Files
routewatch/internal/streamer/streamer_internal_test.go
T
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Model: opus-5-5
2026-10-14 20:03:00 +00:00

333 lines
8.8 KiB
Go

package streamer
import (
"context"
"errors"
"io"
"net/http"
"net/http/httptest"
"runtime"
"sync/atomic"
"testing"
"time"
"git.eeqj.de/sneak/routewatch/internal/logger"
"git.eeqj.de/sneak/routewatch/internal/metrics"
"git.eeqj.de/sneak/routewatch/internal/ristypes"
)
func TestNewStreamer(t *testing.T) {
t.Parallel()
logger := logger.New()
metricsTracker := metrics.New()
s := New(logger, metricsTracker)
if s == nil {
t.Fatal("New() returned nil")
}
if s.logger != logger {
t.Error("logger not set correctly")
}
if s.client == nil {
t.Error("HTTP client not initialized")
}
if s.handlers == nil {
t.Error("handlers slice not initialized")
}
if s.metrics != metricsTracker {
t.Error("metrics tracker not set correctly")
}
if s.idleTimeout != streamIdleTimeout {
t.Errorf("idleTimeout = %s, want %s", s.idleTimeout, streamIdleTimeout)
}
if s.minBackoff != minBackoffDelay {
t.Errorf("minBackoff = %s, want %s", s.minBackoff, minBackoffDelay)
}
}
// TestStreamDoesNotLeakTickersAcrossReconnects drives many short-lived
// connections (each stream call is one reconnect cycle) and asserts the
// goroutine count returns to its starting value. Each connection starts two
// ticker goroutines; before the fix they lived until the streamer's lifetime
// context was cancelled, so every reconnect leaked two.
//
//nolint:paralleltest // counts goroutines, so no other test may run alongside
func TestStreamDoesNotLeakTickersAcrossReconnects(t *testing.T) {
// The handler returns immediately, so the response body is empty and each
// stream call ends at once, standing in for a dropped connection.
srv := httptest.NewServer(http.HandlerFunc(
func(_ http.ResponseWriter, _ *http.Request) {}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
// One warm-up connection so any persistent HTTP transport goroutine exists
// before we take the baseline.
err := s.stream(context.Background())
if !errors.Is(err, errStreamEnded) {
t.Fatalf("warm-up stream returned %v, want %v", err, errStreamEnded)
}
s.client.CloseIdleConnections()
baseline := settledGoroutineCount()
const reconnects = 20
for range reconnects {
err := s.stream(context.Background())
if !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
}
s.client.CloseIdleConnections()
if !waitForGoroutines(baseline) {
t.Fatalf("goroutines did not return to baseline %d after %d reconnects, got %d",
baseline, reconnects, runtime.NumGoroutine())
}
}
// updateLine is one UPDATE message as RIS Live sends it.
const updateLine = `{"type":"ris_message","data":{"type":"UPDATE",` +
`"peer":"192.0.2.1","peer_asn":"64496","timestamp":1700000000}}` + "\n"
// updateHandler wants UPDATE messages. For each one it handles it sends on
// handled if there is room, and otherwise does nothing; a nil handled is
// never sent on.
type updateHandler struct {
handled chan struct{}
}
func (updateHandler) WantsMessage(messageType string) bool {
return messageType == "UPDATE"
}
func (updateHandler) QueueCapacity() int { return 10 }
func (h updateHandler) HandleMessage(*ristypes.RISMessage) {
select {
case h.handled <- struct{}{}:
default:
}
}
// flush sends what w has buffered to the client. The writers httptest servers
// hand to handlers can always do that.
func flush(w http.ResponseWriter) {
flusher, ok := w.(http.Flusher)
if ok {
flusher.Flush()
}
}
// TestStopBeforeMessageReachesQueues stops the streamer after the read loop
// has checked for cancellation but before it hands the message to the handler
// queues. That is the gap a stop from another goroutine can land in, and it
// used to end in "send on closed channel". The raw handler runs in that gap on
// the read loop itself, so calling Stop from it hits the gap every time.
func TestStopBeforeMessageReachesQueues(t *testing.T) {
t.Parallel()
srv := httptest.NewServer(http.HandlerFunc(
func(w http.ResponseWriter, _ *http.Request) {
_, _ = io.WriteString(w, updateLine)
}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
s.RegisterHandler(updateHandler{})
s.RegisterRawHandler(func(string) { s.Stop() })
// Start would run the stream in the background, where the test cannot
// wait for it. Setting cancel as Start does lets Stop cancel the stream
// run here instead.
