {
time.Sleep(10 * time.Millisecond)
cur := runtime.NumGoroutine()
if cur == prev {
return cur
}
prev = cur
}
return prev
}
// waitForGoroutines waits up to 15 seconds for the goroutine count to drop to
// target or below.
func waitForGoroutines(target int) bool {
const maxWait = 15 * time.Second
deadline := time.Now().Add(maxWait)
for time.Now().Before(deadline) {
if runtime.NumGoroutine() <= target {
return true
}
time.Sleep(10 * time.Millisecond)
}
return false
}