ctx, cancel := context.WithCancel(context.Background())
s.cancel = cancel
err := s.stream(ctx)
if !errors.Is(err, context.Canceled) {
t.Fatalf("stream returned %v, want %v", err, context.Canceled)
}
// A second Stop must not close the queues again.
s.Stop()
}
// TestReconnectWhenStreamEnds has the server end the first response
// normally, as when RIS Live restarts. The streamer must treat that as a
// disconnect and connect again.
func TestReconnectWhenStreamEnds(t *testing.T) {
t.Parallel()
endResponse := func(http.ResponseWriter, *http.Request) {}
checkReconnect(t, endResponse, streamIdleTimeout)
}
// TestReconnectWhenStreamGoesIdle has the server hold the first response
// open without sending anything. The streamer must drop it once the idle
// timeout passes and connect again.
func TestReconnectWhenStreamGoesIdle(t *testing.T) {
t.Parallel()
const idleTimeout = 50 * time.Millisecond
holdResponse := func(w http.ResponseWriter, r *http.Request) {
flush(w)
<-r.Context().Done()
}
checkReconnect(t, holdResponse, idleTimeout)
}
// TestReconnectWhenServerNeverAnswers has the server accept the first
// request and never answer it, not even with headers. The streamer must give
// up on it once the idle timeout passes and connect again.
func TestReconnectWhenServerNeverAnswers(t *testing.T) {
t.Parallel()
const idleTimeout = 50 * time.Millisecond
neverAnswer := func(_ http.ResponseWriter, r *http.Request) {
<-r.Context().Done()
}
checkReconnect(t, neverAnswer, idleTimeout)
}
// TestStreamNotDroppedWhileLinesArrive has the server send lines well within
// the idle timeout for several times the timeout, then end the response. Each
// line must start the idle timeout over, so the stream lasts until the server
// ends it instead of being dropped as idle.
func TestStreamNotDroppedWhileLinesArrive(t *testing.T) {
t.Parallel()
const (
idleTimeout = 100 * time.Millisecond
lineInterval = idleTimeout / 10
sendFor = 5 * idleTimeout
)
srv := httptest.NewServer(http.HandlerFunc(
func(w http.ResponseWriter, _ *http.Request) {
deadline := time.Now().Add(sendFor)
for time.Now().Before(deadline) {
_, _ = io.WriteString(w, updateLine)
flush(w)
time.Sleep(lineInterval)
}
}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
s.idleTimeout = idleTimeout
err := s.stream(context.Background())
if !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
}
// checkReconnect runs a streamer against a fake RIS Live server. The first
// response is served by firstResponse; every later one carries one UPDATE
// line and then stays open. The streamer must come back for a second
// response, must not be marked connected when it does, and must handle the
// UPDATE in it.
func checkReconnect(
t *testing.T, firstResponse http.HandlerFunc, idleTimeout time.Duration,
) {
t.Helper()
const maxWait = 5 * time.Second
tracker := metrics.New()
connectedAtReconnect := make(chan bool, 1)
var requests atomic.Int32
srv := httptest.NewServer(http.HandlerFunc(
func(w http.ResponseWriter, r *http.Request) {
if requests.Add(1) == 1 {
firstResponse(w, r)
return
}
select {
case connectedAtReconnect <- tracker.IsConnected():
default:
}
_, _ = io.WriteString(w, updateLine)
flush(w)
<-r.Context().Done()
}))
defer srv.Close()
s := New(logger.New(), tracker)
s.url = srv.URL
s.idleTimeout = idleTimeout
s.minBackoff = time.Millisecond
handler := updateHandler{handled: make(chan struct{}, 1)}
s.RegisterHandler(handler)
err := s.Start(t.Context())
if err != nil {
t.Fatalf("Start returned error: %v", err)
}
defer s.Stop()
select {
case <-handler.handled:
case <-time.After(maxWait):
t.Fatalf("no message from a second response handled within %s", maxWait)
}
if <-connectedAtReconnect {
t.Error("streamer was still marked connected when it came back " +
"for a second response")
}
}
// settledGoroutineCount lets transient goroutines finish, then reports the
// current count.
func settledGoroutineCount() int {
prev := runtime.NumGoroutine()
for range 20 {
time.Sleep(10 * time.Millisecond)
cur := runtime.NumGoroutine()
if cur == prev {
return cur
}
prev = cur
}
return prev
}
// waitForGoroutines waits until the goroutine count drops to target or below.
func waitForGoroutines(target int) bool {
for range 100 {
if runtime.NumGoroutine() <= target {
return true
}
time.Sleep(10 * time.Millisecond)
}
return false
}